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The project is an **isometric “living city”** that visually represents a real artificial intelligence system. This city is not just an illustration. It is a **modular visual system** where each building represents a real subsystem of my platform, such as AI processing, chat, email, files, voice, automation, memory, billing, security, and other connected components. The goal is to create a city that feels like a **living AI brain / operating system**: * functional * visually readable * modular * high quality * suitable for interaction inside a PixiJS-based interface ### Core idea Each building should act as a visual metaphor for a real system component. The city must therefore look attractive, but also communicate structure and meaning. This is closer to a **simulation / tycoon / management-style city** than to a random fantasy environment. ### Visual direction The style should follow a **clean premium isometric tycoon look**, similar to classic city-building games, but with a slightly futuristic and high-tech feeling. Important qualities: * fixed isometric camera * consistent scale * same lighting direction for all assets * same shadow logic * clean silhouettes * readable at normal zoom levels * detailed enough to still look good when zooming in ### What is needed This is **not** one final flattened image. It is an **asset-based system**. The deliverables should include separate transparent assets such as: * buildings * landmark structures * roads and environment parts * harbor and airport elements * props like trees, lamps, signs, containers, vehicles, boats, etc. * optional glow / active / highlight layers * day / night / active visual variants where relevant All assets must be created from the **same angle, same scale logic, and same lighting setup** so they can be assembled and animated later in PixiJS. ### How it will be used I will handle the programming and interactivity on my side. That means I will use the delivered assets inside a PixiJS system to: * assemble the city * animate activity * highlight buildings * create zoom and navigation * show system states visually So the task is to create a **coherent, production-ready visual asset package** that can be used to build an interactive AI city. ### Design logic The city should feel like real infrastructure: * an AI core / brain district * communication and mail areas * data / memory / document areas * security / monitoring / operations areas * transport elements like harbor and airport * roads, water, bridges, and environment details Some structures should be larger and more dominant than normal buildings, especially key landmarks like: * AI core / brain * airport * harbor / shipping dock * central communication or mail hub ### Final objective The final result should be a **complete isometric visual language** for the system: something that looks impressive, but is also structured enough that users can understand the system through the city itself. In short: This project is about designing a **modular, high-resolution, isometric AI city** that represents a real software platform and can later be assembled and animated interactively.
Project ID: 40377147
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I will begin by creating a small but fully usable vertical slice of the city, including a clear isometric district layout, defined spatial structure and zoning, and a set of 3–5 fully finished core buildings in the final visual style. This initial stage will establish all key production foundations: camera angle, lighting direction, scale consistency, and overall art style, so it can be properly tested and validated early in your system. Once this foundation is approved, I will proceed with the full production pipeline, including the complete set of buildings, environment assets, district elements, and system-specific visual components, followed by final renders and a fully structured export package ready for integration.
€640 EUR in 14 days
4.4
4.4
27 freelancers are bidding on average €467 EUR for this job

Hi Simon N., This is quite similar to a project I delivered last week, so I can jump straight into execution. Ready to start immediately. Which isometric projection and base tile size at 1x should we lock (e.g., 2:1 dimetric, 128px), and any max texture‑atlas size limits for PixiJS? Which subsystems are required for v1 and what zoom range do you expect, so I can set LOD breakpoints? Suggestions: fix a 2:1 grid with consistent pivots and baked AO/shadows to keep silhouettes clean and readable; pack assets into power‑of‑two atlases with shared base textures and pre‑baked day/night/active variants to cut draw calls and texture swaps. Phases: 1) Alignment: confirm projection, tile size, palette, naming; receive subsystem hierarchy and priority. 2) Visual language: moodboard; map metaphors to buildings; style guide for lighting, shadow length, scale, and color. 3) Greybox + PixiJS test: road/zone tiles, proxy buildings, pivots and z‑ordering, sample highlights; performance check. 4) Production: final buildings, landmarks, roads, water, airport/port, props; glow/active and day/night layers. 5) Packaging: PoT atlases with mipmaps, JSON metadata (pivots, sorting keys, hit areas), layered sources; simple assembly demo. 6) QA and polish: readability at min/max zoom, naming audit, small fixes; handoff. Best Regards, Sid
€720 EUR in 16 days
8.9
8.9

