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THUG Gameplay HUD - UI Art Asset List 1. HUD Theme Complete HUD visual style Color palette Blue team theme Red team theme Betrayal theme (red) Treasure theme (gold) Ability color themes Background glass effect Neon borders Premium metallic panels 2. Mini Map Assets Design Mini map frame Border Compass ring Player icon Enemy icon Teammate icon Betrayer icon Treasure icon Objective icon Footstep icon Gunshot icon Ping icon Revive icon Dead teammate icon Safe zone marker Direction arrows 3. Communication Icons Need icons for Microphone Speaker Mute Voice Active Chat Ping Signal Connection Lost Each needs Normal Pressed Disabled Highlighted 4. Team Panel Need artwork Team panel background Player card Hero portrait frame Health bar Armor bar Life indicator Ultimate ready frame Trust icon Dead icon Revive icon Disconnect icon 5. Weapon Panel Design Weapon HUD frame Ammo background Weapon background Reserve ammo panel Magazine indicator Fire mode icon Low ammo warning Weapon rarity frame Weapon selection frame 6. Weapon Icons Need icons AR SMG Shotgun Sniper LMG Pistol Knife Melee Each in White Blue Gold Disabled 7. Utility Buttons Design buttons Grenade Smoke Flash Molotov Medkit Heal Armor Repair Stim Each needs Idle Pressed Cooldown Disabled Ready 8. Right Side Buttons Premium buttons Fire ADS Jump Reload Interact Crouch Prone Slide Weapon Swap Context Each button needs Normal Pressed Glow Disabled Cooldown 9. Ability Package For every hero Ability icon Ultimate icon Hero color frame Cooldown ring Ready animation concept Locked version Disabled version Ultimate charged version 10. Betray Package Need Betray icon Betray meter Ready icon Activated icon Warning icon Trust icons Bonus icon Skull logo Animated frame concept 11. Treasure Package Treasure icon Treasure progress bar Locked icon Open icon Capture icon Seal icon Treasure glow frame Objective marker 12. Crosshair Collection Hip fire ADS Sniper Shotgun Ability Reload Hit marker Critical hit Headshot Armor break 13. Combat Feedback Damage numbers Critical damage Headshot Heal Shield Armor XP Coins Kill Assist Double Kill Triple Kill Ace 14. Health Package Health bar Armor bar Life icons Shield icons Healing animation concept Low health warning 15. Match Banner Round Start Round Win Round Lost Victory Defeat Final Hunt Treasure Open Treasure Locked Betray Ready Overtime 16. Notification Cards Achievement Mission Battle Pass Reward Unlock Daily Reward Rank Up Friend Online 17. Ping Wheel Need icons Enemy Attack Defend Help Retreat Follow Treasure Watch Player Possible Betrayer Loot Cancel 18. Kill Feed Icons Weapon icons Grenade Ability Ultimate Headshot Assist Betray Explosion Suicide 19. Context Icons Open Door Loot Hack Capture Plant Defuse Revive Ride Zipline Use Talk 20. Popups Warning popup Confirmation popup Reward popup Objective popup Mission popup Error popup Reconnect popup 21. Background Panels Glass panel Metal panel Dark panel Transparent panel Tooltip Popup Information box 22. Button Kit Need complete button system Large Medium Small Round Square Primary Secondary Danger Gold Disabled 23. Scrollbars & Tabs Tabs Checkbox Toggle Slider Progress bar Dropdown Selection frame 24. Visual Effects (2D) Glow textures Bloom masks Pulse textures Light streaks Gradient overlays Energy rings Smoke overlays Damage vignette 25. Typography Assets Numbers Score style Countdown Damage font HUD font Warning font Rank font Premium title style 26. HUD Customization Assets Resize handles Drag indicator Snap guides Grid Opacity slider Reset icon Save icon Import icon Export icon 27. Game Branding THUG logo Loading logo Betray logo Treasure logo Faction logos Match icons Season icon Battle Pass icon 28. Animation References The artist should also provide reference mockups for: Button press (scale + glow) Cooldown ring filling Ultimate charging Betray activation pulse Treasure capture progress Damage flash Hit marker expansion Notification slide-in Victory banner reveal These don't need to be implemented in Unity, but they define the intended look and feel. 3D UI Assets (if using 3D) If you're going for a modern AAA look, a 3D artist can also create: 3D button bases with metallic/glass materials Animated holographic HUD frames Floating ability icons Treasure hologram elements 3D rank badges Premium weapon display frames Character portrait pedestals Animated emblem medallions Energy rings for ultimate/betray buttons High-quality normal maps and emissive textures for UI elements
Project ID: 40615431
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11 freelancers are bidding on average ₹1,150 INR for this job

✋ Hi There!!! ✋ The Goal of the project:- DESIGN A COMPLETE ONE PAGE GAMEPLAY HUD UI ART SET FOR THUG COVERING MAPS PANELS ICONS CROSSHAIRS AND BRANDING ASSETS <-- Questions --> Since this list covers a huge number of assets, should everything be delivered as one large single page Figma sheet, or organised into separate frames grouped by section like HUD, Icons and Popups For the 3D UI assets mentioned as optional, is that part expected within this budget, or should focus stay strictly on the 2D art asset list for now Similar projects have been delivered before, including a complete game HUD art pack covering mini map icons, weapon panels and ability frames in Figma, and a battle royale UI kit with crosshairs, kill feed icons and match banners designed for a shooter title. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
₹1,050 INR in 7 days
4.5
4.5

