This work is about an open source project of mine. You can find the sources at github.
Java Server: [login to view URL]
Unity C# Client: [login to view URL]
The project uses UMA characters and is fully capable of client/server communication with packets.
The desired outcome is to rework the existing project and achieve the following.
-Smooth and versatile movement, control and animation, as expected in any modern MMORPG.
-Combat system. Melee, ranged and spells. Versus players or monsters.
-Inventory system, preferably InventoryPro from UMA repository at github.
-Use the existing project.
-Proof that you can complete this job.