App Rejection 2.1


We have an app (created with Unity) where for the moment the game's network part (WiFi, Bluetooth, and Game Center) was taken out to release only the single player version but it got rejected stating:

'...your app crashed on the iPad 3rd Gen running iOS6.0.01... Your app crashed on both WiFi- and cellular networks when we launched it.'

Did not got more information. How can it crash if there is no multiplayer or game center connection?

If you have some time then please let me know, it is paid.



[url removed, login to view]@[url removed, login to view]

skypeID: davidserito

Evner: iPad, iPhone

Se mere: unity app, game center, app game center, com bluetooth, unity know, networks app, player bluetooth, unity running, running game unity, multiplayer unity, unity ipad game, game bluetooth, ipad app player, unity game center multiplayer, wifi connection, unity bluetooth game, ipad bluetooth com, bluetooth connection , app bluetooth, bluetooth wifi, unity multiplayer game, ipad app unity, ipad ios6, ios6 ipad, ipad unity

Om arbejdsgiveren:
( 0 bedømmelser ) Austria

Projekt ID: #4040681

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