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We are looking for a 3D apparel freelancer experienced with CLO 3D, Marvelous Designer, Blender, UV mapping, and GLB/glTF export. The initial project is a short-sleeve crewneck jersey built from five production pattern pieces: * Front * Back * Left sleeve * Right sleeve * Collar We will provide the actual production pattern pieces used to manufacture the garment. Project Goal Create an accurate, realistic, web-optimized `.glb` model for use in a browser-based apparel configurator using [login to view URL] / React Three Fiber / SketchFab. This should be created from the supplied production patterns, not modeled as a generic jersey by eye. Critical Texture / UV Requirement Our system already produces five separate decorated PNG files for each design: - [login to view URL] - [login to view URL] - [login to view URL] - [login to view URL] - [login to view URL] Each PNG: - Has the same shape and proportions as its original production pattern piece. - Has transparency outside the physical pattern-piece boundary. - Contains the finished decoration/artwork for that panel. The GLB must allow these five PNGs to map directly onto the corresponding garment pieces. Preferred GLB mesh structure: JERSEY_ROOT ├── FRONT ├── BACK ├── LEFT_SLEEVE ├── RIGHT_SLEEVE └── COLLAR Each mesh should have UV coordinates corresponding directly to its supplied production pattern. For example: [login to view URL] ↓ FRONT UV map ↓ FRONT mesh ↓ 3D jersey front Please do not use an arbitrary automatic UV unwrap that loses the relationship to the original production pattern. The PNG should not need to be manually rotated, stretched, repositioned, or adjusted after the GLB is created. Preferred Workflow Something similar to: Production Patterns ↓ CLO 3D / Marvelous Designer ↓ Virtual Sewing / Cloth Simulation ↓ Blender Cleanup ↓ Mesh Optimization ↓ UV Validation ↓ GLB Export We want a clean product-preview appearance with realistic garment shape and subtle folds, not excessive cloth wrinkles. Web Optimization The final model must be suitable for real-time browser rendering. Please: - Optimize polygon count. - Remove unnecessary geometry. - Maintain good detail around the neckline, collar, shoulders, sleeves, armholes, and garment silhouette. - Use clean normals and shading. - Use standard glTF-compatible materials. - Avoid permanent logos or artwork baked into the model. Optional fabric normal and roughness maps are welcome. Required Deliverables 1. Final optimized `.glb`. 2. Blender `.blend` source file. 3. CLO 3D or Marvelous Designer source file, if used. 4. UV layout/template documentation. 5. Any normal or roughness maps used. 6. Screenshots of front, back, side, UV, and wireframe views. 7. Test showing supplied PNG textures applied correctly to all five garment pieces. The final GLB should be tested in a browser-compatible viewer. We will provide: - Front pattern - Back pattern - Left sleeve pattern - Right sleeve pattern - Collar pattern - Reference photos if available - Seam/stitch information - Example decorated PNG files for testing Pattern files may be supplied as AI, PDF, or similar production/vector formats. We are especially interested in freelancers with experience in: - CLO 3D - Marvelous Designer - Blender - Apparel production patterns - Sports uniforms - Sublimation apparel - UV mapping from garment patterns - GLB/glTF - [login to view URL] - Web-based 3D product configurators Experience building garments from actual sewing or production patterns is strongly preferred. When applying, please include: - Examples of apparel models you have created from production patterns. - Examples of GLB/glTF clothing models. - Examples of garment UV layouts. - Your proposed workflow. - Which software you would use. - How you would preserve the supplied production pattern shapes in the UV mapping. - Confirmation that you understand we will apply five separate PNG textures at runtime. - Recommended triangle count and approximate final GLB size. - Whether source files will be included. - Estimated cost and turnaround. Please specifically address the UV mapping requirement in your proposal. This first jersey will serve as a proof of concept. If successful, we expect additional work for other garment types such as baseball, softball, football, basketball, soccer, hoodies, shorts, pants, and other custom sublimated apparel.
Project ID: 40725432
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Active 2 days ago
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78 freelancers are bidding on average $117 USD for this job

