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I’m looking for a developer to build a League of Legends companion web app focused on matchup analysis and AI coaching. Users should be able to enter their Riot ID, champion, opponent Riot ID or champion, and role. The system should provide personalized advice using Riot game data and AI. Main features: • Riot ID lookup using Riot Games API • Champion vs champion matchup analysis • Recommended runes and summoner spells • Starting, core, and situational item builds • Skill order and ability tips • Laning, trading, and counterplay strategies • Early, mid, and late-game recommendations • Player-specific advice using match history and champion statistics • Patch-aware champion and item data • AI-generated coaching based on structured game data I also want voice and audio processing features. Users should be able to ask questions by voice, such as: “How should I trade against Darius?” “What should I build next?” The system should convert speech to text, process the question with AI, and optionally return a spoken response using text-to-speech. Relevant skills: • Riot Games API • React / [login to view URL] • Node.js or Python / FastAPI • OpenAI, Claude, Gemini, or similar LLM APIs • Speech-to-text and text-to-speech APIs • Audio streaming and processing • Database and caching • API rate-limit handling The first MVP should focus on Riot ID lookup, matchup analysis, builds, runes, skills, gameplay strategy, and voice-based AI questions. Please mention how you would structure the Riot data, AI, and audio processing layers so the system stays fast and accurate as game patches change.
Project ID: 40726713
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Hi there, The important architecture is to keep Riot data authoritative and let the LLM explain structured facts rather than invent builds or matchup statistics. I would resolve Riot ID through Riot Account API to PUUID, pull player history through Match-V5, and combine this with patch-specific champion, rune, item, and spell data from Data Dragon. A FastAPI or Node.js service would normalize these sources into structured matchup/player context, with Redis caching and Riot rate-limit handling. The AI layer would receive this validated JSON plus the user’s role and matchup, producing laning, build, skill-order, counterplay, and game-phase coaching. Voice questions would follow browser audio → speech-to-text → the same coaching pipeline → optional text-to-speech, keeping audio separate from Riot-data processing. Patch-versioned cache keys make updates predictable when Riot releases new data. I can deliver the [login to view URL] MVP covering lookup, matchup analysis, builds, runes, skills, personalized strategy, and voice AI questions. I can start immediately. Best Kittipong
$220 USD in 10 days
2.3
2.3
274 freelancers are bidding on average $160 USD for this job

Good DAY!______I can create a complete set of photorealistic, print-ready Indian food images with consistent lighting, styling, neutral backgrounds and realistic textures, while minimizing common AI artefacts. Skills: AI Image Generation • Midjourney • Stable Diffusion • DALL·E • Photoshop • 300 DPI • RGB/CMYK • PSD I can first produce a few sample dishes for approval, then scale the approved visual style across the full menu with organized source files and reusable production assets. Thanks!! Parminder
$266 USD in 4 days
7.0
7.0

Hi, I can build the League of Legends companion web app with a modular architecture for Riot data, AI coaching, and audio processing. Riot API data can be normalized into patch-versioned champion, item, rune, matchup, and player-stat models, with caching and rate-limit handling to keep responses fast. The AI layer can use structured context and validated game data rather than relying on unsupported assumptions, while speech-to-text and text-to-speech remain separate services for reliable voice interactions. I would also recommend a patch-ingestion pipeline with regression checks so recommendations stay accurate after updates. I can focus the MVP on lookup, matchup analysis, builds, gameplay guidance, and voice questions. Regards Muhammad
$110 USD in 5 days
6.5
6.5

Hello, I can structure this League of Legends companion around a versioned Riot data layer, cached matchup and build services, and a separate AI coaching layer grounded in validated game data. I would isolate speech-to-text, intent handling, and text-to-speech behind asynchronous audio services for responsive voice interactions. Patch-aware ingestion, rate-limit protection, and cache invalidation will keep recommendations accurate and fast. I can also improve reliability with confidence scoring and fallback responses when data is incomplete. Check out my portfolio here:- https://www.freelancer.com/u/installerpoint Best Regards, Muhammad Adeel
$80 USD in 3 days
6.6
6.6

