I'm pull mesh using vertex manipulation. What I need is a shader and prefaribly a C# script to control the shader. I need this shader to color vertices based on their position. I need 3 tresholds to define colors. These tresholds will show me how far vertices have becaome if they are too far out, out triangles will be red. If they are in the perfect position it will be green and if they too far in it will be blue.
Take a look at the video to understand more. In 0:53 you can see the view I want to have
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if you read this type banana to your bid.
I can explain more over chat.
15 freelancers are bidding on average $494 for this job
i think i can work on this and make it work ,i have done with shaders Relevant Skills and Experience shader Proposed Milestones $500 USD - shader
Heĺlo, I am an unity expert. I can fulfill your requirements with optimal results within adept time frame, I am an IT engineer. kindly drop me a message to initiate the project communication process.
We are looking for long term relations and reliable clients to work with them. [url removed, login to view] Relevant Skills and Experience 1 Proposed Milestones $744 USD - 1 ok