I have a small game server running on a dedicated host. The game is developed using Java. The problem is the server is running smooth, but since it have more than 400 players playing it starts to lagg and everyone latency will be high.
The project I need you is to separate packets of the server into 3 hosts.
[EXAMPLE] : The server have 4 packets all of the packets are executed from the same host 184.108.40.206;
the packets for example are Fighting, Chatting, Clicks handling and Shops handler. all of the packets are executed from the 220.127.116.11.
what I need is so that Chatting is hosted on 18.104.22.168 but it reads from 22.214.171.124, Fighting is readed from 126.96.36.199...etc [/EXAMPLE]
So this can make my basic game to be able to hold atleast 700-900 player without any problems I guess. The budget is $200-$300.
Warning : You must make sure you are able to do whatever is listed above before bidding.