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I need a faithful 3D recreation of Margo from the Despicable Me franchise that opens flawlessly in the latest Blender release. The model has to arrive fully rigged—complete deformation skeleton, IK/FK limbs, face controls, and clean weight-painting—so I can drop her straight into animation scenes without extra setup. I’ll provide the reference material as soon as we kick off, giving you clear shots of her proportions, outfit, and colour palette. Please follow those references closely so the final result feels screen-accurate while maintaining animation-friendly topology (mainly quads, sensible polycount). UVs must be neatly unwrapped with no overlaps, and I’d like standard PBR maps (base-colour, roughness, normal) packed inside the .blend. Organise the scene with named collections and clear hierarchies for easy navigation. Deliverables • Native .blend file with the finished, fully rigged character • Exported .fbx (and .obj if convenient) for interchange • Short turntable plus at least two posed renders demonstrating rig functionality If you have previous stylised character work, especially rigged figures, please include links when you bid so I can gauge fit quickly. I’m happy to discuss polycount targets or extra rig features that would make the asset more versatile.
Project ID: 40196928
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54 freelancers are bidding on average $150 USD for this job

Hello, I'm excited about the opportunity to create a faithful 3D recreation of Margo from the Despicable Me franchise for you. With expertise in Blender and 3D modeling, I will deliver a fully rigged model with a deformation skeleton, IK/FK limbs, face controls, and clean weight-painting, ensuring seamless integration into your animation projects. Following your clear reference material, I will ensure a screen-accurate yet animation-friendly topology with neatly unwrapped UVs and standard PBR maps. The deliverables will include native .blend files, exported .fbx and .obj files, a turntable animation, and rendered poses showcasing the rig's functionality. Let's kick off this project and create an outstanding 3D model together. What additional rig features or polycount targets would enhance the versatility of the asset?
$30 USD in 2 days
8.0
8.0

Drawing on my extensive experience in 3D visualization, modeling, and animation using 3ds Max, I bring a versatile skill set to your project. I'm proficient with Blender and fully comfortable working with its latest release—my finger is always on the pulse of software updates to ensure complete compatibility for my clients. Having collaborated on numerous stylized character creations, as well as previous character rigging projects, I am confident in my ability to create a faithful recreation of Margo that’s not only screen accurate but also fully animation-friendly—as per your requirement. A key strength of mine is adherence to references and meticulous attention to anatomical details, so you can expect a model that maintains Margo's proportions, outfit, and color palette. My commitment to quality shines through in neat UV unwraps with no overlaps and PBR maps packed inside the .blend file. Furthermore, organizing the scene with named collections and clear hierarchies will ensure efficient navigation. I'm here to provide you with a finished, fully rigged character file in native .blend format along with exporters in .fbx and .obj for easy interchangeability. Additionally, I'll supplement this with a turntable video showcasing the model from all angles as well as two posed renders that demonstrate the full functionality of the rig. Drawing on your ideas and specifications combined with my expertise, we can create something truly exceptional together. Let's get started!
$140 USD in 7 days
7.8
7.8

Hello; We reviewed your project summary. We have excellent ideas for your project and we are very experienced in these projects. We are an architectural company made up of professional architects. We can complete your project in quality above your expectations. You can view our project examples from our profile. https://www.tr.freelancer.com/u/smparchitects?w=f Please contact us to talk about the details of your Blender Rigged Margo 3D Model project. Best regards SMP ARCHITECTURE DESIGN & MODELING COMPANY
$80 USD in 2 days
7.2
7.2

HI 25 years’ experience | Solution: I will deliver a Blender rigged Margo model with clean topology, intuitive controls, and deformation-tested joints that support smooth animation workflows and expressive posing. ✅ Solution: Fully rigged character with properly weighted bones, control rigs, and ready-to-animate setup optimized for Blender. Questions: Do you have the base model or character references? What range of motion or specific actions should the rig support? Required deliverables and file formats? We will work as per Freelancer.com’s terms and policies. Warm regards, The Blend Nation
$33 USD in 1 day
7.6
7.6

Dear Client, I read your Blender Rigged Margo 3D Model I will definitely Provide you professional quality designs based on your requirements. I am experienced Designer with 5 years of satisfied client History and 5 star profile rating. 24/7 customer service is always available with unlimited revisions for our respected clients. You just need to hire us for best designs Thanks. Have a nice day, 3D & Graphics
$101 USD in 1 day
7.1
7.1

THIS IS NOT THE AUTO BID, PLEASE REVIEW IT IN DETAIL I’ve reviewed your project and understand you’re looking for a faithful 3D recreation of Margo from Despicable Me, complete with a fully rigged model that opens seamlessly in the latest Blender version. With extensive experience in creating stylized characters, I can assure you the final model will feature a complete deformation skeleton, IK/FK limbs, and face controls. I will adhere closely to the references you provide to ensure accurate proportions and outfits, while also ensuring animation-friendly topology and proper weight painting. The deliverables will include a native .blend file, exported .fbx, and at least two posed renders demonstrating the rig functionality. What specific polycount targets do you have in mind for this model? I'm prepared to discuss any additional rig features that will enhance the asset's versatility while maintaining an organized scene. Best regards, Ibad
$50 USD in 1 day
6.2
6.2

