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I have a working prototype of a real-money betting/gambling multiplayer mobile game — players join staked, real-time tournaments and the winner takes the pot minus a house fee. I want to start with a well-defined Phase 1 to make it stable and reliable. Further phases will follow with the right developer. The core already works Server-authoritative game engine in Node.js (Express, [login to view URL]) — all game logic server-side. Real-time staked tournaments (2–10 players) with matchmaking and safe stake debit/refund. Phone + PIN auth (SMS), wallet (deposits via Payline/Monext, withdrawal requests, transactions). Flutter app (Android/iOS/Web) with the full gameplay UI. Basic admin back-office. 58 passing backend tests. Stack: Node.js 22, Express 4, [login to view URL] 4, MySQL 8, Flutter (Riverpod, dio, socket_io_client), PM2/Linux. Phase 1 scope (this contract) Codebase audit — short written report on architecture, risks, and a prioritized roadmap. Deposit flow hardening — reliable server-side payment confirmation via provider webhook (replace the current manual "verify" step) and a cleaner in-app deposit experience. Reliability — persist and recover live game state so tournaments survive a server restart; graceful player reconnection/resume instead of instant elimination on disconnect. Push notifications (FCM/APNs) for "match found" and "your turn". Basic hardening — move secrets/banking data out of logs, add error tracking/monitoring, and add integration tests around the payment and reconnection flows. Out of scope for Phase 1 (planned for later phases) KYC/AML onboarding, age verification, responsible-gaming controls, automated withdrawals, anti-collusion systems, and App Store / Play Store submission. Deliverables & acceptance The audit report (item 1) delivered as a written document. Items 2–5 merged to the main branch, working on a staging deployment, with the new integration tests passing. Acceptance = a deposit confirmed end-to-end via webhook, a tournament that survives a server restart, a player that reconnects mid-game, and push notifications received on Android & iOS. Required skills Strong Node.js + [login to view URL] (real-time, server-authoritative). MySQL with transactional money handling (no floats). Flutter/Dart (Android/iOS/Web). Payment-gateway / webhook integration. Plus: prior real-money, betting/gambling, or fintech experience. Terms Budget: €1,500 (fixed price, Phase 1) Timeline: 1 month Intended as the first milestone of a longer engagement for the right developer. To apply Share relevant real-money or real-time multiplayer projects (links), your take on the biggest risk in Phase 1, and your availability. Private repo and walkthrough for shortlisted candidates.
Project ID: 40662930
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Hi, Phase 1 is well-scoped — stability, payment reliability, and reconnection handling before scaling further. Right sequencing for a real-money product. Biggest risk in Phase 1: Reconnection/state-recovery is the trickiest piece. Persisting tournament state is straightforward, but reconnection needs care against players deliberately disconnecting at a bad moment to gain an advantage on resume. That, plus webhook idempotency, are the two areas touching money/fairness directly and needing the most test rigor. Technical approach: Audit report: architecture, risks, prioritized roadmap Deposit flow: server-side webhook confirmation replacing manual verification, with idempotency handling for duplicate/retried events Game state persistence (MySQL) + reconnection logic with a grace window before elimination FCM/APNs push for match-found and turn notifications Secrets out of logs, error tracking added, integration tests around payment + reconnection flows I have experience with Node.js/Socket.IO real-time systems and transactional MySQL money handling (no floats). Available to start promptly and can commit to your 1-month timeline. Happy to walk through my approach once I get repo access. Jafarali
€1,000 EUR in 30 days
7.7
7.7
290 freelancers are bidding on average €1,092 EUR for this job

Hi, Mateo here, from Toronto, to help you. Real-money tournaments only survive a server restart safely if game state and stake ledgers are persisted together, otherwise a crash mid-match risks a stake being debited with no tournament left to resolve it. You mentioned wanting webhook-based deposit confirmation to replace the manual verify step, so I'd treat that as the highest-risk item in this phase, since payment confirmation and reconnection logic touching money are exactly where a rushed fix creates a support nightmare later. I'd start there and on state persistence before touching notifications. I'd begin with the codebase audit and risk report, then move into webhook-based deposit hardening, persisted/recoverable game state with graceful reconnection, FCM/APNs push notifications, and integration tests around the payment and reconnection flows, all merged to staging per your acceptance criteria. Between deposit webhook hardening and reconnection/state persistence, which would you want tackled first if the audit surfaces more risk than a month allows for both? Looking forward to working with you.
€1,500 EUR in 28 days
6.2
6.2

