Hello, I need to create a 3D widget that will be located in the world. The widget is located in a regular Actor class.
The widget should look like the one shown in the picture (above). That is: a dot, an incomplete triangle, and text above it.
Initially, the widget is not visible, when the event is triggered, it appears, as shown in the picture below:
1) First a dot appears (scale from 0 to 1)
2) Then the first line is drawn up at an angle
3) Next horizontal line
4) Text appears
As for the lines through the triangle, they must be drawn and animated through the material instance. The rest of the elements (circle and text) can be made through the animation of the widget
Hey there! I'm willing to develop your 3D widget in UE5 for you immediately and up to specification. Message me to discuss further. Looking forward to working with you on this. Best Regards, Raza Zaidi.
9 freelancere byder i gennemsnit $19 timen for dette job
Hey I can do this within 10-20 mins. I'm ready to do this. Let me know when you're ready. I've worked with a team and developed a whole game all by myself. So I'm pretty confident that I can do this.