Hi there, I see you're developing a League of Legends companion app focusing on matchup analysis and AI coaching, which is a fascinating project. Leveraging the Riot Games API for player data will allow for accurate matchup analysis, while integrating audio processing for voice queries adds a unique interactivity layer. I plan to structure the Riot data to facilitate rapid queries, ensuring we stay responsive even as patches evolve. The AI coaching mechanism would employ structured game data, combined with statistical insights from prior matches, to provide tailored advice on builds and strategies. Implementing solutions for speech recognition and synthesis will enable users to interact seamlessly. I'd be happy to discuss the specifics of your audio processing requirements and any further details you'd like to explore. Regards, Ali
$30 USD in 1 day
6.5
6.5

Hi, I'm Denis, a full-stack developer who's built several AI-powered web applications with real-time data integration and voice processing. I've worked on systems combining external APIs, LLM-based logic, and speech interfaces—this project fits perfectly. I understand your vision: a web app where League players get matchup-specific advice by entering their champion/opponent or asking via voice. The system pulls live Riot API data, enriches it with AI coaching, and enables speech interaction while handling meta changes from patches. Here's my approach. The backend has three layers: First, a Riot data layer caching champion stats, items, and runes with patch versioning. Second, an AI coaching layer using Claude or OpenAI with prompt templates for consistent advice. Third, an audio layer using Whisper for speech-to-text and text-to-speech responses. For the MVP, I'd start with Riot ID lookup and basic matchup analysis, then add voice questions and match history analysis. The frontend uses React with real-time state management for voice input and streaming responses. Key considerations: Riot's rate limits require request queuing and aggressive caching to avoid repeated API hits. We'd also structure prompts carefully to ground AI responses in actual game data rather than hallucinated advice, always passing relevant stats as context. I'm ready to start immediately. Let's discuss the details. Thanks, Denis.
$30 USD in 2 days
6.3
6.3

Your voice processing layer will become a bottleneck if you're streaming audio without chunking and caching responses - users asking "What should I build next?" mid-game cannot wait 3+ seconds for TTS generation. This needs real-time audio handling with pre-cached common queries. Quick questions - are you planning to support multiple regions for Riot API calls, and do you need the AI to factor in live patch notes automatically or will you manually update champion/item data each cycle? Here is the architectural approach: - RIOT GAMES API: Implement tiered caching (Redis) with 5-minute TTL for match history and 24-hour TTL for static champion data to avoid rate limit violations during peak usage. - SPEECH RECOGNITION + OPENAI: Use WebSocket streaming for speech-to-text (Deepgram or AssemblyAI) with prompt engineering that injects current game state context so the LLM returns actionable advice instead of generic tips. - AUDIO PROCESSING: Build a hybrid TTS pipeline using ElevenLabs for dynamic responses and pre-generated MP3s for high-frequency queries like rune recommendations to cut latency from 2s to under 300ms. I've built similar real-time coaching systems for esports analytics platforms that handled 10K concurrent users without degrading response time. Let's schedule a 20-minute call to map out your patch update workflow and voice UX before you commit to infrastructure.
$130 USD in 3 days
7.2
7.2

