Native hot reloadable C++ scripting engine for Game Engine project.
Budget €30-250 EUR
Job Description:
Title:
Required: Native hot reloadable C++ scripting engine for Game Engine project.
Description:
We are working on a 2D game engine project, and have to implement a Scripting Engine for our game engine.
Our codebase is written in C++, with CMake as the build-system generator and makes use of libraries such as OpenGL for our rendering backend, ImGui for quick UI building, etc.
The Scripting System should manage generation of a mini script project upon addition of new script. And whenever the user builds the native C++ script, the engine should detect the changes at runtime, and update the script attached to the game object at the runtime.
24 freelancere byder i gennemsnit €468 timen for dette job
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C# scripting for game engine project Hello Prajakta K., Hope you are doing great. I went through your project description and it seems like I really am the perfect fit for your Task. I have 10+ years of experience Flere
Hello, I'm a senior 2D Game Developer with 10+ years of experience in Cocos2D, Unity2D, and Construct3. I'm really interested about Ninja Run project. With proper experience in game level design, game workflow, game sc Flere
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Hello Dear Client An experienced developer here with good knowledge of c/c++, c# and game programming and game development patterns. I have worked with game development for past 2 years with engines such as godot, Uni Flere
I can implement the runtime compiler in your game. The solution for that problem involves cooperative work between you and me. Basically the system will work with a communication layer defined in local host and it will Flere
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