Hi I will be able to help you in your betting game app. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Mobile Application development, Website development, Desktop application development, 3rd party Artificial Intelligence api, AR/ VR, Chatbot, Blockchain- Cryptocurrency, CRM & ERP, Game Development and any other Software development. I am having expertise in Native on Android Java, Kotlin and IOS Swift, and For Hybrid Cross platform on Flutter Dart & React- Native, and for web and backend on react js and node js, Python Django. Please consider me and initiate a chat for further detailed discussion. Regards, Anju Logical Soft Tech Pvt Ltd, Indore(M.P)
€1,499 EUR in 60 days
6.6
6.6

Hi, I've worked on real-time multiplayer backends where money moves through external providers and players must reconnect cleanly. Phase 1 goals around deposit reliability, state persistence, and timely alerts feel practical and attainable. I've implemented webhook-driven payments and crash-resistant game state in Node.js backends. I'd start by validating the deposit webhook end-to-end and removing the manual verify step. Then I'd implement crash-safe game state persistence and a smooth reconnection flow with lightweight checkpoints, followed by focused integration tests. One technical risk / key challenge: ensuring idempotent webhook handling and correct balance reconciliation under out-of-order events. What should happen to in-flight bets if a server restarts mid-tournament? Should reconnection preserve full in-game state for all players or only for mobile clients? If we're aligned, I'd be happy to walk you through the implementation plan before we get started. Best regards, Brandon
€900 EUR in 9 days
6.0
6.0

Hello, you already have the right prototype boundary for a real-money multiplayer system: server-authoritative gameplay, wallet flows, and explicit Phase 1 acceptance criteria. The real engineering risk here is not gameplay itself, but preserving financial and match-state correctness across webhook retries, disconnects, and process restarts. I’ve built production systems where reliability depended on clear state ownership, transactional persistence, and recovery behavior rather than just feature completeness. Your Node.js 22 and MySQL 8 stack is workable for this phase if the state model and ledger semantics are tightened first. The closest match here is Dent-Cloud for Node.js/MySQL production architecture and operational hardening, plus AI Translator Plugin for live-session reliability, telemetry, and recovery-sensitive flows. I usually structure systems like this by separating wallet ledger integrity, tournament state persistence, and real-time session delivery. That keeps webhook confirmation idempotent, lets matches survive PM2 restarts, and makes reconnect/resume deterministic instead of best-effort. For Phase 1, I’d focus on durable state snapshots, replay-safe transitions, webhook idempotency keys, and integration tests around deposit confirmation and mid-match reconnect paths. Monitoring and log redaction should be added at the same layer as these state transitions. Clifton
€1,500 EUR in 7 days
5.9
5.9

I’ve worked on real-time multiplayer apps with monetary transactions, including tightening payment flows and reconnection handling. The key risk here is ensuring no funds get stuck or lost during deposit confirmation, especially moving from manual to webhook verification. I suggest using database transactions and idempotent webhook processing to avoid double credits or missed deposits. For live game state persistence, I’d implement durable state storage in MySQL with periodic snapshots and graceful recovery logic on server restart, plus socket reconnection handshakes so players resume without being dropped instantly. Push notifications via FCM/APNs are straightforward with backend triggers on match events and turns. I can audit your codebase and deliver a clear roadmap highlighting security gaps or architectural risks. Then I’ll harden the payment flow, add monitoring and logs cleanup, and write targeted integration tests covering deposits and reconnections. Do you prefer webhook validation to trigger automatically or through a queued system for better rate management? I’m available to start immediately and can deliver Phase 1 within your 1-month timeline. Ready to dive in and stabilize your prototype for a smooth live experience.
€750 EUR in 7 days
5.8
5.8

Hi, I see you're looking to harden your real-money betting game prototype. Ensuring stability and reliability is crucial in this phase. Could you elaborate on the specific challenges faced with the current payment gateway integration?
€750 EUR in 7 days
5.7
5.7

Hello! We can help harden the prototype and stabilize the first phase of your game. 1. Which phase 1 item is the highest priority for you? 2. Do you have access to the private repo and staging environment? — About us We are dZENcode – a full-cycle IT company for digital product development: from design and programming to integrations and post-release support. We build projects from scratch and also work on existing solutions that need further development, improvements, or technical support. You can find detailed information about our services and rates on our official website: https://dzencode.com. Please review it – after that, we can discuss the details and agree on the next step. ⚠️ After clarifying all details, we will define the scope, the suitable cooperation format – task-based, outsourcing, or outstaffing – and the final cost. Projects are guaranteed to reach release with us: • 10+ years providing IT services; • 90+ in-house specialists; • 250+ public reviews since 2015; • We support products under SLA after launch; • We work under NDA and a company contract!
€1,125 EUR in 7 days
6.2
6.2