Hi there, Hope you are doing great today, I have read your job description and I understood that you are looking for an architectural engineer/designer who can create web ready 3D shirt model. We specialize in cad/cam, 3D modeling, fashion designs, product designs, 3d print design, building designs, 3d graphics design,and high quality rendering. I have extensive experience in software like Cad/Cam, Solidworks, Maya, 3dsmax, Blender, Zbrush, 3d modeling and photorealistic rendering. I always aim to produce high-quality outcomes that perfectly align with client expectations.I am sure that I can deliver this project on time within your budget. Please check my relevant work in my portfolio. Let's connect and discuss in brief. Thanks.
$100 USD in 3 days
8.6
8.6

Hello, We’ll build the jersey directly from your five production pattern pieces, using CLO 3D/Marvelous Designer for sewing and garment simulation, then Blender for cleanup, optimization and GLB export. The key focus will be preserving the exact pattern-to-UV relationship so your five PNG textures map directly to FRONT, BACK, sleeves and COLLAR without manual adjustment. We’ll deliver the optimized GLB, Blender/source files, UV documentation, required maps, screenshots and runtime texture test. We’ll also keep the mesh web-friendly with clean shading, realistic subtle folds and no artwork baked into the model. Please share the production patterns and sample PNGs so we can review the exact requirements and confirm the recommended triangle count, GLB size, cost and turnaround. Thanks
$150 USD in 3 days
8.2
8.2

As an experienced 3D freelancer, my skills and background perfectly align with your project requirements. I have excellent command over the exact tools you mentioned including, CLO 3D, Marvelous Designer, Blender, UV mapping and GLB / glTF export. Having accomplished numerous successful 3D modeling projects in the past where the fabric pattern is crucial to the final outcome; thus I completely understand the significance of maintaining consistency with your original production patterns. Drawing from my extensive experience in 3D modeling and product rendering, I would adopt a meticulous workflow for your project: starting with a strong foundation by virtually sewing and simulating your design in CLO 3D / Marvelous Designer, followed by precise fine-tuning & optimization of mesh in Blender while adhering to preservation of texture proportions through UV validation so as to aptly apply your garment's separate PNG textures.
$75 USD in 7 days
7.9
7.9

With my broad skill set ranging from engineering and CAD design, 3D modeling and animation to website design, I am Mannu, the perfect choice for your project needs. Having detailed experience in CLO 3D, Marvelous Designer, Blender and extensive knowledge of glTF format, I ensure not just an accurate depiction of the supplied production patterns but also striking textures using the PNGs you provide. My approach for optimizing polygons strategically combines both good silhouette details as well as maintaining web-rendering compatibility. If you chose me for this project, you can expect a meticulous workflow that moves seamlessly from production patterns to software like CLO 3D or Marvelous Designer (if required) to deliver clean virtual sewing and cloth simulation outputs in Blender. The final stage involves creating realistic 3D designs using clean normals and shading while preserving the relationship of UV maps to original pattern shapes just as you envision it. No logos will be baked into the model, ensuring flexibility in altering can-designs. In terms of communication flow, I prioritize clarity and will keep you updated throughout the process including sending screenshots of front, back, side views as well as UV layout/template documentations for your perusal. If needed, I am also happy to provide additional support such as fabric normal/roughness maps. Let us collaborate for a refined final product that matches your description exceeding your expectations!
$66 USD in 1 day
7.5
7.5

As a professional 3D artist and freelancer experienced with CLO 3D, Marvelous Designer, and Blender, I am confident in my ability to bring your virtual garment project to life. My expertise in UV mapping from garment patterns aligns perfectly with your need to preserve the supplied production pattern shapes in the final GLB outcome. In addition, my web development skills enable me to ensure optimal real-time browser rendering for your project. Having built garments from actual patterns in the past, I fully understand the importance of accuracy and attention to detail that this project requires. A clean product-preview appearance with realistic garment shape and subtle folds is what I'm known for delivering. My commitment to on-time project delivery, combined with my affordability without compromising quality, makes me a perfect fit for your needs.
$60 USD in 1 day
7.5
7.5

