Character Animation of our old professor

Your job would be to animate an already modelled character of an old professor (fully rigged, physique, lipsync controls). It can be viewed at [url removed, login to view]

* The animations should contain changing of the whole body posture, gesture as well as facial expressions.

* The model needs to be smiling in every pose.

* Facial expressions could be pupil movements, smiling etc., but no speaking. There will be no voice over but speech bubbles, so we do not need any speaking animations.

* You should not only know how to use 3ds Max, but also have a good understanding of animation principles and human poses. Motions should be accompanied by secondary actions and you should follow general animation principles (e.g. anticipation, follow-through, no twins, etc...).

* Every animation should start and end in the standard neutral position except when noted otherwise.

Technical Requirements:

* The model is in the 3D Studio Max 7 file format, so you need to work with this software in order to create the animations.

* A camera must be added to the scene and all animations must be tailored towards this camera.

* You do not need to render these animations to bitmaps, we will do this by ourselves with your saved .max file.

* The animations will eventually be compressed into animated GIFs at about 15 FPS, and file size of the rendered images does matter. So you need to make the animations expressive but also as short as possible, especially those which involve a lot of motion. Animations in which only a small area of the bitmap is updated every frame can be compressed more easily, so you can extend those a bit more.

++++ Modelling and texturing ++++

Add a topee to his head.

Add an adventure gadget or two to his belt (e.g. a machete, magnifying glass, binoculars, torch, rope).

Add a propeller to the topee like the propeller of a propeller beanie.

This propeller is not visible except in the propeller departure pose.

++++ Animations and poses ++++

* Neutral pose *

Please choose a standard neutral position for him. He is standing on a pedestal, patiently waiting until something happens.

* Greeting pose *

The professor is waving his hand and greets the viewer

* Waiting poses (4) *

4 waiting gestures - he is patiently waiting and just moves parts of his body a bit while waiting back to the neutral position after each gesture

* Explaining pose *

The professor explains something. He must be pointing to the game board, which is situated to the left of the professor (as seen by the player)

* Helpful explanation pose *

The professor does helpful and friendly movement

* Congratulation pose *

The professor adopts a congratulation pose, this pose could be introduced by a frisk/dido.

* Compassionate pose *

The smile should be not as cheerful as in the other poses, more pitiful.

* Entry appearance *

The professor is standing on a pedestal which is hovering.

The pedestal on the bottom of the screen and then hovers into the screen with the professor standing on it.

This animation does not need to start in the neutral position.

This animation consists of 2 parts

1) The professor is in his movement position. He probably has a very stable and steady posture because of the sudden and fast movement. This is no animation, just a pose.

2) The pedestal slows down and the professor moves into his neutral


* Regular departure pose *

This is the opposite of the Entry appearance animation.

The pedestal moves out of the screen by hovering to the top of the screen and the professor slides out of the screen while standing on the pedestal.

This animation does not need to end in the neutral position.

This animation consists of 2 parts

1) The professor moves from the neutral position in the movement position

2) The professor is in his movement position. The pose could be the same as the pose in the entry appearance.

* Falling Departure *

The pedestal leaves the screen, but instead of hovering to the top the screen, it moves to left and leaves the screen this way.

The professor didn't expect this, he stays in place and then falls down.

This animation does not need to end in the neutral position.

This animation consists of 2 parts

1) The pedestal retracts. The professor stays at his place. He looks

to the left for the pedestal (or down to his feet where the pedestal just was a second ago)

2. The professor falls down. While falling his tie moves upwards. (You should

include other movements of his various body parts). We will do the vertical motion in our game engine, but the professor must assume a position which looks as if he is falling.

* Propeller departure pose *

The professor leaves the screen, but instead of hovering out of the screen the

professor uses a propeller to fly out of the screen.

This animation does not need to end in the neutral position.

This animation consists of these parts:

1) The propeller is deployed from the professor's topee and opens.

2) The pedestal hovers away to the left. The propeller starts to turn and the professor takes off straight into the air. As with the fall, we will do the vertical motion of the professor on our own, we just need the animation of the professor while he is airborne.

3) The professor levitates out of the screen (nothing else should move except the propeller).

Evner: Grafisk Design

Se mere: www all 3d model com, vertical screen, uses of regular expressions, use regular expressions, turbosquid 3d model, turbosquid 3d, torch 3d model, top 3d render software, top 3d model, to make animation, the principles of design, studio motion graphic design, software design principles, smile design, smile by design, smile 3d model, s controls, rope 3d model, rigged 3d model, render software

Om arbejdsgiveren:
( 3 bedømmelser ) Fulda, Germany

Projekt ID: #74953

12 freelancere byder i gennemsnit $1370 på dette job


Hello & warm greetings. It would be our pleasure to work with you. Please talk to us over pmb for further details. Hope to hear from you soon. Kind regards :-) md.

$1500 USD in 12 dage
(44 bedømmelser)

Please check PMB for our relevant work samples.

$1100 USD in 20 dage
(13 bedømmelser)

sir, we have done character animations in the past and this can be done by us... u can see my 3d work at [login to view URL] and [login to view URL] and [login to view URL] Flere

$1100 USD in 20 dage
(2 bedømmelser)

I can do the animation for you. Please see

$1000 USD in 10 dage
(3 bedømmelser)

Being a 3d max/maya/pixelman expert as well as an expert GRAPHIC/multimedia artist i can have your work done QUALITATIVELY and re-present it to you until you are satisfied. Your satisfaction is our foremost priority an Flere

$1234 USD in 25 dage
(1 bedømmelse)

We are team of professional’s expertise in developing web based application using PHP/ASP/.NET and in web designing using Photoshop, Dreamweaver MX, Flash [login to view URL] reading your project description, we are highly in Flere

$1500 USD in 35 dage
(1 bedømmelse)

hi I have seen thethe [login to view URL] bid would be 3500 USD as against 1500 as this requires a lot of work to be done. thanks Nitin

$1500 USD in 40 dage
(0 bedømmelser)

[login to view URL] 2800$

$1500 USD in 20 dage
(0 bedømmelser)

Thank you for allowing us the opportunity to apply for this project. Please, find enclosed further details with regards to the company profile. For additional information, please check the following link: [login to view URL] Flere

$1500 USD in 35 dage
(0 bedømmelser)

We at Varshyl Tech - an ITES company provide Internet Marketing services with primary focus on Website Design and Development, Graphic designs, Flash Animations, Logo Designing, 3D Max, Web Copywriting and Web marketi Flere

$1500 USD in 30 dage
(0 bedømmelser)

Hello, Dear Clients & Employer!http:/[login to view URL] If you want something good,you will contact [login to view URL] you for Your Interest,I look forward to hearing from [login to view URL] and Best Regards, Alexander

$1500 USD in 60 dage
(0 bedømmelser)

We are expert in animation. Please visit our site at [login to view URL]

$1500 USD in 30 dage
(0 bedømmelser)