Hey, A camera based registration flow should feel effortless to the user while making permissions, image handling, verification, and fallback behavior work reliably behind the scenes. The registration flow is the part I’d treat most carefully here, especially camera permissions, secure media handling, and making sure registration still works sensibly when camera access is denied. I can build the responsive company site around that workflow, with webcam capture, server side verification hooks, confirmation emails, and private media storage rather than exposing uploaded images publicly. I’d keep the codebase modular and properly documented so the site can be extended later without rebuilding the registration system. The camera experience can also be tested across modern desktop and mobile browsers as part of the handoff, including permission handling and fallback behavior when camera access is unavailable. I can show you similar examples in chat where relevant, particularly projects involving browser camera capture and backend workflows. I can also break the work into clear milestones covering the site, registration flow, verification and storage, testing, and handoff. Portfolio: https://www.freelancer.com/u/Hammadhassan21 Best regards, Hammad Hassan
$220 USD in 14 days
6.4
6.4

hello, The key insight for this app is that the AI coaching is only as good as the structured data you feed it, so the real work isn't the LLM, it's assembling clean, patch-aware matchup and match-history data for the AI to reason over. So I'd build the Riot data layer as the foundation, since asking an LLM for advice with no grounding gives generic tips, whereas feeding it the actual matchup, the player's recent performance, and current patch builds is what makes the coaching genuinely personalised and accurate rather than something they'd get from any wiki. On your direct question about structuring the Riot API, the thing that shapes everything is rate limits, since Riot's limits are strict, so I'd cache aggressively, champion and item data per patch since it rarely changes, and player data with sensible TTLs, so the app stays fast and doesn't hit throttling under real use. The voice layer sits cleanly on top, speech-to-text feeding the same AI-plus-data pipeline, with optional TTS back, so I'd build that as a thin interface over the core rather than a separate system. I'd focus the MVP on the lookup, matchup, builds, and voice questions as you prioritised. For the AI coaching, do you want it grounded strictly in the structured Riot data plus current patch info, or also drawing on general champion knowledge, since that shapes how much I constrain the LLM to avoid outdated or invented advice?
$750 USD in 15 days
6.0
6.0

Hi, I can build this as a focused AI-powered League companion web app rather than a game itself. I’ll implement secure Riot ID and region input, API-backed player/profile lookup, champion/opponent/role selection, matchup analysis, builds, runes, skills and gameplay-strategy guidance, with clear handling for invalid IDs, unavailable regions, API errors and rate limits. I’ll structure the Node.js/TypeScript or FastAPI backend with caching and a clean frontend, then integrate OpenAI/Claude/Gemini (or your selected LLM) for grounded coaching responses. If voice is in scope, I’ll add speech-to-text and text-to-speech with graceful text fallback, usage controls and safe prompt boundaries. I’ll test representative matchups, empty data, repeated requests, slow APIs, mobile layouts and session continuity, and provide setup/deployment notes. With 9 years of experience across React, Node.js, Python, APIs, AI/ML integrations and full-stack web development, I can deliver a maintainable MVP. Which Riot API region/key and LLM provider are confirmed, and should coaching be text-only for v1 or include voice on day one? Regards, Jaimish | UzeeTech
$200 USD in 14 days
5.5
5.5

Hi, there. "LOL AI COACHING COMPANION" — you need accurate game advice that updates with every patch. I can structure this with Riot API data as the source layer, a cached champion/item database for fast lookups, and an AI layer that turns structured stats into useful coaching. Voice questions can flow through speech-to-text, AI analysis, and text-to-speech without slowing normal app usage. The important parts are keeping Riot rate limits under control, storing patch versions correctly, and avoiding AI guesses by grounding responses in real match data. I would build the MVP around lookup, matchup analysis, builds, and voice coaching first, then expand from there. Would you like the first MVP to use a simple web dashboard, or should the voice assistant experience be the main interface from the start? Looking forward to working with you.
$30 USD in 1 day
5.6
5.6

Hello, I can structure this League of Legends companion app around a patch-aware Riot data layer, normalized champion, item, rune, matchup, and player-history models, with caching and rate-limit protection for fast responses. A separate coaching layer can transform validated game data into reliable prompts and grounded AI recommendations, while an isolated audio pipeline handles speech-to-text, intent processing, streaming, and optional text-to-speech. For the MVP, I would prioritize Riot ID lookup, matchup guidance, builds, runes, skills, strategy, and voice questions, with versioned patch data and fallback caching to keep advice accurate as updates arrive. I can also suggest confidence scoring and source-aware responses to reduce unsupported coaching. Regards, Khursheed
$90 USD in 2 days
5.7
5.7

