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I need a straightforward mobile game built around a ranked-mode concept. The scope is intentionally lean: a basic but playable prototype that lets users log in, play quick rounds, and see their position on a simple leaderboard. I can fund this at RM50 per day and expect roughly seven hours of focused work each day until the prototype is complete. If things go smoothly, we can discuss expanding features later—but for now I want to keep it minimal so we hit a working build fast. Key tasks • Set up core gameplay loop (simple controls, short sessions). • Implement a lightweight ranking/leaderboard system that updates in real time or at the end of each match. • Package the game as an installable Android APK for initial testing. Preferred tools: Unity or other mobile-friendly engines you’re comfortable with. Deliverables 1. APK of the working prototype. 2. Source code with clear comments. 3. Brief read-me explaining how to build and modify the project. If you’re ready to dive in under these terms and can commit to daily progress updates, let’s get started.
Project ID: 40746708
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28 freelancers are bidding on average $13 USD/hour for this job

Hello, I am Dr. Rajesh Rolen, PhD in Computer Science & Engineering, with experience of over 20+ years in Android As a preferred freelancer in the top 1%, I have done 400+ projects here on freelancer.com, I have 4.9 ratings out of 5 on average, which showcases my quality of work and timely delivery. Key Highlights: - Free Hosting Support on the Cloud or any desired platform. - Free 3 months of post-delivery support to ensure that our client doesn’t face any challenges after the launch of the project. - Free Dedicated tester on projects to ensure quality delivery, so clients don’t need to act as a tester. - 10+ Years experience UI/UX team to ensure intuitive UI. Portfolio: https://www.freelancer.com/u/Microlent Please open the chat and send me a message, so we can have a more detailed discussion about the project to give you the project timeline and cost. Thank you for considering my services. I look forward to engaging in a productive conversation and understanding how I can be of assistance in bringing your project to life. Regards Rajesh Rolen
$13 USD in 40 days
9.3
9.3

Hello, I have carefully reviewed your requirements for a lean ranked-mode mobile game prototype. With 9+ years of game development experience and 200+ successfully delivered games, I will build a focused, playable Android prototype with quick sessions, simple controls, login, ranking and leaderboard functionality. You will get: 1. Core gameplay loop and controls 2. Login/user system 3. Ranked gameplay and leaderboard 4. Real-time or match-end ranking updates 5. Optimized Android APK 6. Clean, commented source code 7. Build/modify README 8. Daily progress updates 9. Completed NDA & IP agreement I will work within your RM50/day, approximately 7-hours/day schedule and provide a clear development plan toward the first working build. Available to start immediately. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$13 USD in 40 days
6.0
6.0

Hi, You’re keeping the prototype intentionally lean, which is exactly the right approach for getting a ranked mobile game playable quickly. I can build the core loop in Unity with simple responsive controls, short match sessions, and a clean progression from login → gameplay → results → leaderboard. I’ll implement the ranking system so player positions update after matches, package a stable Android APK for testing, and provide clean, commented source code with a concise README covering setup, building, and future modifications. I can commit to focused daily development and provide clear progress updates throughout the prototype. If the foundation is solid, we can then expand the game in later milestones. Let’s discuss the gameplay concept and ranking rules so I can start with the first playable build. Regards, Muhammad Asad Ali
$12 USD in 40 days
6.0
6.0

Hi, there. "RANKED MOBILE GAME PROTOTYPE" — you need a small playable Android build with a simple game loop, login, leaderboard and fast iteration. I’d use Unity to keep the prototype lightweight and easy to expand later. I’d first build the core gameplay and match flow, then add player login and leaderboard tracking so scores update reliably after each round. The final APK will be installable for testing, with commented source code and a short README for future changes. I can also provide clear daily progress updates so you can see what is completed and test the build as the prototype develops. What type of gameplay do you want for the first prototype: tap-based, arcade, puzzle, or another simple format? Looking forward to working with you.
$12 USD in 40 days
3.7
3.7

As an experienced full stack developer, specializing in developing custom mobile apps using technologies like React Native and Flutter, I am well-prepared for the tasks outlined in your project. My skills in Android development will ensure that we create an intuitive gaming experience with simple controls and short sessions - just as you've requested. Moreover, my previous work on incorporating leaderboards and ranking systems into mobile applications will be invaluable towards our desired outcome. I understand the importance of a lightweight and real-time updating leaderboard to keep users engaged and motivated. I am confident in my abilities to deliver high-quality products within budget and tight timelines. In addition to providing you with a fully functional prototype, I will also include clean, well-commented source code and documentation that will enable easy modification of the project. Choosing me for this project means choosing a true professional who not only meets your technical needs but also understands the value of effective communication and progress updates on a daily basis. I am eagerly ready to dive into this project and bring your vision to life!
$13 USD in 40 days
3.9
3.9

You want a lean, playable ranked-mode mobile prototype — login, quick rounds, and a simple leaderboard — packaged as an Android APK for early testing. I'd build the core gameplay loop first in Unity: short sessions with simple controls, then the ranking system that records scores at match end and refreshes standings, then the APK build with commented C# source and a readme covering how to build and modify the project. Daily progress updates work fine, and I'd keep the scope tight so we reach a working build fast instead of expanding features early. Rate is amount 2500 INR per hour, delivery in 7 days. Should the leaderboard be global across all players, or scoped per account?
$13 USD in 7 days
3.5
3.5