✅ Unity Game Developer | Sports Simulators | 2D & 3D Games | Cross-Platform ✅ Hi, I’m a dedicated Unity game developer bringing lots of experience in developing, and launching both 2D and 3D games across mobile, desktop, and web platforms. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 6+ years of experience in Unity game development Full-time availability as well as daily updates and open to long-term engagements PS - Please pan the budget for now. Thanks, Srishti
€750 EUR in 30 days
7.1
7.1

Hello; We are interested in your Futuristic Isometric City for PC Game project. We are a professional team of expert architects from all over the world. Our team offers the highest quality and most effective projects with over 14 years of experience and works with a focus on 100% customer satisfaction. When you choose us, you will have a final delivery that exceeds your expectations. We look forward to working with you! Take a look at our past work on our portfolio: https://www.freelancer.com/u/worldarcpart Kind Regards WORLD ARCHITECTURE PARTNERS
€250 EUR in 2 days
6.3
6.3

As a seasoned 3D Designer, I have extensive experience in conceptualizing intricate 3D models and realistic environments. My skill set aligns perfectly with your project's needs. I have worked on tasks that required producing modular, high-resolution assets which can be assembled and animated later. I understand the importance of consistent scale, lighting, and shadow logic within a project: factors your project prioritizes. Additionally, my proficiency with software including Cura, PrusaSlicer, Simplify3D and Bambu Studio can significantly contribute to creating a **coherent, production-ready visual asset package**, that can later be used to build an interactive AI city. I have repeatedly yielded satisfying results by optimizing these tools for efficient, reliable architectural prints. I strongly believe that my experience providing accurate, print-ready models while incorporating clients' design preferences suits me well for this project. My creations will be readable at every zoom level yet maintain visual quality even upon zooming in. Ultimately, what I bring to the table is not just the capacity to create visually impressive designs but also structures carrying significant meanings – which makes my design aesthetic highly fit for your need of a living city that presents a clearer picture of the underlying AI system structure. Let's bring your concept to life!
€267 EUR in 1 day
6.0
6.0

Hi there, I went through your project carefully, and the core challenge is clear: creating a modular, isometric city that visually represents an AI ecosystem in a coherent and interactive way. This isn’t a surface-level task , it needs someone who understands 3D modeling and asset design and can execute without hand-holding. I’ve handled similar work where precision, scalability, and high-quality visuals mattered. My approach is straightforward: I will design modular assets like buildings and props while ensuring consistent scales, lighting, and detail levels. No guesswork, no bloated process, just results that resonate in your PixiJS environment. If this aligns, I can start immediately and deliver a comprehensive asset package within 20 days. One quick question before I proceed: what specific functional features do you envision for key landmarks? Best regards, Muskan
€250 EUR in 2 days
4.4
4.4

Hello! I recently worked on a modular isometric-style environment system for a simulation project where each visual element represented a functional backend component, designed specifically for later real-time interaction and animation. This experience directly aligns with your concept, as I understand how to translate system architecture into a coherent visual language that remains scalable, readable, and engine-ready. I will design a complete isometric asset system where each building, prop, and landmark represents a specific AI subsystem (core, memory, chat, automation, security, etc.), all built with consistent scale, lighting, and camera angle. The assets will be production-ready, separated with transparent backgrounds, and structured for easy assembly inside PixiJS. I will also ensure modularity so you can animate, highlight, and dynamically modify city states without breaking visual consistency. With strong expertise in 3D design, isometric game assets, modular environment systems, and visual simulation design, I am confident I can deliver a high-quality, coherent “living AI city” that feels both artistic and system-driven. I am ready to start immediately and would be glad to define the visual style direction with you in more detail. Thank you for reviewing my proposal.
€250 EUR in 3 days
3.5
3.5

WOULD LOVE TO SHARE SIMILAR WORK WE'VE DONE IN THE PAST SO SHOOT ME A MESSAGE? With a strong background in Game Design, I'm confident that my team and I can deliver everything you're looking for in this project. We understand the unique demands of creating visual assets for a game, and we appreciate the need for consistency, detail, and functionality. Our prior experience with both static and interactive cityscapes aligns perfectly with your vision for a futuristic isometric AI city. One of our key strengths is our ability to take big ideas, analyze them, break them down into manageable parts, and then execute them with precision—exactly what you're looking for in this project. We also bring a long-term perspective to our work; it's not just about delivering for today but about building something that has real value over time. Moreover, we have expertise in PixiJS-based interfaces, which means we can create the assets considering their eventual interactivity and use within your system. We understand that communication is vital to success, and you'll find we’re great listeners who make sure your goals and vision inform every decision we make throughout the process. Working together on this project would be a fantastic opportunity to showcase the breadth of our skills and ensure that your futuristic city is not only captivating but efficiently represents all the important subsystems of your platform. Let's build something amazing together!
€720 EUR in 7 days
0.0
0.0