Hi, Can you share your vision for the HUD theme? I can create a cohesive visual style that incorporates the color palettes and themes you’ve outlined. With a strong background in UI/UX design and over 5 years of experience, I understand how to develop engaging HUD assets, from mini-maps to combat feedback systems. I can ensure each icon and panel not only serves its functional purpose but also enhances the user experience. I’m ready to collaborate and bring your concept to life, ensuring it aligns with your game’s unique aesthetics. Let’s discuss how to move forward! Best Regards, Salman Malik.
₹1,500 INR in 3 days
4.5
4.5

Creating a cohesive and engaging HUD for your game can be quite challenging. If the visual elements, like themes and icons, aren’t aligned well, it can confuse players and diminish their experience. This could lead to frustration and disengagement, which is the last thing you want for your game. I can design a stunning HUD that reflects your game's unique themes while ensuring each element is intuitive and visually appealing. By focusing on clarity and aesthetics, I’ll create a user interface that enhances gameplay rather than distracts from it. I’ll also incorporate visual effects and animations that elevate the overall experience, enticing players to dive deeper into your game. I understand the importance of revisions to meet your vision perfectly, and I’m committed to your satisfaction throughout the process. What’s your timeline for this project? Are there specific branding elements or assets you'd like me to incorporate?
₹600 INR in 7 days
1.3
1.3

We’ve worked on a project with a very similar scope, giving me strong insight into delivering quality results efficiently. I can create a comprehensive HUD design inclusive of themes, mini-map assets, communication icons, and all required panels with a clean, user-friendly interface tailored for high-end customers. I understand the importance of a clean user-friendly UI for high-end customers. I’d love to chat about your project or walk away with a free consultation. Regards, Nabeel Ismail
₹750 INR in 7 days
0.6
0.6

Hi there, I’d love to help design the complete THUG Gameplay HUD as a cohesive, premium game UI system rather than a collection of disconnected icons. The scope you’ve outlined is extensive, and I understand the importance of making every element feel consistent across combat, communication, team, weapon, ability, betrayal, treasure, and customization systems. I can create: • Complete HUD visual direction, themes, palettes, glass/neon/metal treatments • Mini-map, team, weapon, ability, utility, and communication systems • Full icon sets with normal, pressed, disabled, highlighted, cooldown, and ready states • Betrayal and Treasure visual packages • Crosshairs, combat feedback, health, banners, notifications, ping wheel and kill feed • Buttons, tabs, sliders, panels, popups, tooltips and customization UI • Typography, branding, faction/season assets and visual effects • Figma component systems with organized, reusable assets • Animation reference mockups for interactions, cooldowns, reveals, pulses and feedback • AAA-style 3D UI elements where they add real value I’ll focus on scalability, readability in gameplay, pixel-level consistency, and a strong visual hierarchy so the HUD feels polished while remaining practical for implementation. Portfolio: https://www.freelancer.com/u/leenadvnani6 I’d be excited to help establish THUG’s visual language and build a professional UI kit that can grow with the game. Best regards, Leena
₹1,050 INR in 1 day
0.0
0.0

Hello, I would love to help create the complete THUG Gameplay HUD UI asset package with a modern AAA gaming visual style. I have experience in UI/UX design, game interface design, branding, and creating complete design systems. I can develop a consistent HUD style covering team themes, combat feedback, abilities, weapons, buttons, panels, icons, and animation references. I can help with: * Complete HUD visual direction and design system * Mini map, weapon, team, ability, and combat UI assets * Icon sets with different states (normal, pressed, disabled, highlighted) * Premium glass, metallic, neon, and futuristic UI elements * Typography and branding assets * Animation concept references for Unity implementation * Organized source files and export-ready assets I will focus on creating a scalable UI kit that maintains consistency across all game screens and supports future expansion. I would be happy to discuss the art style references, required formats, timeline, and project phases. Best regards, Purva
₹1,050 INR in 7 days
0.0
0.0

Hello, The complete UI asset library will be designed as a consistent, production-ready design system rather than individual assets. Every icon, panel, button, frame, and HUD element will follow the same visual language, using premium glass effects, metallic surfaces, neon accents, and scalable components to maintain consistency throughout the game. The deliverables will cover all requested asset packages, including the Mini Map, Team Panel, Weapon HUD, Utility Buttons, Ability & Ultimate icons, Betray and Treasure systems, Crosshairs, Combat Feedback, Health UI, Match Banners, Notifications, Ping Wheel, Kill Feed, Popups, Background Panels, Button Kit, Typography, Branding, and all supporting UI components. Each interactive asset will include the required visual states such as Idle, Pressed, Active, Disabled, Ready, Glow, and Cooldown, along with motion references for button feedback, charging effects, notification transitions, and gameplay interactions. All assets will be organized into reusable components, making them easy to implement and expand during development. The final delivery will include a fully organized Figma source file, export-ready SVG/PNG assets, reusable component library, design system, typography, color styles, icon library, and animation references, providing a complete UI package ready for implementation. Lets discuss in detail.
₹1,050 INR in 7 days
0.0
0.0

Delhi, India
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