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I am running a MU Online private server with C++ source code (GameServer, DataServer, JoinServer, etc.). I have a problem with random disconnects when running multiple MU client windows. Issue details: When I open 5 MU clients at the same time, usually 1–2 clients get disconnected randomly after a short period. The disconnect does not affect all clients, only some of them. The issue seems related to network/socket handling (IOCP) or resource management in the server.
Project ID: 39726873
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Active 8 mos ago
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14 freelancers are bidding on average $109 USD for this job

Hello, My expertise in C++ server architecture—specifically in network communication and multithreading—aligns directly with resolving the disconnection issues on your MU Online server. I recently optimized a similar private server, eliminating lag and frequent disconnections through targeted improvements in asynchronous I/O, efficient packet handling, and thread synchronization. My approach will begin with a thorough analysis of your GameServer, DataServer, and JoinServer logs to pinpoint the root cause of the instability. I will leverage debugging tools like GDB and memory profiling to identify leaks, implement robust error handling, and enhance logging for better traceability. The solution will include optimized network protocols and refined multithreading practices to ensure long-term stability and performance. I am confident in delivering a reliable, high-performance server environment and would welcome the opportunity to discuss your needs in further detail. Best regards,
$110 USD in 4 days
5.7
5.7

My expertise in C++ server architecture, specifically handling network communication and multithreading, is directly applicable to resolving your MU Online server disconnections. I recently optimized a similar private server's performance, eliminating lag and frequent disconnections using techniques including asynchronous I/O and efficient packet handling. My approach will involve a thorough analysis of your GameServer, DataServer, and JoinServer logs to identify the root cause of the disconnections. I'll leverage debugging tools like GDB, employ memory profiling to detect leaks, and implement robust error handling and logging. The solution will incorporate optimized network protocols and thread synchronization to ensure stability and prevent future occurrences. Let's discuss this further – I'm confident I can resolve your server issues. Could you share details about the frequency and patterns of these disconnections, along with relevant server logs, so I can tailor a precise solution?
$127 USD in 21 days
5.3
5.3

Dear Nguyen, I have extensive experience in C++ Programming and have successfully tackled similar challenges in the past. With a proven track record in resolving network/socket handling issues and optimizing resource management, I am confident in my ability to address the random disconnect problem in your MU Online server. My portfolio showcases successful projects where I have effectively resolved complex technical issues, ensuring optimal server performance and stability. I am dedicated to clear communication and timely delivery, guaranteeing a seamless collaboration. I am eager to discuss your project further and work towards a solution that enhances the performance of your MU Online server. Let's connect to explore how I can assist you in achieving your objectives. Looking forward to the opportunity to collaborate with you. Best regards, Ali ZahidCEO, Azur Solutions
$90 USD in 7 days
3.0
3.0

Hi, I can do this. I understand the challenges you're facing with random disconnects on your MU Online private server when running multiple clients. This issue likely stems from network/socket handling or resource management, particularly with IOCP in your C++ source code. With my expertise in C++ programming and experience in network management, I can analyze your server's architecture and optimize the socket handling to ensure stable connections for all clients. I will also review resource allocation to prevent any bottlenecks that may lead to disconnections. I am committed to delivering a solution that enhances the performance and reliability of your server. Let's work together to resolve this issue effectively. Best regards, Ashnasajid
$110 USD in 3 days
0.9
0.9

I read all details of this project .I have complete knowledge to do this work.I can start working immediately. Let's discuss further.
$110 USD in 7 days
0.0
0.0

⚠️I earn your trust through results, not promises⚠️ I think we are the perfect fit for your project. I understand the importance of ensuring a seamless and stable gaming experience for your players, especially when running multiple MU client windows simultaneously. My expertise lies in C++ programming and network/socket handling, which aligns perfectly with the challenges you're facing. My focus is on providing high-quality work, clear communication, and tailored solutions. I'm confident that my skills in addressing network/socket issues and optimizing resource management will help resolve the random disconnect problem your server is experiencing. Let’s get started — your success is my priority. Regards, Divan
$100 USD in 14 days
0.0
0.0

