Please read this first!
I searching for a reliable Unity 3D iOS/Android expert with ideas and a good knowledge from action adventure games. In a collaboration, I need someone to offer me solutions and deliver a clean work! I look for someone I can realize several projects with.
I have a Unity 3D Action Adventure Game Template (in C#) with a video tutorial. You can see all the existing features here:
[url removed, login to view]
Now I want to expand my template a little bit with new features and a editor for set up everything more faster and easy.
A very important point is switching my main character.
For the first project I have some features I want to have.
- player health on game screen
-inventory screen must off
-player directly can pickup health or bullet,only one message(like pickup +50 health)
-player must jump and crouch and sprint
-i want different player character select part (Mecanim?)
-countdown for begin level
-4 weapon slot (like call of duty) player can have 4 different weapon.
-player and enemies can play different spawn points
-rotating pickup objects(healt ammo)
-player and enemy death count on play screen