Hi, we’ve reviewed the Phase 1 hardening scope and understand that the priority is stability, transactional safety, and reliable real-time recovery, not rebuilding the existing prototype. We can work across your Node.js/Express/Socket.IO backend, MySQL transactional wallet logic and Flutter application. We’ll audit the current architecture, harden provider webhooks, persist/recover tournament state, implement reconnection/resume handling, add FCM/APNs notifications, improve monitoring/logging, and expand integration coverage. Working Flow: Codebase Audit → Payment/Webhook Hardening → Persistent Game State → Reconnection & Push Notifications → Integration Testing → Staging Validation The biggest Phase 1 risk is financial/game-state consistency during failures—especially a payment confirmation, stake transaction, or tournament transition occurring around a server restart/disconnection. We’ll address this with server-authoritative state, transactional database operations, idempotent webhook handling and recovery-safe flows. We can provide the audit report, merged production-ready code, staging deployment and tests against your stated acceptance scenarios. Thanks, Invoke Tech
€760 EUR in 15 days
5.6
5.6

A prototype like this usually breaks at the handoff points between real-time play, wallet accounting, and network interruption — that’s where Phase 1 needs to be disciplined. The biggest risk, in my view, is making sure a paid tournament remains fair and recoverable when a payment callback arrives late, a player drops mid-match, or the server restarts, so I would harden those flows first and make them provable with integration tests. I’ve handled backend-heavy work involving Node.js, transactional data, third-party integrations, and mobile-connected products where state integrity mattered a lot. Your stack is already sensible, which helps; the value here is tightening the failure paths: idempotent webhook confirmation, durable live-state persistence, reconnection logic that resumes instead of punishing disconnects, safer logging, and monitoring that makes issues visible before users report them. I can also keep the audit practical rather than theoretical, so it becomes a usable roadmap for the later KYC/AML and anti-abuse phases. - Which payment provider is the priority for Phase 1 webhook hardening first: Payline or Monext? - Do you already have FCM/APNs credentials and notification plumbing partially in place on the Flutter side, or should this be treated as a fresh implementation? - Are the 58 backend tests mainly unit tests today, or is there already some integration-test structure in the repo we can extend?
€1,470 EUR in 7 days
5.7
5.7

Hi, I understand the prototype is already working—the real challenge now is making the real-money and real-time flows reliable when things go wrong. I’d audit the Node.js/Socket.IO architecture and focus on the critical areas: webhook-based payment confirmation, transactional wallet updates, persistent tournament state, and reconnect/resume handling. The goal is simple: a server restart should not lose a live tournament, a temporary disconnect should not eliminate a player, and a payment should never be credited twice or missed. I’d also add FCM/APNs notifications, monitoring, secure logging, and integration tests around payment and recovery scenarios. The biggest Phase 1 risk is state consistency between money, tournaments, and player connections—I’d specifically harden and test these edge cases. I’m available for the 1-month Phase 1 milestone and can review the private repo to give you a focused audit and implementation plan. Best regards, Abhishek
€1,125 EUR in 7 days
5.7
5.7

Hi there, I think you’re looking for a proper Phase 1 hardening pass, not a rewrite of an already-working game. I can audit the existing Node.js/Socket.IO and Flutter codebase, identify the highest-risk areas and then implement the reliability improvements while keeping the current architecture intact. I’d focus first on the money and real-time state boundaries. Deposit confirmation should be fully server-side through the provider webhook, with idempotent processing and transactional MySQL handling so duplicate callbacks or partial failures cannot create inconsistent wallet balances. For tournament reliability, I’ll introduce persistent game-state recovery and a controlled reconnection/resume flow so a server restart or temporary network interruption does not incorrectly eliminate an active player. I’ll also implement FCM/APNs notifications, remove sensitive information from logs, add error monitoring and create integration coverage around payment and reconnection scenarios. I’ll work through audit → payment hardening → persistent game state → reconnection → notifications → security/monitoring → integration testing → staging validation. The final Phase 1 deliverables will be merged to the main branch with the requested acceptance scenarios verified on staging.
€850 EUR in 12 days
5.0
5.0

Hello Thanks for reviewing my bid. I am happy to inform you that your project perfectly falls under my expertise. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details. Thanks Rakesh Kumar*****
€1,125 EUR in 15 days
4.9
4.9

I can strengthen your game with audit, server-side state persistence and recovery, graceful reconnection, push notifications, monitoring, and integration testing. I’ll focus on making the existing architecture stable, maintainable, and resilient through server restarts and unexpected disconnects. My promise is that bespoke quality work is delivered on time. Your deadlines are Mine to worry about. Lets connect so we can discuss more about it. Regards, Shawana
€1,000 EUR in 7 days
5.0
5.0

