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3D-Starscroller in DirectX8; Framework provided

A 3D starscroller is needed, I have a demo to show what I need.

For my framework based on MS Visual C++ 6 and DirectX8 (init of Window, Dx8 and texture-blit function already written), I need a starscroller with several effects included. It is a particle-system which uses little particle-textures (not just dots). It should like you are travelling in space (particles move from center of screen) and it should have several presets with the perspective changing (e.g. you turn your viewpoint and see the stars from side scrolling by). There should be also something like a fog, it can be seen in the demo, it has even source code to give inspirations.

I will provide you with a DOC which all in details.

Your own ideas to enhance this starscroller are very welcome. No external libraries as NET, SDL, OpenGL, DX9 etc should be used, I really must be able to compile it at the described settings: DirectX8.1 SDK, MS Visual C++6, running within my Graphics-Framework as sent. I add to the payment: credits in my program I will release later if the programmer wants that.

I can send a download link to interested bidders.

Christian

Færdigheder: C programmering

Se mere: starscroller, texture 3d, program 3d, opengl programmer, in sent, download graphics, download 3d, 3d program, 3d download, sdl dx9, travelling, texture, stars, sdl, payment settings, particles, own ideas, framework c, dots, credits, blit, add external source, directx demo, credits payment, effects sdk

Om arbejdsgiveren:
( 29 bedømmelser ) Muenster, Germany

Projekt-ID: #103016

Tildelt til:

AlitaPlus

We can to develop this game for you. Have our game examples, ang will send it to you, if need.. Let's start dialog ?

$80 USD in 10 dage
(2 bedømmelser)
4.2