
Lukket
Slået op
Betales ved levering
Need to create coded SVG for the map I have created with Adobe Illustrator software See these details there is progress (the territories and troops groups now exist, and the forbidden raster/image elements are removed). However, both files still FAIL the agreed requirements. Remaining blockers (must be fixed) 1) Territory schema is not compliant • Territories are not delivered as a clean one-path-per-territory set. • The territories group contains 10 paths but only 8 IDs, and 0 IDs match the required format. • Required format (mandatory): territory_{continent}_{name} (lowercase + underscores only) 2) Troop markers are not compliant • troops group exists, but the structure is heavily nested (many unnecessary nested groups). • There are 0 troop IDs matching the required format. • Required troop ID format (mandatory): troop_territory_{continent}_{name} • Must be exactly 1 marker per territory (1:1 mapping), and each marker must be independently movable. 3) Flatten the SVG structure • territories should be flat: direct child <path> elements only (no nested groups inside territories). • troops should be flat or minimally grouped, but not deeply nested. 4) Styling • In one file there is an embedded <style> block. Please remove it or keep styling minimal (neutral fill only). Target structure (example) <svg viewBox="..."> <g id="territories"> <path id="territory_na_alaska" d="..." /> ... </g> <g id="troops"> <circle id="troop_territory_na_alaska" cx=".." cy=".." r=".." /> ... </g> </svg> What I need in the next revision • 35–45 territories total. • Every territory is exactly one closed <path> with a valid unique ID. • territories group is flat (no nested groups). • troops has exactly one marker per territory, valid IDs, minimal nesting. • No forbidden elements (image/clipPath/mask/pattern/filter), no raster data. Once the SVG passes these structural checks, write " SVG " if you can do that work
Projekt-ID: 40262449
10 forslag
Projekt på afstand
Aktiv 15 dage siden
Fastsæt dit budget og din tidsramme
Bliv betalt for dit arbejde
Oprids dit forslag
Det er gratis at skrive sig op og byde på jobs
10 freelancere byder i gennemsnit $66 AUD på dette job

SVG hi my name Nugroho from Indonesia, can i edit your SVG with inkscape, or you need it edit ini adobe illustrator? because i am familiar with inkscape and can edit with xml editor, and i have any question more
$50 AUD på 3 dage
2,4
2,4

SVG I can clean and restructure your Illustrator export so it fully complies with your required schema and structural rules. I will: • Rebuild the **territories** group as a completely flat structure (one closed `<path>` per territory) • Rename every territory ID to match the exact required format: `territory_{continent}_{name}` (lowercase + underscores only) • Ensure 35–45 total territories, each with a unique valid ID • Create a 1:1 troop marker mapping using the required format: `troop_territory_{continent}_{name}` • Flatten the **troops** group with minimal nesting and independently movable markers • Remove embedded `<style>` blocks and any forbidden elements (image, clipPath, mask, pattern, filter, raster data) • Deliver a clean, compliant SVG that passes structural validation I’m comfortable manually editing and validating SVG structure and can deliver a corrected revision quickly. Ready to start immediately.
$50 AUD på 7 dage
0,6
0,6

Hi! I can clean and fully restructure your SVG to meet every structural requirement exactly as specified. My approach: First, I’ll rebuild the territories group so it is completely flat — one closed <path> per territory, no nested groups, and all IDs strictly formatted as: territory_{continent}_{name} (lowercase + underscores only) I’ll ensure there are 35–45 territories total, each with a valid, unique ID. Next, I’ll rebuild the troops group with exactly one marker per territory, flat structure, and correct IDs (troop_territory_{continent}_{name}). I’ll remove embedded styles, eliminate forbidden elements, and ensure the SVG is clean and fully compliant before delivery. You’ll receive a structurally compliant SVG that passes automated schema checks and is ready for scripting or game logic integration. Two quick questions: Do you already have the final territory naming list (continent + name), or should I standardize them based on the current map? Once confirmed, I’ll restructure the file cleanly and deliver a compliant revision. Best regards, Aliyan
$50 AUD på 7 dage
0,0
0,0

We have 4+ years of experience working with structured frontend code and SVG-based interactive systems, including map logic, dynamic UI layers, and ID-driven DOM manipulation. We’re comfortable working directly at the SVG/XML level — not just visually in Illustrator. We clearly understand your structural requirements and compliance rules: • One closed <path> per territory (35–45 total) • Strict ID format: territory_{continent}_{name} (lowercase + underscores) • Flat territories group (direct child paths only, no nested groups) • Exactly one troop marker per territory (1:1 mapping) • Strict troop ID format: troop_territory_{continent}_{name} • Minimal nesting inside troops • No forbidden elements (image, clipPath, mask, pattern, filter, raster) • Clean, neutral styling (no embedded <style> block) We can restructure and sanitize the SVG manually in code to ensure it passes validation — flattening groups, correcting IDs, enforcing schema compliance, and ensuring clean XML output ready for integration into a gaming engine. We work precisely with structural specifications like this and can deliver a fully compliant, production-ready SVG in the next revision.
$10 AUD på 9 dage
0,0
0,0

karachi, Pakistan
Betalingsmetode verificeret
Medlem siden jan. 25, 2014
$2-8 AUD / time
$15 NZD / time
£15-40 GBP
$10-30 AUD
$5 AUD / time
₹600-1500 INR
$30-250 USD
€250-750 EUR
$10-15 USD
$250-400 USD
₹75000-150000 INR
$30-250 USD
$30-250 USD
$10-100 USD
$15-25 USD / time
$10 USD
$30-250 USD
$2-8 USD / time
$250-750 USD
₹750-1250 INR / time
$10-100 USD
$27 USD
€30-250 EUR
₹750-1250 INR / time
$30-250 USD