Hello, we are currently looking for a programmer to create a anti-hack / anti - bot system for our private ragnarok online server.
It will need to prevent the following:
Packet encryption between the client and the server ( with a DLL and eA source modification )
* WPE and OpenKore detection and block ( with a DLL )
* Client modification detection ( with a DLL )
* Fully encryption and hack/modification detection of the entire client ( how they do this? )
There are three versions as far as I know:
* one that use an other DLL ( [url removed, login to view] ) to inject the "support" dll ( [url removed, login to view] ) into the client ( I saw this in an english server.)
An other version, that has the "support" DLL ( [url removed, login to view] ) fully coded in the client, so that the client load the DLL directly without any problems and If you delete or modify the DLL, the client don´t work ( I saw this in a brazilian server )
A third version that has ( as far as I know ) ALL THINGS FULLY CODED in only THREE EXECUTABLES ( with NO data folder, NO GRF files, and fully encrypted, client modification detection, etc ). ( I saw this in a brazilian server. They call their protection "Start.Shield" ).
The ragnaron Online server is runned on eAthena.
If you know how to do this or get this sytem, please bid or contact me .