Hi there, Do you need to create an accurate web-ready 3D jersey from your production patterns? I use CLO 3D, Blender, and GLB export. I keep five UV maps matched to your front, back, sleeve, and collar PNGs, and I share source files and samples. I have experience in 3D modeling using 3ds Max, Blender, Maya, and Revit. I can create product models, jewelry designs, or any custom 3D work with high-quality results. You can view my previous work here: https://www.freelancer.com/portfolio-items/10401693-3d-costume-hoodie-render https://www.freelancer.com/portfolio-items/10388215-3d-product-models (All Types of 3D Products & Prototypes) Thanks & Regards Humayo.
$50 USD in 3 days
6.0
6.0

Hello, I have reviewed your project brief and I understand it well. I am interested in doing your “AI Hindi Educational Storytelling Videos” project. I’ve completed similar projects involving 3D max, Maya, blander, zbrush, always following a streamlined and transparent workflow. I will provide you with the required file formats, including OBJ ,STL, GLB , all Source files Please find examples of my previous Work my portfolio: https://www.freelancer.in/u/govindasoni I look forward to discussing this project further with you. Best regards, Govinda Soni
$90 USD in 2 days
5.9
5.9

Hi, Can we build this jersey directly from your five production pattern pieces while preserving each panel’s original pattern shape in the UV layout for accurate runtime PNG mapping? We bring 11+ years of 3D CAD and product development experience using Blender and related 3D workflows, with strong attention to accurate geometry, clean topology, visualization, and manufacturing requirements. We can follow your CLO 3D/Marvelous Designer → Blender → optimization → UV validation → GLB workflow, maintaining separate FRONT, BACK, LEFT-SLEEVE, RIGHT-SLEEVE, and COLLAR meshes, web-ready materials, clean shading, and optimized geometry. We will ensure the five supplied PNGs map directly without manual adjustment and provide the requested GLB, source files, UV documentation, screenshots, and texture validation. We can also recommend suitable triangle count and GLB size after reviewing the patterns. Best Wishes
$100 USD in 3 days
5.6
5.6

Hi! I’m Farooq, a 3D designer with 4 years of Blender experience. I understand that this jersey must be created from your actual production patterns, not modeled by eye. I’ll focus on matching the garment shape, maintaining clean geometry, and preparing an optimized model for browser-based use. My proposed workflow is to use Blender to build and refine the jersey, organize it into the five requested meshes, and prepare the GLB for testing. The five supplied PNG textures will be applied separately to their corresponding panels at runtime. For the critical UV requirement, I understand that each mesh’s UVs must preserve the direct relationship to its original pattern piece, so the PNGs align without manual rotation, stretching, or repositioning. I would use the supplied pattern outlines as the UV reference and validate the mapping with your example textures. I can provide the Blender source and optimized GLB. My primary software is Blender, so I can’t claim CLO 3D or Marvelous Designer experience. I’d need to inspect the pattern files and requirements before confirming the exact triangle count, file size, price, and turnaround. I’m happy to review your patterns and texture examples to assess the workflow for this proof of concept.
$70 USD in 1 day
5.7
5.7

Hello, I reviewed the requirements, and the core challenge is preserving the exact relationship between the five production patterns and their corresponding UV islands so your runtime PNG textures align directly without manual repositioning. I would build the jersey from the supplied patterns using CLO 3D or Marvelous Designer, refine and optimize the mesh in Blender, then maintain separate FRONT, BACK, sleeve, and COLLAR meshes with UVs derived directly from their pattern shapes before GLB export. I have worked on similar apparel, UV mapping, Blender, and GLB projects and can share relevant samples once we connect in chat. Also a quick question, are the supplied PNGs exported from the same pattern templates with matching dimensions, or should the UVs be calibrated against the original production files first? Best Regards, Muskan.
$30 USD in 1 day
5.3
5.3

