i want a game on the smallest budget possible.
Basically, I need someone to do the programming bit as I already have the graphics artist who will be more than willing to work with you.
Essentially, there is a geoclimatic shift and the world's climate goes haywire. Then there's the countdown to death as there are now a limited number of perishable resources that people are fighting for. The round ends when food and water runs out and everyone dies. However has the highest score wins.
When the player starts up, they get a small settlement with depleting resources (food and water) and a given population. In a block 2D layout, they build buildings on their own plot of land. There are 2 world views - one their own, and the second, the world map.
Civilians" go out and gather food and water and are also sent to recruit "specialists" like doctors, engineers and soldiers. Searching for such specialists requires a lot of food and water (drains resources). However, they in turn train the general population in their respective profession (more doctors engineers and soldiers). They can also respectively enabling the building of hospitals (doctor) , building perimeter defenses (engineer). Importantly, people have the option of getting special upgrades that they must purchase in real money at the online store. Otherwise, they play for free
This of this as a game like "Evony" but more simplified and add the element of "The Road" - it's a book about a dystopia. Was also adapted to a movie, look it up its awesome.
May also need some pointers for game design, but I have a good idea of how things will work.
I will be providing a detailed game document (am working on it now)
2 freelancere byder i gennemsnit $745 på dette job
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