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Write story/script for the game

You must sign agreement transferring all rights to use the script/story to us.

Game takes place in space.

Game play mechanics will work similar to this game

[url removed, login to view]

Watch videos so you will understand mechanics of the game which will take place in both space and onboard of ships.

## Deliverables

You must sign agreement transferring all rights to use the script/story to us.

Game takes place in space.

Game will work in both multiplayer and single player modes but most of your writing will be for single player campain,

Game play mechanics will work similar to this game

[url removed, login to view]

Watch videos so you will understand mechanics of the game which will take place in both space and onboard of ships.

Game you will be writing story for will have both mechanics elements like on videos you watch (in space and inside ships)

Story must have opening introduction which will be made to cut scene with computer animation and voice over. Main point of introduction is to put the player as deep as possible into the story at the beginning.

Introduction must include name the universe, describe game universe as whole, past of the universe, what caused the war, what are sides of the war and what they are fighting for, current status, introduce main character of the game, story of character, who it was, why he is were it is now, how got involved, current status and what is character goal now, names of sides of conflics.

Introduction must be written so somebody can read it.

Single player camplain for which you will be wrinting story after introduction must have 1 short training campain using all elements of mechanincs, 10 sub-campaings which must be complete for player to be able to start 1 final campaign.

Training campaign should work almost like introduction where player both immerse deeper into univers and will learn basics mechaning of the game. Should include in order: on board action with finding weapon, 1 shooting, fidning hangar, flying to nearest ship with landing (no fight yet), 2nd on board visit with small objective with shooting a few enemies, going back to hangar, flight to target ship with 1 fight incident, landing and going to some command center to learn whole story what is happening and be directed what to do next.

This training mission must have nice involving story why player is doing it and have to do it.

10 sub-compains might be played by player is any order so they should be indepent BUT you may write compaign like they are order so you can assume that player does have weapons and other things from previous but only as longs as lack of things from previous levels don't close complately the level.

I meant for example that it would be easier to win compaign if previous campaign finished first but should not be level lock object like pass etc

Main point is to allow the player to play all sub-campains in any order they wish to play it but it will be harder to finish in different sequenceyou wrote compaigns.

For example there may be stronger weapon for enemy (ship or vilan onboard) in previous level but if player is good enough (skilled enough) it would be possible to take out the enemy with weaker weapon (alhouh very hard without this stronger weapon)

All of 10 sub-campaings must be finished in order to be able to unlocks the final 11th campaign so 11th camplain would be locked until 10 sub-finished.

You must come up with a belivable (make sense) type of story why those 10 campaing must be finished first and why it would be impossible to start final campaign before finishing 10.

Each mission must have also mission instruction for the player which can be read to the player at the beggining of each mission.

Each mission must have ending few paragraphs which can be read to player after mission finished.

FOR EACH side of conflinct you must come up with names compatible with described universe for following things:

20 fighter

5 cruisers

10 weapon for fighters

10 weapon for soldier on ship

At the end of script when last objective is accomplished must be a success wrap up (which can be made to cut scene) but also must be a way to continue story in sequel of the game (if game successful enough). This ending part of must be prepared so somebody can read it to the player.

Attention: Each bid MUST be accompanied with minimum 500 words general description of story you see and must be submitted as private post so no other bidder will see it.

Description must be detailed enough to show that you really have and idea of the game story/script.

Description also must have a hint who the main character (player) is and why he was involved and what is main goal to achieve. Better you described better chance to win this project.

Evner: Artikel Omskrivning , Copywriting, Research Writing, Teknisk Forfatning

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Om arbejdsgiveren:
( 554 bedømmelser ) Short Hills, United States

Projekt ID: #3333315

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