Hi, I'm Stefan. This caught my attention mainly because of the detailed requirements for UV mapping and garment construction. I've worked extensively with CLO 3D and Blender, focusing on creating realistic apparel models from production patterns. With my experience in UV mapping specifically for garments, I understand the importance of precise texture application. Here's how I'd approach it: ▸ First, I'd start with accurate virtual sewing using CLO 3D or Marvelous Designer to ensure the patterns translate perfectly. ▸ I’d maintain strict adherence to the specified mesh structure for optimal compatibility with your configurator. ▸ I’d ensure a clean UV layout that directly corresponds with your PNG files, avoiding any manual adjustments post-export. I genuinely enjoy getting involved with projects like this, treating each outcome as if it were my own design. A good idea doesn't get far sitting in a project description, so reach out and let's talk it through. Regards, Stefan.
$200 USD in 14 days
4.8
4.8

Hi, I can create detailed, production-ready 3D apparel using CLO 3D, Marvelous Designer, or Blender, including accurate garment construction, UV mapping, materials, and clean GLB/glTF exports. With 8+ years of 3D modeling experience, I understand the importance of realistic fabric behavior, optimized topology, clean UVs, and reliable exports for web, games, and digital platforms. I can deliver organized, editable assets with consistent quality and attention to technical requirements. Portfolio: https://www.freelancer.com/u/mahadhasan012 Best regards, Mahad Hasan | 3D Apparel Expert
$30 USD in 1 day
5.1
5.1

Hi there !!With over 7 years of experience as a 3D model and animation artist, I bring a unique blend of skills that make me the best candidate for your web-ready 3D shirt model project. I’m not just proficient in CLO 3D, Marvelous Designer and Blender, but also have exceptional skills in UV mapping, ensuring the preservation of supplied production pattern shapes, glTF export, which align perfectly with your requirements. Having worked extensively on character designs, product development and realistic rendering, I can create a clean and detailed model that will be efficiently optimized for real-time browser rendering. My dedication to clear communication and attention to detail make me the ideal partner for this undertaking. My workflow will closely resemble your recommended sequence of steps—from production patterns to virtual sewing, cloth simulation, Blender cleanup, mesh optimization and final GLB export. Not only will I maintain the required polygon count and good details around high-traffic areas like neckline or armholes but also create clean normals and shading along with standard glTF-compatible materials. What differentiates me is that besides delivering upon your project requirements diligently, I commit to doing so on time as well. You deserve the highest level of professionalism and precision; rest assured that’s what you’ll receive by entrusting this responsibility to me! Thanks & regards Gaurav Sharma....
$60 USD in 2 days
4.2
4.2

Please read this Your approach might be favourable but wouldn't it be more effective if we created a model that precisely reflects the production patterns? Using the actual patterns ensures a perfect fit between the garment and textures. This means the final model will map seamlessly with your PNGs, leading to better visual results in the configurator. I have further ideas and strategies to enhance the project and would be happy to discuss them, even without payment. Just wanted to know: what is your timeline for this project? Regards, Joshua Jaime Saunders
$100 USD in 7 days
3.6
3.6

I would love to build your production-pattern-based jersey in CLO/Marvelous Designer and Blender, preserving each panel’s UV relationship for direct front, back, sleeve, and collar PNG mapping. I’ll deliver an optimized GLB, editable sources, UV documentation, browser testing, and clean web-ready topology. Let’s chat for further details. Regards, Muhammad Mohid Ahmed.
$30 USD in 1 day
3.5
3.5