As an enthusiastic 3D designer, I'm excited about the possibility of recreating Margo from the Despicable Me franchise for you. With a proven record of transforming ideas into breathtaking visuals over 8 years, I am skilled in creating fully rigged characters that are accurate while remaining animation-friendly. Relying on styled character work, my previous projects showcase proficiency in delivering your specific needs with clean weight-painting, deformation skeleton, IK/FK limbs, face controls, and logical hierarchy. I specialize in using Blender and can provide you with native .blend files and easily interchange .fbx (and .obj) files. Additionally, I use PBR standards to offer base-colour, roughness, normal maps that will be organized within the scene with named collections for seamless navigation. Choose me because I offer unlimited revisions to ensure your satisfaction, deliver on time and have a clear line of communication. Most importantly, my sole purpose is to ensure that your vision - in this case a screen-accurate Margo - is realized to perfection. Let's partner on this project to create an amazing digital asset!
$77 USD in 1 day
6.5
6.5

Greetings!! I have checked your attachments. I can create 3D margo model with rigging in high quality and provide you photo-realistic renderings with 3D file. Kindly contact me to discuss more details about the project. I will start working immediately. I assure you to provide professional work on time and within budget. I have experience of 10+ years in 2D and 3d designing/modeling/texturing/rendering/rigging/animation to provide you best results. I am specialized in software like -3ds Max -Maya -Zbrush -Blender -Keyshot -Solidworks -Vray -Lumion -SketchUp -AutoCAD You can also have a look at my work https://www.freelancer.com/u/whitevulture Looking forward to working with you.
$140 USD in 4 days
6.4
6.4

I can help you create a Blender rigged Margo 3D model with accurate proportions, clean topology, and a functional rig ready for animation. I will ensure smooth deformation, organized controls, and compatibility with common animation workflows. I am Muhammad Awais Shehzad, with three years of experience in Blender character modeling and rigging. https://www.freelancer.com/u/awaisshehaz
$50 USD in 1 day
5.9
5.9

Active now ?? When i see the details of "Blender Rigged Margo 3D Model" which are you searching am fully interested to do this. Have an experience to create & develop. I'm using many software's like - Blender, solid work, 3d plan, Analysis, Rhino, Fusion 360, ZB-rush, Cad, Interior & exterior 3D model with walkthrough etc. I would want to do this work. Hope you ping me. WILL SHOW YOU SOME PAST OF WORK ?? Best regards, Sakshi masih
$35 USD in 1 day
5.8
5.8

Hello Sir, I have carefully reviewed your project for a faithful 3D recreation of Margo from Despicable Me. With expertise in 3D Design and Animation using Blender, Maya, and 3ds Max, I will deliver a fully rigged character model adhering to your specifications. By closely following the provided references, I will ensure screen accuracy with animation-friendly topology, neatly unwrapped UVs, and standard PBR maps for realism. I will organize the scene for ease of navigation and provide the required deliverables promptly. What additional rig features or polycount targets would enhance the asset's versatility? Looking forward to your input on this. How can I best address any additional rig features or polycount targets to enhance the asset's versatility?
$100 USD in 2 days
5.1
5.1

Hello! As a top-rated 3D studio with 7 years of experience, we specialize in creating faithful and fully rigged 3D models. Our team will meticulously recreate Margo from the Despicable Me franchise in Blender, ensuring flawless rigging for seamless animation integration. With expertise in Blender, 3D modeling, and character rigging, we guarantee screen-accurate results with animation-friendly topology. Let us bring Margo to life with clean UV unwrapping and standard PBR maps for a polished finish. When can we start this exciting project? Are you excited to see Margo come to life in 3D?
$120 USD in 1 day
5.0
5.0

Having years of experience as a 3D designer, I'm comfortable working with complex and demanding projects. I have an advanced understanding of software packages like Blender which will ensure a fully rigged Margo character that accurately meets your specifications. Additionally, my expertise in weight painting and deformation skeleton will optimize the 3D model's rigging process to respond smoothly during animation. Previous clients have praised me for my meticulousness in adhering to reference materials while remaining focused on the animation-friendly topology, a skill vital for your Despicable Me project. Moreover, I understand the importance of clean unwrapping to prevent UV overlaps, which guarantees thorough coverage of your base-color, roughness, and normal maps; ultimately delivering a high-quality output that would exceed your expectations. To simplify navigation and ease interchangeability as requested, my deliverables would include native .blend files alongside exported formats like .fbx and if preferred .obj. I'm also open to adjusting the polycount target or incorporating additional rig features you may want for added versatility. Together, we'll create a flawless Margo model with at least two posed renders demonstrating her impeccable rig functionality while meeting all your needs!
$140 USD in 7 days
4.9
4.9