⭐⭐⭐ Hi, Client ⭐⭐⭐ As a well-rounded freelancer with extensive experience in game development, I am confident that I have the skills necessary to deliver an exceptional isometric AI city for your PC game. You need a lot done, but I've worked on projects just like this one in both the design and development aspects. For instance, I've employed various tools like PIXIJ and Unity to create complex, functional, and visually captivating gaming interfaces; endowing them with life-like qualities. My graphic design skills include a keen eye for detail and an understanding of how visuals communicate meaning. This is crucial in your project where you want each building to be a metaphor for real system components. Having worked on similar tycoon games before, I grasp the importance of coherence, consistency of scale, clean silhouettes to enable good readability at different zoom levels and lighting logic that are central requirements in your project. Furthermore, my background in full-stack web development means I am efficient when assembling and animating your delivered assets later in PixiJS-based interface. I understand how crucial it is to have assets created from the same scale logic, lighting setup, and angle to ensure their seamless integration into the game. Let's talk further about how I can efficiently turn your vision into a dynamic virtual reality! Best Regards
€250 EUR in 3 days
0.0
0.0

Hello, I have thoroughly reviewed your project description for the creation of a futuristic isometric city for a PC game that visually represents a real artificial intelligence system. I understand the core idea behind the project, which requires each building to act as a visual metaphor for a real system component, creating a functional, modular, and visually readable city suitable for interaction within a PixiJS-based interface. With over 5 years of experience in 3D Rendering, 3D Modelling, and 3D Design, I am confident in my ability to deliver high-quality and detailed assets that adhere to the specified visual direction and design logic. I am excited about the opportunity to work on this unique project and bring your vision to life. Please feel free to start a chat so we can discuss your project requirements further. Regards, Syed Muneeb
€250 EUR in 7 days
0.0
0.0

Hello , Good evening I’ve reviewed your project and it aligns well with my experience. I’m a full stack developer specializing in scalable web and application development. I have hands-on experience with Game Design, 3D Art, Unity 3D, 3D Design, 3D Rendering, Unreal Engine, 3D Animation, Unity, 3D Modelling and Game Development and have worked on similar projects involving performance optimization, clean architecture, and reliable delivery. Instead of generic solutions, I focus on building exactly what your project needs with maintainable and efficient code. I can start immediately and would be happy to discuss your requirements in more detail. Looking forward to your response Best regards, Bohdan
€450 EUR in 7 days
0.0
0.0

Hi there, The best solution for this project is to build the AI city as a modular isometric asset system, not a single illustration, so every building, road, prop, harbor, airport, and highlight layer follows one consistent scale, lighting direction, shadow logic, and PixiJS-ready structure. That is what will make the city feel like a real visual operating system instead of a collection of pretty buildings having an identity crisis. I’d first define the visual language and landmark hierarchy, then create the core districts, infrastructure, props, and optional active/day-night variants in a clean production-ready package that you can assemble and animate on your side. I have 5+ years in game development, so building structured visual systems is familiar territory. Cost: €250 || Timeline: 8 days Payment and timeline details can be discussed further to align with your expectations. Best regards, Mohamed
€250 EUR in 8 days
0.0
0.0

As a game developer with experience in Unity 3D, I understand the core aspects of creating a *living city* - which is not just visually impressive but functionally connected. I've worked on several simulation and management-style games that involve creating and integrating different building systems to replicate a deeper immersion and convey meaning – qualities that are crucial for your AI-city project. Moreover, my proficiency in design logic allows me to arrange structures in a spatially logical manner, like an AI core district or communication hub, making the city appear more coherent. In terms of visual appeal and style, I'm well-versed with clean isometric tycoon aesthetics and can add a slightly futuristic touch to give your city a premium look while maintaining detail integrity at various zoom levels. Importantly, I'm familiar with creating assets following the same angle, scale logic, and lighting setup for assembly and animation later. This means all your assets – including buildings, roads, environment parts as well as props - will be artistically consistent to reflect one modular system.
€500 EUR in 3 days
0.0
0.0

