Need you to code a game for me running on Unreal Engine 4. Freelance project. Proficient in 3D animation is a plus (may have more work for this). Some of the mechanics included in the game are as follows:
-Small arena segments make up the larger battlefield. The faction who holds the most ground at the end of the timer wins. You can also conquer all the enemy territories to win. Defeating enemies will drop experience and possible items they may be carrying at the end of the battle. Including the territory flag which boosts morral for your territory increasing stats by a small portion with each flag collected. The territory with most flags will be the leading territory and may receive additional rewards regardless of match outcome. Conquering the enemy territory changes the enemy player into ally, and must fight for the capturing faction. Please contact me at puertorico222@[login to view URL] for any questions about the project.