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Preciso entregar rapidamente um mini game desenvolvido em GDevelop que coloque o jogador para escapar de um navio invadido por piratas e prestes a afundar. A experiência deve ser leve, divertida e fácil de jogar mais de uma vez, mas ainda assim transmitir a tensão de descobrir segredos antes que o tempo acabe e o navio afunde. Ambientação e mecânicas • Visual em estilo Cartoon, para manter tudo colorido e agradável sem demandar arte hiper-realista. • 2 a 3 cenários interligados (por exemplo: cela do porão, convés principal e cabine do capitão), todos dentro do mesmo arquivo do projeto. • Pilares de gameplay: objetos escondidos que revelam chaves ou pistas, desafios contra o relógio (porta que tranca, pavio de canhão aceso etc.) e momentos de furtividade – o jogador deve evitar ou, se quiser, lutar rapidamente contra um pirata patrulhando. Fluxo básico desejado O jogador acorda preso, reúne itens, evita o pirata, resolve o último puzzle no convés e escapa em um bote. Cada cena deve ter ao menos um puzzle de lógica simples e feedbacks visuais/sonoros claros quando algo é resolvido. Entrego o conceito geral, texto de dicas e referência de layout; preciso que você monte as cenas, programe os eventos em GDevelop e agregue place-holders de arte caso ainda não haja assets definitivos. Aceitação do trabalho O projeto será considerado concluído quando eu receber: - Arquivo .json do projeto GDevelop totalmente funcional - Build exportada para Web (HTML5) para testes rápidos - Todos os recursos utilizados organizados em pastas (imagens, sons, fontes) - Instruções curtas de como alterar textos ou substituir artes sem quebrar lógica Tempo é essencial; quanto mais rápido puder entregar um protótipo jogável, melhor para que possamos iterar. Estou à disposição para dúvidas pontuais durante o desenvolvimento.
Project ID: 40576125
21 proposals
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Active 6 days ago
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21 freelancers are bidding on average $138 USD for this job

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
$250 USD in 7 days
6.3
6.3

Hey there! I’m beyond excited to take this on! I recently wrapped up a similar project with good results. Drawing from my experience in Game Design, HTML5, Sound Design, Game Development, 2D Game Art, Visual Design, Level Design, Game Programming, I’m ready to dive into your project. Please come over chat and discuss your requirement in a detailed way. Kind regards, Vishal Maharaj
$250 USD in 5 days
5.8
5.8

Hello Sir/Mam After checking the details of your project , I have seen that are looking for a Game Developer , As a seasoned Game developer I have a great Grip on Game development , like Unity Game, Unreal Engine . I have done some of extensive project related this filed , you can visit my profile reviews and portfolio. I'm confident I can bring your virtual reality project to life. My ability to deliver exceptional results on time and with utmost quality I believe that my skill set makes me the ideal candidate for this project Please come on chat we will discuss more about this I will be waiting for your reply . Thank you !
$140 USD in 1 day
5.3
5.3

This sounds like a fun concept! Are you looking for a specific color palette to help set that tense yet cartoonish pirate vibe? Whenever you're available, drop me a message and we'll go over everything before starting.
$126 USD in 4 days
4.9
4.9

Hello, I've reviewed your project "Urgent Pirate Escape Minigame - Tripulação em Apuros | Freelancer" and understand you're looking to bring this to life with clean execution and a result that's ready to use. I can handle this end to end, focusing on quality, accuracy, and a smooth turnaround so you get something polished and dependable in 1 day(s). My work covers Game Design, HTML5, Sound Design, Game Development, 2D Game Art, Visual Design, Level Design, Game Programming. Could you share any reference material or examples so I can match the direction you have in mind? Regards, Atik
$30 USD in 1 day
3.8
3.8