Hi there. Should all assets follow a strict tile size grid for PixiJS placement, and do you need depth layering rules for overlap handling? Do you prefer fully 3D modeled assets rendered to sprites or hand-crafted isometric illustrations for consistency and performance? This is a strong concept. I’d build a modular asset system with consistent isometric angle, lighting, and scale, then export optimized transparent sprites with variants for states and interaction. I worked on a similar system where a dashboard was visualized as a city with functional zones and interactive highlights. I solved consistency and readability by creating a master grid, unified light direction, and layered export pipeline for animation states. I have solid experience in 3D, game assets, and UI systems, so I can deliver this clean and production-ready. Hope to discuss more on chat. Best, Hlib T.
€700 EUR in 7 days
0.0
0.0

Hi, One key insight into this project is the necessity for a cohesive visual representation of complex AI subsystems within an isometric city. This matters greatly because a clear and engaging design will enhance user understanding and interaction with the underlying artificial intelligence system. To mitigate the risk of miscommunication through design, I would propose establishing a style guide early on to ensure all assets maintain consistent angles, scales, and lighting. Your project requires a developer skilled in both design and technical execution, particularly with PixiJS. My background in creating modular visual systems aligns well with your need for scalable and interactive assets. I have previously worked on projects that demanded intricate design elements and precise implementation, ensuring that all components fit seamlessly together while providing an engaging user experience. In similar projects, I focused on modular asset creation, ensuring that each element is designed with reuse in mind. This approach not only streamlined production but also provided flexibility in asset implementation, leading to a more dynamic and interactive environment. My experience in both Python and web design allows me to understand the back-end requirements, ensuring that the visual elements can effectively communicate the intended functionality. For this project, I would initiate a discovery phase to gather detailed requirements and establish a clear design direction. This would involve collaboration with you to define the visual language and key landmarks and ensure alignment with the AI system's functionality. Next, I would move into asset creation, adhering strictly to the established style guide, followed by testing within the PixiJS environment to ensure everything integrates smoothly. Could you share more about the specific AI subsystems you envision integrating into the city? - What are the key functionalities you would like each building to represent? - Are there any existing visual styles or references that you would like to draw inspiration from? Best regards, Shaun
€260 EUR in 7 days
0.0
0.0

As a high-tech polymath and seasoned technology expert, I've got you covered from every angle for this unique project. My skills in 3D Design, Game Design and Development, combined with a proficiency in programming languages such as Python, C++, C#, and more make me uniquely equipped for your futuristic isometric city game. Through my extensive experience in UI/UX design, I can create an interface that perfectly suits your vision of a **living AI brain** for your platform. Not only am I an effective creator but also a detail-oriented one; ensuring that each building within this modular visual system represents a real subsystem within your platform like processing, voice, automation, among others. I recognize the importance of **coherency and legibility** in a city that aims to embody a multifaceted system like yours. My 3D design skills will ensure all the assets are optimized for PixiJS use; readable at normal zoom levels but still detailed enough to look amazing when zoomed in. In addition to the digital challenges, my professional CAD drafting skills will come in handy to add an extra layer of finesse to this project. Being extensively experienced with mechanical engineering and flow optimization projects-using software like SolidWorks-I assure you efficiency and structure in even the most minute details of the city's infrastructure.
€250 EUR in 7 days
0.0
0.0

Hi there, Reading through your vision for a modular isometric “living city” that maps out each AI subsystem visually really speaks to me. Creating a clean, professional, and user-friendly asset system that feels like a living AI brain is right up my alley, and I’m confident I can meet all your expectations for quality and clarity. I love how you emphasize a seamless integration of consistent scale, lighting, and shadow logic for assets to be used interactively in PixiJS. The modularity and visual readability you want for the simulation-style city with clear zones, landmarks, and detailed yet clean silhouettes is a challenge I’d enjoy tackling. I’m a graphic designer who’s worked a lot with isometric art and modular asset creation, especially for game and UI projects. I’m comfortable delivering high-quality, production-ready packages and I’m known for speedy communication and a fast turnaround—so you’ll always be in the loop. Let me know if you are available for a quick chat! Regards, Moinuddin
€550 EUR in 14 days
0.0
0.0

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