Modification to Unity Desktop/Mobile Game That is Already published to the app stores
£750-1500 GBP
Lukket
Slået op næsten 2 år siden
£750-1500 GBP
Betales ved levering
I am a cognitive neuroscientist working on evidence-based IQ augmentation apps. My website is www.iqmindware.com. This project could lead to more work in future as this is a growing company.
I have the Unity source code for a 2D mobile game (dual n-back pro) that needs to be updated for Facebook signins, and a few components of the game removed - and the scoring checked. I can send more details on request. I also want to change the pricing.
This is a multi-device 2D graphics game with a simple logic, but there is a multi-player option in the app. The app uses PlayFab for data management and there needs to be a modification to continue using PlayFab or equivalent.
The Play Store app can be found here: [login to view URL]
I can send through the desktop version too.
The items that need updating for this project are:
1. Ensure that account sign-in works for Facebook (as well as e-mail). The app has not kept up with the latest Facebook developer changes.
2. Ensure that the user can re-access their password if forgotten
3. Get rid of the 'cooperative game' which does not work, and check that the 'best of 5' game multi-player game works (it has worked fine).
4. Ensure that the performance graph is working for the game (it has been fine)
5. Ensure that there is a 'turn off vibration' option for errors.
6. Change the pricing (much cheaper for mobile alone).
7. Ensure that the game is compatible with the latest upgrades in PlayFab - or equivalent. Changing the system is fine if it makes it easier.
8. Ensure this all functions for Android, iOS, Mac and PC.
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NOTE - if this job is too complex with the desktops AND mobile apps, updating just the mobile apps to work on Apple with the multiplayer option (best of 5) - and perhaps simply using Apple's payment system rather than the credit system and vouchers via PlayFab - would also be an option. My main concern is to keep the mobile apps running smoothly at this point.
This was a recent e-mail from PlayFab:
"If you’re receiving this email, that means that you have one or more titles running in the PlayFab service that are using a very old version of our Photon integration, in which you received App IDs from the PlayFab service as part of your setup. We changed that process a number of years ago to let developers simply use their own Photon account, and the App IDs they get from that service directly. We’re now at the point where we are discontinuing the use of the legacy App IDs that were allocated in the original process. But never fear – we’ve worked with the Exit Games team to make this transition as easy as possible! Simply go to the Exit Games Photon site (Multiplayer Game Development Made Easy | Photon Engine) and set up your account, if you don’t already have one. Once you have done so, and have it configured for whichever tier of their service you need, just let me know the email address used for the account and the Exit Games team will move your existing App ID to your account – no code changes, no disruption.
We will be discontinuing the legacy system as of the end of June, so you have a full month to set up your account in the Photon service and send me your info. And obviously, we will be tracking closely on the change with the Exit Games team to make sure everything is working smoothly before we make any changes on our side. Please let me know if you have any questions about this."
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Before accepting this project, I can send through the source code and have a ZOOM chat.
Thanks!
Dear @markashtonsmith.
I'm interested in your task: Modification to Unity Desktop/Mobile Game That is Already published to the app stores
I have checked your description carefully and I can see that you are looking for a senior Unity3D developer.
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Thanks & Regards
Andrii
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