Hi Nguyen V., I understand you are facing random disconnections with your MU Online private server when running multiple clients simultaneously. This specific issue, often linked to network/socket handling or resource management, can be quite challenging. I am confident that I can help resolve it efficiently. I am Kanzah Afaq, and with over 7 years of experience in C Programming, C# Programming, and C++ Programming, I have successfully tackled similar issues before and optimized server performance for gaming environments. You can review my previous work here: [Portfolio Link](https://www.freelancer.com/u/KanzahAfaqAhmad?frm=KanzahAfaqAhmad&sb=t) I look forward to the opportunity to assist you in stabilizing your server for a seamless gaming experience. Thank you, Regards, Kanzah Afaq
$110 USD in 7 days
0.0
0.0

Hi, I have extensive experience troubleshooting and optimizing C++ game server applications, including MU Online. The random disconnects are likely caused by resource management or issues with socket handling (IOCP). I will analyze your server code to identify memory leaks, inefficient threading, and networking issues. Optimizing socket management and improving thread synchronization will be a priority to resolve the issue. I will implement logging to better track disconnections and pinpoint the exact cause. Thanks, Volodymyr
$110 USD in 7 days
0.0
0.0

Hi my next Client, You don't have to pay if you are not happy with your requirements, I am the Developer you want to work with! Let's get you going I understand the random disconnect issue you are facing when running multiple MU client windows on your private server. It seems to be related to network/socket handling or resource management. While I am new to freelancer, I have 15yrs of experience and have successfully tackled similar server optimization challenges off-site. I would love to chat more about your project! Remember you don't have to pay anything if you are not happy with what I can provide you. Regards, Daniel van Vuuren
$100 USD in 5 days
0.0
0.0

Hello. I have gone through your description. This is my area of specialization, I can get it done 100 % perfectly well.❤️ I will debug the IOCP network handling layer and session lifecycle to identify and patch the root cause of random disconnects. I will optimize socket management and resource allocation to ensure stable multi-client gameplay without drops. With 7+ years of experience in C++ systems programming and multiplayer server optimization, I have fixed similar networking issues in game server architectures. 1️⃣ C++ Server Debugging 2️⃣ IOCP & Socket Programming 3️⃣ Memory/Resource Management 4️⃣ Multiplayer Game Networking Thank you for considering my candidacy for this position. I hope to hear from you soon to schedule an interview. Thank you.
$110 USD in 7 days
0.0
0.0

Hello, I'm one of DEVs having special sense in network and C/C++ programming. I clearly see the issue you are facing and understand your regret. YOUR PREDICTION is surely RIGHT - the issue is due to the unclear server's IOCP handling. The current implementation exceeded the RESOURCE LIMITS. HERE there are two POSSIBILITIES: Case 1; The socket reuse/cleanup is improper. (SOCKET HANDLING) Case 2; Handling of the overlapped I/O is not completed. (Overlapped I/O HANDLING) When multiple MU clients are opened, connections aren't being processed in the regular time. And the server closes them forcibly. Then it destroys the normal connection status, so some connections are broken randomly. I'll fix it as fast as I can, and your Server will work PROPERLY soon. Best Regards. Thank you.
$90 USD in 2 days
0.0
0.0

Hello! I'm a seasoned C/C++ and C# developer with deep knowledge of network programming and game server architectures. I can investigate and resolve the random disconnect issue in your MU Online server. I'll reproduce the bug with multiple clients, inspect IOCP and resource management, identify the root cause, and implement robust fixes to ensure stable connections. I'll test thoroughly and document my work. I can deliver within 7 days.
$98 USD in 5 days
0.0
0.0

Ho Chi Minh City, Vietnam
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