As a top-rated, verified freelancer, I bring a highly relevant skill set to your project. With considerable experience in both Node.js and Flutter app development along with a strong background in backend operations such as server-authoritative game engines, payment gateway integration, and MySQL for transactional money handling, I am confident in my ability to deliver the results you're seeking. In Phase 1 of your project, my first step would be an in-depth codebase audit culminating in a comprehensive report outlining any risks and laying out a roadmap for improvement. Alongside this, I would strengthen the deposit flow reliability by implementing server-side payment confirmation through webhook integration. I would also ensure that the live state of the game is saved and recoverable after server restarts, allowing for graceful reconnection/resume for players instead of instant elimination on disconnection. I am excited about this opportunity as it aligns perfectly with my skills and experience. By ensuring effective communication throughout the project duration, submitting high-quality work, and always striving to provide more than what's expected, I believe I can prove my worth as a member of your team. Let's get started on making your prototype stable and reliable to ensure success from inception to deployment!
€750 EUR in 4 days
4.8
4.8

**DO NOT PAY ME UNTIL I COMPLETE! :)** Hello my valuable client :) I can definitely work on your working hours. My profile is new over here but I have 7 years of experience in this field. I have completely understood about your project. Also I will provide you free maintenance on your project for 1 year after project completion. Give me one chance to prove myself. Hit the chat button to get started. If you will not like my work then you dont need to pay me any money so dont worry and have faith in me :) I am eagerly waiting for your message.
€1,250 EUR in 15 days
4.0
4.0

:) Hello, I'm Ricardo from Buenos Aires :) What you have is not a Flutter‑Node prototype problem, it's a reliability‑under‑money‑pressure problem. Real‑money tournaments only work when payments, reconnection and server‑state recovery behave predictably. Audit_pass first, because architecture and risks define the roadmap, then Webhook_flow so deposits confirm server‑side without manual steps, then State_recovery to persist tournaments and allow clean reconnection. Straight answer - if you want cosmetic fixes, I'm the wrong person. If you want a hardened, stable Phase 1 for real‑money play, I'd like to build it. What do you see as the biggest failure mode today?
€750 EUR in 10 days
4.1
4.1

Good day there, I have deep experience with Flutter and Dart, including complex state management, real-time data with streams, offline support, and custom painting. I take pride in pixel-perfect UIs and maintainable codebases. I can provide a working demo before you accept my proposal. Feel free to message me. Thank you, Sadequr R.
€2,200 EUR in 110 days
4.2
4.2

Hello, I checked your project "Node.js + Flutter Dev - Phase 1 Hardening of a Real-Money Betting/Gambling Game (Prototype → Stable)" and already have a clear understanding of your requirements and how to deliver them efficiently. I have solid experience in Mobile App Development, MySQL, Node.js, Payment Gateway Integration, Flutter, and I've successfully completed similar projects by delivering high-quality, scalable, and reliable solutions. Why choose me? * Strong expertise in Mobile App Development, MySQL, Node.js, Payment Gateway Integration, Flutter * Clean, optimized, and scalable implementation * Fast communication and regular progress updates * Focused on delivering results, not just completing the task I'm ready to start immediately and would be happy to discuss the details. Best regards, Umer
€750 EUR in 5 days
3.9
3.9

Hi, I can help stabilize your existing Node.js/Socket.IO + Flutter game with a strong focus on transactional safety, game-state recovery, and reliable real-time reconnection. 1️⃣ Audit the codebase and provide a prioritized risk/roadmap report 2️⃣ Harden Payline/Monext webhook confirmation and payment testing 3️⃣ Add persistent tournament recovery and graceful player reconnection 4️⃣ Implement FCM/APNs notifications, monitoring, secure logging, and integration tests The biggest Phase 1 risk is maintaining consistent money and tournament state during payment callbacks, server restarts, and reconnects. These flows need transactional handling and failure testing to avoid duplicate payments or incorrect game outcomes. Relevant project links: I can provide applicable project examples privately. Availability: I can confirm availability and start date during discussion. Best regards, Fizz
€1,125 EUR in 7 days
4.1
4.1

Hi, Have a pleasant day! I carefully reviewed your project posting on Freelancer.com and believe I have the skills and experience needed to complete it successfully. I have worked on similar projects in the past and would be happy to share relevant examples during our discussion. Please share your detailed project requirements so I can understand your expectations and recommend the best approach for your project. My goal is to deliver high-quality work that meets your requirements. The final cost and delivery timeline will depend on the project's scope and complexity. My pricing is flexible, and I am happy to work within your budget. I do not require any upfront payment. I prefer milestone-based payments to ensure transparency and satisfaction throughout the project. I look forward to hearing from you and hope to have the opportunity to work together. Kind regards, Sneha Kanwar
€1,125 EUR in 7 days
3.4
3.4

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