Bitmap font function

DirectX8 basic graphic Framework provided with all what is needed (init of Window, Dx8 and texture-blit function) already implemented.

Since I dont have the time, I need this function to be created by a good programmer. I have colored font bitmaps, the letters are in defined positions and I need a routine to cut them out and blit them on the screen. All must be inserted into my existing DX8 Framework.

The tasks:

- creating a table-readout for the Letter-X_SizeTable, applying it to two fonts meaning give all the font positions into the font table (in four resolutions, with all the letter having same position).

- creating the function Letter_Size(fontnumber, char letter) and Letter-Blit(parameters)

- creating a wrapper for it for loading the fonts (Load_Font, with allocating memory, setting global pointers etc) and the [url removed, login to view] for creating the [url removed, login to view] from the bitmap and the config-file

I have a detailed developers document I can send to interested bidders.

It is an easy task, please place no high bids.

Evner: C programmering

Se mere: it positions, good letters, font graphic, graphic font, What Font, two letter, texture, function, font, blit, table texture, bids parameters, framework wrapper, memory file, defined, function time, bitmap fonts, window exe, basic tasks, basic need good programmer, resolutions, good memory, routine, screen send, window texture

Om arbejdsgiveren:
( 29 bedømmelser ) Muenster, Germany

Projekt ID: #96257

1 freelancer byder i gennemsnit $80 på dette job


I got some ideas . I need more information reagarding this project.

$80 USD in 30 dage
(0 bedømmelser)