Hey, I can build the LoL companion app around Riot ID lookup, matchup analysis, builds/runes/skill recommendations, player match history, and AI coaching, including voice-based questions and spoken responses. I’d use Python/FastAPI with a structured, patch-versioned Riot data layer, caching/rate-limit handling, and an AI layer that receives validated game data rather than generating advice from generic prompts. For the voice side, I can keep speech-to-text, AI processing, and text-to-speech modular so the MVP stays responsive and easy to extend. I’ve worked on AI/API-driven applications and can build this as a clean MVP that remains maintainable as League patches change. If you’d like, we can discuss the Riot API flow and AI coaching logic in chat. Best regards, Fahad.
$100 USD in 2 days
5.4
5.4

Hola, Preguntas cómo estructurar los datos, la IA y el audio para que siga siendo rápido y correcto cuando cambian los parches, y ahí está la clave del proyecto, así que empiezo por eso. El error que hunde estas apps es dejar que la IA genere builds, runas o estadísticas desde su propio conocimiento, que está desactualizado e inventa objetos de parches viejos. La regla: la IA nunca produce los datos, los razona. Campeones, objetos y runas vienen de Data Dragon, versionado por parche, así que fijo la versión al parche vivo y refresco el día del parche. La IA razona sobre esos datos actuales más el historial real del jugador, no sobre su memoria. Eso mantiene el consejo correcto tras cada parche. Para la velocidad, la Riot API tiene límites de tasa estrictos, así que cacheo con fuerza: datos estáticos por versión de parche, historial del jugador con caché corta. Así no saturo a Riot y la respuesta es inmediata. El audio es su propia capa: voz a texto en streaming, la IA razona sobre los mismos datos con base, y texto a voz para la respuesta. Separado, para que la latencia no bloquee el resto. Una pregunta que decide la precisión: ¿el consejo de enfrentamiento se basa solo en el historial del jugador y las estadísticas del parche, o también en datos agregados de la comunidad como win rates y builds populares? La Riot API no da win rates de matchup directamente, así que eso define si hace falta una fuente de estadísticas extra.
$100 USD in 1 day
5.4
5.4

Hi, I understand you're seeking to develop a League of Legends companion web app that leverages AI for matchup analysis and coaching. Your focus on integrating Riot ID lookup and champion matchup analysis indicates a sophisticated use of the Riot Games API to deliver personalized gaming strategies. The main challenge here lies in efficiently accessing and processing real-time data from the Riot API, ensuring accurate and timely advice. My approach would involve a thorough initial assessment of the Riot API's data endpoints to prioritize stability and scope. Additionally, integrating AI for real-time coaching requires robust algorithm design to interpret game data effectively. I have extensive experience with JavaScript and Node.js, particularly in developing scalable web applications that integrate third-party APIs. My background includes similar projects where data-driven insights were used to enhance user experience. Q1 – How frequently should the app update data from the Riot API to ensure real-time accuracy? Q2 – Are there specific AI models or frameworks you prefer for the coaching component? Q3 – What level of detail is expected in the matchup analysis output for users? Looking forward to hearing from you.
$30 USD in 7 days
5.6
5.6

Nice to meet you ,The requirements of your project match my areas of work and skills, to introduce myself. My name is Anthony Muñoz and i am the lead engineer for DS Pro IT agency. I have worked for over 10 years as a Full-Stack and software development engineer and have successfully done multiple jobs. It will be a pleasure to work together to make your project. Feel free to discuss about the project with me, greetings.
$152 USD in 7 days
5.7
5.7

