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We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
Projekt-ID: 40217937
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Your Bronze Age survival RPG project immediately captured my interest. As an experienced Unreal Engine developer with a specific passion for deep, systemic survival mechanics and historical settings, I believe I am the right person for your project. I have extensive experience in designing, prototyping, and implementing core game systems—from resource gathering and crafting loops to AI behavior and survival needs—all within Unreal Engine 5. My approach focuses on creating immersive, mechanic-driven experiences that are robust and fun from prototype to polish. My portfolio demonstrates my capability in this exact niche. You can see my work on systems design and Unreal implementation here: ArtStation: [login to view URL] features breakdowns of gameplay mechanics and prototype levels. GitHub: [login to view URL] showcases a playable tech demo with source code for survival systems. Personal Site: [login to view URL] details my full development process on a similar project. I am confident I can contribute significantly to bringing your vision of a Bronze Age world to life, ensuring the gameplay is engaging, stable, and ready for testing. I hope to hear from you to discuss how I can integrate with your team and contribute to this exciting project. Thank you for your time and consideration.
$1.125 USD på 7 dage
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11 freelancere byder i gennemsnit $1.100 USD på dette job

Dear Client, I’m an Unreal Engine developer with hands-on experience building gameplay systems for survival and RPG-style projects, including core mechanics like resource gathering, crafting, combat, and progression. I focus on fast prototyping, clean Blueprints/C++ architecture, and systems that feel grounded and immersive rather than scripted. A Bronze Age survival setting is right in my lane—I care about believable mechanics, player tension, and long-term engagement. I can share Unreal Engine project samples and jump in immediately to design, prototype, and ship solid gameplay systems with your team. You can visit my profile as well fro credibility. Regards Rojan
$825 USD på 7 dage
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Hi there, I understand that you're looking for an experienced Unreal Engine game developer to contribute to the creation of a Bronze Age survival RPG, focusing on designing, prototyping, and implementing engaging gameplay mechanics. It’s clear that you value immersive experiences that resonate with players, and I share your passion for crafting captivating game worlds. With a strong background in Unreal Engine, I can offer tailored solutions that encompass everything from gameplay design to system integration. I'll ensure that the game's mechanics are not only functional but also bring the Bronze Age setting to life with rich environments and authentic interactions. My experience in prototyping and fine-tuning game systems will help optimize the player experience, encouraging exploration and survival in a richly detailed world. Could you share more about the specific mechanics or features you envision for this RPG? https://www.freelancer.com/u/proggon Best regards, Wahaj Barlas.
$1.125 USD på 7 dage
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Hello, I’m an experienced Unreal Engine developer with a strong background in building immersive survival systems, AI behaviors, and scalable gameplay mechanics tailored for RPG environments. For your Bronze Age survival RPG, I can rapidly prototype core systems such as crafting, resource management, combat, and progression while ensuring clean architecture for long-term development. I focus on stable, optimized, and well-structured implementations in both Blueprints and C++, making sure performance and gameplay depth go hand in hand. I am ready to review your scope immediately and deliver a polished vertical slice that demonstrates strong mechanics and immersive world interaction. Best Regards, Oleksandr
$1.125 USD på 7 dage
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Dear Hiring Team, I am excited to apply for the Unreal Engine Developer position for your Bronze Age survival RPG project. With solid experience in Unreal Engine, including both Blueprints and C++, I specialize in designing, prototyping, and implementing engaging gameplay systems. I have worked on core mechanics such as survival systems, crafting, character progression, and environmental interaction. I am passionate about building immersive experiences and understand the importance of balancing realism, performance, and player engagement—especially for a historically inspired survival RPG. My development approach focuses on rapid prototyping, iterative improvement, and close collaboration with team members to ensure cohesive and polished results. I am detail-oriented, reliable, and committed to delivering high-quality gameplay systems that align with your creative vision. I would welcome the opportunity to contribute to your project and discuss how my skills can support your team. Sincerely, Ketut Pradi
$1.125 USD på 7 dage
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Your Bronze Age survival project aligns perfectly with my background in developing immersive Unreal Engine 5 environments and robust survival mechanics. Having previously optimized open worlds using Nanite and Lumen, I understand the technical balance required to maintain historical authenticity while ensuring high performance. My goal is to translate your vision into a tactile experience where every interaction—from resource gathering to primitive crafting—feels responsive and mechanically sound within the UE5 framework. I will implement a modular C++ and Enhanced Input character controller to handle survival interactions like dynamic gathering and tool usage. For the RPG layer, I’ll utilize Data Assets for scalable itemization and the Gameplay Ability System (GAS) to ensure combat and survival buffs are network-ready and easily tunable. I also plan to leverage Unreal’s PCG framework for environment population, while using a Component-based architecture for vitals like hydration and fatigue. This ensures core loops are decoupled, allowing for rapid iteration on mechanics without risking project stability or performance. Regarding the world-building, are you planning to utilize World Partition for a seamless open-world experience? I am also curious if you have a preferred inventory architecture—perhaps a weight-based system—that suits the gritty realism of the Bronze Age. I would appreciate the opportunity to review your technical roadmap to see how my UE5 expertise can accelerate your development. Let’s have a quick chat to align on the milestones whenever you are available.
$1.270 USD på 21 dage
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Hello, I am very interested in joining your team to develop the Bronze Age survival RPG. As an Unreal Engine developer, I specialize in designing and prototyping the exact kind of systems this genre requires. Why am I a good fit? I have a game featured in my profile that demonstrates my ability to implement core mechanics. You can verify my skills in: Inventory Systems: Managing resources, weight, and item categories. Interaction Systems: Pickup/drop logic and environmental interaction. Game Loop: Creating immersive gameplay cycles. I understand the complexities of a survival RPG and I am ready to start prototyping immediately.
$1.125 USD på 7 dage
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FAISALABAD, Pakistan
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Medlem siden apr. 14, 2015
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