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Academic OpenGL Shader Project C Programming (Short)

I'm looking for someone to look at and expand upon my source code to implement an OpenGL shader. The first source code used may have some errors in it you would need to correct, but is overall functional. This person would need to read in an OFF file, create a mesh, implement lighting and shading using OpenGL, then implement per point illumination using GLSL. This is a basic theory project and should be quite simple for an experienced OpenGL programmer. There is an outline and method of steps to be followed. The final code would need to be properly commented and documented so that I can follow your algorithms. Preference for a Linux environment, but not required. Potential for more projects in the near future for a successful individual.

Færdigheder: C programmering, Software Arkitektur

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Om arbejdsgiveren:
( 1 bedømmelse ) tn, United States

Projekt-ID: #979240

5 freelancere byder i gennemsnit $177 for dette job

mhandlon

I've used open gl quite a bit. This won't be a problem.

$200 USD in 14 dage
(6 bedømmelser)
3.2
programer22

Hi I might build this with Qt or gtkmm framework (both compiled in linux and windows abd they are C++) If curious check my portfolio [url removed, login to view]

$250 USD in 14 dage
(1 bedømmelse)
2.8
georgedegennaro

Please see my personal message. Thank you for considering me and hope to be working with you soon.

$85 USD in 10 dage
(0 bedømmelser)
0.0
nexz

I have done something similar recently so I should be able to complete your project in the required time. Please read my PM.

$200 USD in 10 dage
(0 bedømmelser)
0.0
mokaga

Hi! I'm a student of mathematics and informatics and have experience with OpenGL programming and GLSL shaders. I can provide well-commented, efficient code for a linux environment (portable if desired). Please feel fre Mere

$150 USD in 14 dage
(0 bedømmelser)
0.0