We have an app (created with Unity) where for the moment the game's network part (WiFi, Bluetooth, and Game Center) was taken out to release only the single player version but it got rejected stating:
'...your app crashed on the iPad 3rd Gen running iOS6.0.01... Your app crashed on both WiFi- and cellular networks when we launched it.'
Did not got more information. How can it crash if there is no multiplayer or game center connection?
If you have some time then please let me know, it is paid.
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