You know what's funny about most GDevelop minigame projects — the real problem is almost never what it looks like on the surface. Nine times out of ten it's unclear event logic and scene-connection assumptions, and until that's addressed, everything else is just patching over it. I'd start with a rapid review of your brief, textos de dicas e referências de layout before touching anything, so whatever changes I make are based on what your files and layout references are actually showing rather than guesswork. From there I'll scaffold the três cenas (porão, convés, cabine), programar a lógica de eventos (itens escondidos, puzzles, furtividade/patrulha) e só então polir feedbacks visuais/sonoros — essa sequência evita retrabalhos e mantém um protótipo testável, e vou incluir duas rodadas de revisões rápidas e suporte pontual pós-entrega para garantir estabilidade. I've done this with GDevelop events, scene variables and timelines, and the thing that actually moves the needle is almost never the obvious fix — it's consistent state-driven feedback (claro/conciso) que orienta o jogador sem confusão. Antes de começar — prefere placeholder de texto em PT-BR ou inglês? I can have o protótipo do primeiro cenário (porão) back to you within 48 horas of receiving your conceito, textos de dicas e referências de layout. Happy to begin there so you can see how I work before committing to anything bigger. — Ashton4x
$150 USD in 7 days
2.8
2.8

Olá, Você está procurando um protótipo jogável em GDevelop que combine exploração, puzzles e furtividade em uma experiência envolvente, permitindo validar rapidamente a mecânica principal antes de evoluir o jogo com artes e conteúdos definitivos. Posso desenvolver um projeto bem estruturado com cenas organizadas, eventos limpos e mecânicas intuitivas, garantindo que o fluxo entre exploração, desafios e fuga seja divertido e fácil de expandir futuramente. O projeto será entregue totalmente funcional, com os recursos organizados e documentação simples para que você possa atualizar textos e substituir artes sem comprometer a lógica. Você já possui os assets temporários para o protótipo ou prefere que eu utilize placeholders adequados durante o desenvolvimento?
$60 USD in 1 day
2.9
2.9

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$140 USD in 7 days
2.4
2.4

I recently helped a client ship escape minigame. I'll deliver a playable prototype fast. You want 2-3 cartoon scenes, timed puzzles, stealth, clean, professional, user-friendly, seamless, integrated, automated. GDevelop placeholders, HTML5 export, we have 75+ 5-star reviews on similar projects and rank in the top 1 % among 75 million users ! Would love to have a chat with you about your project , and what we can accomplish for you. If you are not satisfied the the worst thing that could happen is that you get a free consultation .Feel free to ask anything any time. Regards Shane
$100 USD in 7 days
0.0
0.0

Um jogo de fuga com tensão de tempo real depende de puzzles bem ritmados e feedback instantâneo, é isso que eu priorizaria desde a primeira cena. Vou montar as 2-3 cenas interligadas no GDevelop (porão, convés, cabine do capitão) dentro de um único arquivo de projeto, programando os eventos para os pilares de gameplay: objetos escondidos, desafios contra o relógio e a mecânica de furtividade com o pirata patrulhando. Cada cena terá ao menos um puzzle lógico com feedback visual e sonoro claro ao ser resolvido, e uso placeholders de arte estilo cartoon onde os assets finais ainda não estiverem prontos. Entrego o arquivo .json completo e funcional, a build exportada em HTML5 para testes, todos os recursos organizados em pastas, e um guia curto para trocar textos ou artes sem quebrar a lógica. Pronto para começar agora mesmo.
$140 USD in 7 days
0.0
0.0

Hello, I would be happy to help you develop this GDevelop mini game and quickly deliver a playable prototype with the pirate escape concept you described. I have experience with game development, event-based programming, gameplay systems, UI, and creating engaging interactive experiences. I understand the goal is to create a lightweight but replayable adventure with a cartoon style, clear objectives, and a strong sense of urgency. I can build the connected scenes including the prison area, main deck, and captain’s cabin, then implement the required gameplay elements such as hidden objects, key and clue discovery, simple puzzles, countdown challenges, stealth mechanics, and pirate interactions. I will organize the project cleanly inside GDevelop with structured folders for assets, sounds, and resources. I can also add placeholder artwork where needed so the gameplay flow is complete while leaving room for future visual improvements. The final delivery will include the functional GDevelop project file, HTML5 web export for testing, organized resources, and a short guide explaining how to replace assets or edit texts safely. My priority will be fast execution, clear communication, and delivering a fun prototype that is ready for iteration.
$140 USD in 7 days
0.0
0.0

