This project is to deliver 200 seconds (about 4 minutes) of basic stickman 2D animations using HTML5. They will be split into 40 animations of 5 seconds each, required for an iPhone/iPad application called Pocket Coach. The objective is to animate soccer coaching diagrams (stickmen, goals, ball, cones). On average there will be three actions per animation (eg. move between the cones, kick the ball into the goals, return to the start).
Pocket coach is a dynamic coaching reference tool for junior sports coaches. Targeted towards the novice who’s new to coaching and likes the concept of electronic lesson plans on an iPhone/iPad. Activities are explained using simple to understand instructions, diagrams and computer animation. The animation will give the coach a visual representation of the activity. Coaches view a lesson plan, read the activity and have the option to touch the graphic to start the animation.
The animation must not be run through a media player, certainly not utube. There is a need to have a seamless integration from when the user touches the image (to play) and when it's displayed in a full screen.
After this first application is published and successful, we’ll repeat the process for 4 other age groups for soccer and 5 sports, a total of 25 applications. Draft diagrams for the 40 animations will be provided. For the scope of this project, you’ll need to deliver 40 animations. In the future, there will a need to deliver animations for the other 24 applications but this is out of the scope of this project.
Technically, I’ve been told by my iPhone developer that we need to do this in HTML5 since we’ll get more images/second that an animated .gif file.
In the future, the app could be hosted on Andriod and Blackberry (outside this project scope).
NEED MORE INFO?
Attached is a requirements document with more info. Since I know little about animation, file formats and how they link into iphone/ipad apps. PLEASE comment on how you might do it, perhaps ask a question or two? I have over 15 years experience in the IT industry so I should be a good customer! I'm based in Australia and work most nights to midnight so always online.