Hi there, we have recently completed a similar project using CLO 3D and Blender, and would love to share some references. I understand the significance of accurately translating your five production pattern pieces into a polished, web-optimized GLB model without losing the integrity of your original designs. I will leverage my expertise in CLO 3D, Marvelous Designer, and Blender to create a realistic jersey with clean mesh and UV mapping, allowing seamless application of your specified PNGs. My approach will ensure fewer adjustments needed during runtime, ultimately streamlining your configuration process. **Here's how we'd approach it:** - Use provided patterns for precise modeling in CLO 3D. - Conduct virtual sewing and cloth simulation for realistic draping. - Perform Blender cleanup and UV validation for optimal mapping. - Test the final model in a browser-compatible viewer to ensure quality. While we might be newer to Freelancer, we bring 9+ years of experience delivering this kind of work off-platform and multiple 5-star reviews to back it up. I’d be happy to offer a no-obligation consultation to discuss your project’s details, even if you don't hire us. Kind regards, Carly Zandberg
$150 USD in 3 days
2.9
2.9

Hi, I am thrilled about the opportunity to work on your project for creating a web-ready 3D shirt model. I have carefully read through the detailed requirements and I am confident in my ability to deliver a high-quality final product that aligns with your vision. With over 3 years of experience in 3D Design, 3D Modelling, and Blender, I am well-equipped to handle the complexities of this project. My approach involves utilizing CLO 3D and Marvelous Designer for virtual sewing and cloth simulation, followed by meticulous mesh optimization and UV validation in Blender to ensure a seamless integration of the supplied production patterns. I am excited about the challenge of preserving the original production pattern shapes in the UV mapping and am committed to meeting the critical texture requirements outlined in the project description. I am looking forward to discussing your project further and addressing any additional questions you may have. Feel free to reach out so we can collaborate on refining the details together. Thank you for considering my proposal.
$50 USD in 1 day
2.8
2.8

I am the ideal freelancer for this project as I have extensive experience in creating 3D apparel models using CLO 3D, Marvelous Designer, and Blender, aligning perfectly with your requirements. My expertise in UV mapping and GLB/glTF export will ensure that the final model accurately represents the supplied production patterns. By following a workflow similar to what you have outlined, I will meticulously validate UV coordinates to maintain the relationship with the original patterns, meeting the critical texture requirement seamlessly. My portfolio showcases my proficiency in creating realistic garment shapes and optimizing mesh structures for web-based configurators. I am excited to discuss your project further and demonstrate how my skills can bring your vision to life. My Portfolio: https://www.freelancer.com/u/alphatechca Looking forward to your response. Best regards, Sahar H.
$100 USD in 1 day
3.1
3.1

With a wealth of experience in 3D Rendering, I am the ideal candidate to tackle your web-ready 3D shirt model project. My expertise in CLO 3D, Marvelous Designer, Blender, UV mapping, and GLB/glTF export is directly in line with your requirements. Combining this proficiency with my knack for product design and deep understanding of apparel production patterns, I will seamlessly create an accurate and realistic .glb model from the honeycomb-shaped garment patterns you will provide. One of my main strengths lies in my ability to create models that prioritize clean and accurate structure as well as detailed representation – an aspect that is critical for your project. I understand that maintaining the shape and structure of specific pattern pieces is vital to enable proper texture mapping at a later stage. This understanding enables me to not only optimize polygon count but also place great importance on retaining critical details around important sections such as the neckline, collar, shoulders, sleeves, armholes and garment silhouette.
$90 USD in 1 day
2.6
2.6

HI, Are you looking for a 3D apparel specialist to create an accurate jersey from your production patterns? I can use CLO 3D/Marvelous Designer and Blender to build the garment, optimize the mesh, and export a web-ready GLB. I will preserve each production pattern’s shape in the UV layout so your five separate PNG textures map directly to FRONT, BACK, LEFT-SLEEVE, RIGHT-SLEEVE, and COLLAR without manual adjustment. I’ll also provide the Blend/source files, UV documentation, test textures, and browser-ready GLB. My workflow will include virtual sewing, realistic cloth simulation, Blender cleanup, UV validation, optimization, and glTF export. I can recommend the final triangle count and GLB size after reviewing the patterns and required visual quality. Best regards Ali Hashwani
$100 USD in 2 days
2.3
2.3

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