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BlitzMax/MiniB3D Level Editor Modifications(repost)

For this project we're looking for someone who either knows BlitzMax ([url removed, login to view]) or can learn it quick enough to implement several features in the client for our casual 3D massively multiplayer roleplaying game. This project requires building off an existing BlitzMax code base for the level editor, and expanding its functionality.

Again, to reiterate, the first version of the level editor has already been written for you so you do *not* need to start from scratch. Source code and documentation will be provided to you.

You will only be responsible for writing the code behind the new features we wish to add to the level editor. The level editor consists of editing two primary location types: interior rooms, and urban city streets.

## Deliverables

Below is a summary of the features we're looking to have added to the editor.

? Undo (up to 60 levels of undo support)

? Fixing the adjustment handles on the street tool

? Adding mouse functionality and supporting 3 button mice

? Adding a "rotate" button/handle for loaded meshes/entities

Evner: Spilkonsoller, Spil Design

Se mere: writing level, writing for interior design, types of interior design, the street com, source code editor, scratch off tool, level two, level 3 support, interior design game, blitzmax minib3d, 3d design tool, roleplaying, interior design writing, casual game, editing fixing, building editor, game client source, support level, meshes, add undo

Om arbejdsgiveren:
( 23 bedømmelser ) United States

Projekt ID: #3310204

1 freelancer byder i gennemsnit $425 på dette job

deadwire

See private message.

$425 USD in 8 dage
(1 bedømmelse)
0.0