Hi, Your pirate escape mini game idea is a great match for my game development skills. I can help you turn this concept into a complete GDevelop prototype with smooth gameplay, simple mechanics, and a fun cartoon atmosphere. I will create the game scenes, connect the gameplay flow, and program the necessary events including item collection, hidden clues, puzzle interactions, timed obstacles, stealth sections, and escape mechanics. I understand the importance of making the game easy to learn while still creating tension through the sinking ship countdown. I can work with placeholder assets when final artwork is unavailable and keep the project structure organized for future updates. I will make sure the JSON project file remains editable, the HTML5 build works correctly, and all images, sounds, and fonts are properly arranged. Since speed is important for this project, I will focus on building a playable version quickly while maintaining clean logic and a stable foundation for later improvements. I would be excited to help bring your pirate adventure concept to life.
$140 USD in 7 days
0.0
0.0

Greetings, I can assist you with creating your GDevelop pirate escape mini game and deliver a functional prototype within a fast development cycle. I have experience creating 2D games, gameplay mechanics, interactive scenes, and event-driven systems. For your project, I will focus on creating an enjoyable cartoon-style adventure where players explore the sinking ship, discover hidden items, solve puzzles, avoid pirates, and escape before time runs out. My development approach will include: • Building the interconnected ship environments • Programming player interactions and puzzle logic • Adding timers, alerts, and visual/audio feedback • Creating stealth and enemy behavior systems • Preparing an organized GDevelop project structure I will ensure the final package includes the editable GDevelop project, HTML5 export, organized resources, and simple instructions for future modifications. I understand that this is a rapid prototype project, so I will prioritize delivering a playable and polished foundation that can be expanded easily.
$140 USD in 7 days
0.0
0.0

OVERWHELMED With all the Ai Generated proposals. Give me a few seconds to show you why i am different. i've shipped rapid prototypes and minigames for service projects, prioritizing clear feedback and replayability. I will implement 2 to 3 interlinked scenes, timed puzzles, stealth patrols, clear visual and audio feedback, deliver GDevelop .json, HTML5 build, organized assets and edit instructions. i would love to chat about your project, the worst that can happen is you walk away with a free consultation Regards, Clinton.
$100 USD in 7 days
0.0
0.0

hey i think you would like to read this I can turn your GDevelop concept into a tight, fast prototype focused on the interlinked 2–3 scenes and the timed tension. I’ll build the waking-in-a-cell start, searchable objects that reveal keys or clues, a simple stealth patrol, timed puzzles on the deck, clear audiovisual feedback, and placeholder art so swaps won’t break logic. You’ll get a playable HTML5 prototype ready for quick testing and iteration. What I will deliver to the project: - Full GDevelop .json project (scenes + events) - Exported Web (HTML5) build - Assets organized (images, sounds, fonts) - Short edit instructions for swapping text/art - Simple placeholder art & sound - Basic testing notes i would like to discuss more about the project. you loose nothing. also, if you create milestones the payment will be fully protected and you can use this message as proof that you will be fully refunded of your money. Kind Regards Riyaat
$250 USD in 7 days
0.0
0.0

GIVE ME A MOMENT TO SHOW YOU WHAT SETS ME APART. I can rapidly deliver a lightweight, replayable Cartoon-style GDevelop minigame with 2–3 interconnected scenes (hold, main deck, captain’s cabin), hidden-object puzzles, timed hazards, stealth patrols, placeholder art, clear audio/visual feedback, a functional .json project and HTML5 build, organized assets and short edit instructions — we have completed similar projects, that's why I feel I am the right fit. With 5+ years building prototypes in GDevelop I will create the scenes, program events for timers, locks, puzzle logic and simple patrol AI, integrate placeholders and feedback, and export a testable HTML5 build; I’ll also include concise docs so you can swap texts/art without breaking logic and deliver a fast playable prototype for quick iterations. I'd love to chat about your project — I suggest a follow-up discussion to further understand your requirements and provide a detailed plan. Regards, Nabeel Ismail
$100 USD in 7 days
0.0
0.0

João Monlevade, Brazil
Member since Jul 11, 2026
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