Hello, I can recreate Margo as a screen-accurate, animation-ready 3D character optimized for the latest Blender release, delivering clean quad-based topology suitable for deformation and performance. The character will include a complete production rig with IK/FK switching, facial controls, properly weighted deformation, and animator-friendly controllers so she can be dropped directly into scenes without additional setup. UVs will be cleanly unwrapped, and PBR textures will be packed inside the organized .blend file with clearly named collections and hierarchies. You’ll also receive interchange formats plus renders and a turntable demonstrating rig functionality. I focus on stylized characters that stay faithful to references while maintaining smooth animation performance and manageable polycounts. Important questions for clarity: • Target polycount range? • Any required facial expressions or phoneme shapes? • Cloth physics or simple rig controls? • Required render style or lighting preference? Best regards, Mahad Hasan | 3D character & rigging expert.
$30 USD in 1 day
4.7
4.7

Could you clarify the target polycount or level of detail you’d like for Margo, so I can optimize the topology for animation while keeping her screen-accurate? I can create a fully rigged, animation-ready 3D model of Margo in Blender that matches your reference material with precise proportions, outfit, and color palette. The model will have a clean deformation skeleton with IK/FK limbs, facial controls, and well-weighted joints for smooth animation. UVs will be neatly unwrapped, and I’ll provide PBR maps (base-color, roughness, normal) ready for rendering. I’ll organize the Blender scene with named collections and a clear hierarchy, then deliver the native .blend file plus .fbx and .obj exports, along with a turntable and posed renders demonstrating the rig in action. Do you want the final rig to include any extra facial expressions or corrective shapes for enhanced animation flexibility?
$250 USD in 12 days
4.1
4.1

Hello, I can deliver a highly detailed and rigged 3D model of Margo, tailored to your specifications for Blender. My background in creating stylized characters ensures a faithful representation with a clean topology and optimized weight painting for immediate animation. Expect organized scenes and all required formats. What specific features are you looking to prioritize for the rig functionality? Thanks,
$40 USD in 1 day
4.1
4.1

Hi there, I can deliver a screen-accurate, animation-ready 3D recreation of Margo that opens cleanly in the latest Blender. I specialize in stylized character modeling and full production rigs (IK/FK limbs, facial controls, clean deformation, quad-based topology). You’ll get a well-organized .blend with packed PBR maps, tidy UVs, named collections, plus FBX/OBJ exports and posed + turntable renders to verify rig performance. I’m comfortable matching reference proportions precisely while keeping a sensible polycount for animation. Portfolio: https://www.freelancer.com/u/urosg3
$100 USD in 2 days
3.3
3.3

Hi, I’m Rahul Singh from Team Velora. We’ll deliver a screen-accurate, animation-ready 3D Margo in the latest Blender—clean quad topology, neat UVs, PBR maps, and a production-grade rig (IK/FK, facial controls, solid weights), fully organised and ready to animate. You’ll receive the native .blend, FBX/OBJ exports, plus posed renders and a turntable to verify rig quality.
$140 USD in 3 days
2.9
2.9

Hi there, I'm Alema Akter. I'm a professional 3D artist/character artist with more than 10 years of experience in the industry. I have worked with various clients such as game developers like Moder Design Enterprise (Qatar), WAIFU HOUSE DAO (NFT Proyect), designers, 3D print enthusiasts and more. I am very passionate of what I do, I love making characters, game assets and sculptures. You can check an example of one of those projects in my portfolio here: https://www.freelancer.com/u/Vsion2 Customer satisfaction is important, that's why you can expect the highest quality models from me. I am very particular in details, quality and speed. I will help you make your ideas come to life with Zbrush, Blender, Photoshop, Substance painter as my tools. I will give you the model, all the maps you need, render and the source files. Your faithfullly. Alema Akter
$30 USD in 1 day
3.8
3.8

Hello, I am ready to start immediately and committed to delivering high‑quality work you’ll love. Do you have specific reference images or turnaround sheets for Margo that I should follow? Are there target polycount or export format preferences (e.g., .FBX, .OBJ) you want included? I understand your pain point: you need a faithful, production‑ready 3D recreation of Margo that opens flawlessly in the latest Blender, with clean topology, full deformation rig (IK/FK limbs, face controls), neat UVs, and PBR textures so you can drop it straight into animation without extra setup. I’ll address your concern about accuracy and animation usability by ensuring screen‑accurate modeling and an efficient rig that performs smoothly. Let’s hop on chat ASAP. I’ll be happy to share my recent work in a private chat and discuss the deadline, budget, and further details. Best: Anus,
$120 USD in 3 days
2.7
2.7

Kittery Point, United States
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