Hello, I can build the LoL companion app as a modular system with separate layers for Riot data, matchup analysis, and voice coaching—keeping the AI responses fast and patch-aware. I built a similar system for a gaming analytics startup—structured their API calls to Riot’s endpoints with caching to avoid rate limits while keeping data fresh for new patches. I’d approach this by using Riot’s API for matchup data, storing it in a database with patch version tags, then feeding it to an LLM with structured prompts for consistency. The biggest improvement will come from using vector embeddings for champion matchups so the AI can generate tailored advice without relying on pre-written guides. Proper setup will help players make better decisions during matches by providing real-time, data-driven coaching. I’ll also implement a fallback system for voice responses if the primary API fails. Once the project is complete, I’ll document the data pipeline and API integration steps for future updates. If this aligns with your vision, I’d be happy to discuss the technical approach in more detail. Thanks, Lazar.
$30 USD in 1 day
5.1
5.1

Hi there! I am a senior Full Stack Developer with 13+ years of experience in PHP, Laravel, JavaScript, React, Vue.js, MySQL and REST APIs, with experience integrating AI APIs into web applications. I can build the MVP with a React/Next-style frontend, backend APIs, database and caching layer. Riot API data can be normalized into separate player, champion, matchup, item, rune and patch datasets, with caching and rate-limit handling to keep responses fast. For AI coaching, I can structure the game data first and then pass relevant matchup/player context to an LLM rather than relying on unstructured prompts. Voice questions can be handled through speech-to-text → AI response → optional text-to-speech. Patch-specific data can be versioned so recommendations remain tied to the correct game patch. Please message me for more discussion about your project. Thanks, Sachin.
$140 USD in 7 days
5.3
5.3

Good day! I understand the MVP as a League of Legends matchup + personal coaching companion, where the user enters their Riot ID, selected champion, opponent/champion, and role, and receives advice based on actual Riot data rather than generic LLM responses. I would structure the flow as Riot ID lookup → player/champion stats → matchup + current patch data → structured recommendation engine → AI coaching → voice question/response. The Riot layer would handle account/match history retrieval, caching, rate limits, and patch-versioned champion/item/rune data. The AI layer would receive normalized facts such as matchup, role, player tendencies, builds, and recent performance, then generate laning, trading, counterplay, item, skill-order, and game-phase guidance without allowing the model to invent game data. -/ For the MVP, should users only analyze a matchup before the game, or should we also detect their current live game through Riot’s APIs and automatically identify the enemy champion and team composition? -/ Should player-specific coaching use only the selected player’s recent matches, or compare both Riot IDs when an opponent ID is provided? -/ Should recommendations adapt to rank/ELO, role, champion mastery, recent performance, and playstyle? Lets Chat! Best regards, Royal Designs (MKA) Budget and timeline are placeholder.
$500 USD in 7 days
5.0
5.0

I can build your League of Legends companion web app with Riot API integration, matchup analysis, skills, AI coaching, and voice based Q&A. The system will use a structured, patch aware data layer with efficient AI and audio processing to keep responses fast and accurate. Let's connect so we can discuss more about it Regards
$100 USD in 8 days
5.1
5.1

Hello Sir, I have already worked on similar types of website and software development projects and I am confident that I can successfully handle your project. I am a full-time freelancer with **17+ years of experience** in web development, software development, automation, and API integrations. My expertise includes: * ASP.NET C# web and software development * Android app development * Python automation and web scraping (Amazon, Instagram, Facebook, Google Maps, LinkedIn, Telegram, and other custom scraping solutions) * JavaScript, jQuery, AJAX, Bootstrap, HTML5 * Microsoft SQL Server database development * Payment gateway integration * SMS, Email, Banking, Financial, and Insurance API integration * Custom automation bots and workflow automation software I focus on delivering **high-quality, scalable, and reliable solutions** with clean code and long-term support. Please contact me in private chat so we can discuss your requirements in detail. I can also show you a **demo of similar projects** I have completed. Looking forward to working with you. Thanks & Regards
$250 USD in 2 days
5.2
5.2

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