Please send any particle related demos of your work so I can see you really can do this. We are under time pressure and have not time for tryout-experiments, please have that in mind, thanks.
We are creating a casual-game in which crystals get moved on the main screen. The movement alone looks a bit dull, so we intend to spice it up with some nice particle FX.
- creation an aura/halo, a seamless-animated glowing-effect around a crystal
- create an overlaying particle-effect which will make the basic movement look better
- create two glowing cursor-animations (a basic cursor gets a seamless-animated glow around it)
- creating a star-animation in four different variations, just a flare rotating, fading in and out, very easy
I put in most of the data into the preversions-document. Next to payment I offer game-credits.