The goal for your lean ranked-mode prototype is clear: first, create a playable Android build featuring login, short gameplay rounds, and a reliable leaderboard, allowing for the addition of further features later. Approach: I will create a simple, responsive gameplay loop using a mobile-friendly engine like Unity. Following login/user authentication, I will record match results in a secure backend/database to calculate rankings and update the leaderboard. While keeping the scope limited to an MVP, the focus will remain on performance and delivering a stable Android APK. I will provide source code with clean comments and a modular structure, along with a README for building/modifying the project and daily progress updates. 1. Do you already have the gameplay concept/rules and UI flow ready? 2. Which login method do you require—email, Google, or guest? 3. Should the leaderboard be global, or do you also need separate rankings for specific players/friends?
$12 USD in 40 days
2.4
2.4

I can start right now. I have checked the details—building the lean mobile prototype with a quick-session core gameplay loop, a lightweight ranking system, and delivering that installable Android APK alongside commented source code and a build readme under the RM50/day framework. I have one question: do you already have basic placeholder art and UI wireframes ready to drop in, or should I block out the initial screens using simple primitives so we can focus purely on getting the playable build functional fast? Let's do it.
$12 USD in 40 days
1.4
1.4

Hi, there. I successfully developed a mobile game with a ranked-mode concept using Unity, handling up to 100 concurrent players with a real-time leaderboard system. In that project, I implemented a simple controls system, short sessions, and a lightweight ranking system that updates in real-time. I also encountered challenges with network synchronization and latency compensation, which I solved using a custom matchmaking algorithm and a client-server architecture. I plan to use Unity to set up the core gameplay loop, implement the ranking/leaderboard system, and package the game as an installable Android APK for initial testing. I will utilize a custom matchmaking algorithm to ensure real-time updates and a client-server architecture to handle concurrent players. If I use my previous experience, your project will likely be completed successfully. Hope to discuss this in detail. Through detailed discussion, I think I can find the better solution to finish your project successfully. Thank you.
$12 USD in 40 days
0.5
0.5

With a confirmed admiration for mobile game development and emphasizing a lean, ranked-mode game concept, Tech Ariba offers the perfect studies for this project. As a versatile software development company, we possess extensive experience and expertise in game development with Unity and are well-versed in crafting engaging cross-platform mobile games- precisely like the one you need! Our dedication to producing effective solutions aligned with your budget is not limited to a mere offer - it is the foundation of our work ethic. For RM50 per day, we commit to providing seven focused hours of daily work until we deliver the initial prototype you crave. Moreover, if any unexpected obstacles crop up, we guarantee open and transparent communication to address them together and proactively find solutions that ensure timely delivery without compromising quality. Ultimately, we are driven by the goal of employing our technical proficiency to aid businesses of all sizes in thriving in today's digital era. We believe our skill set deeply aligns with the requested tasks such as setting up core gameplay loops, implementing rankings/leaderboard systems, and packaging the game as an APK for Android testing. Close collaboration and satisfactory outcomes are at the heart of who we are at Tech Ariba, and we would love nothing more than to turn your vision into a captivating digital reality!
$13 USD in 40 days
0.0
0.0

I DON'T COMPETE ON PRICE. I COMPETE ON RESULTS. I won't waste a second of your time with an AI response, as I'm sure you're already bored of it. So let's talk with facts, actions and implementation. I specialize in developing mobile games that engage users with straightforward mechanics and ranking systems. Your project requires a clean and user-friendly prototype that allows players to quickly log in, play rounds and see their leaderboard position. I have extensive experience with Unity and can efficiently set up a core gameplay loop, implement a real-time leaderboard and provide an installable APK for testing. I would love to discuss your upcoming projects with you and answer any questions you may have. Kind Regards, Stacey
$12 USD in 14 days
0.0
0.0

You need a lean, playable prototype — login, quick rounds, and a simple leaderboard that updates at match end — packaged as an Android APK, with daily progress updates while we build. I'd use Unity, since it handles the APK build and leaderboard work without extra tooling. For the leaderboard, a lightweight backend like PlayFab or Firebase Realtime Database gives you ranking updates without building your own server, which keeps the first version fast to ship and easy to swap later. I'd start with the core loop: login, one match type, score submission, and a leaderboard screen, then polish controls and session length so rounds feel complete rather than cut off. On your RM50 per day rate for roughly seven hours of focused work: I'll be direct rather than agree and then underdeliver. That works out to around RM7 per hour, which is well below what Unity development normally runs. I can commit to daily progress updates and a working prototype, but I'd rather confirm the scope fits that budget honestly than promise a full ranked-mode loop and then miss it. If we keep it to the minimal version you described, it's achievable. Tarif saya 20 USD per hour, delivery in 7 days. Apakah leaderboard-nya perlu lintas perangkat (server), atau cukup lokal di perangkat untuk prototipe ini?
$13 USD in 7 days
0.0
0.0

Hello there, I’m excited about the opportunity to create a straightforward mobile game focused on a ranked-mode concept. I understand the importance of delivering a lean prototype that includes user login, quick gameplay rounds, and a simple leaderboard. My experience with Unity and mobile game development positions me well to execute your vision efficiently. I propose to establish a core gameplay loop that emphasizes simple controls for quick sessions, ensuring an engaging player experience. The ranking system will be lightweight, with real-time updates to keep players informed of their standings. I will package the game as an Android APK for initial testing, enabling you to gather feedback swiftly. I prioritize clear documentation; the deliverables will include the APK, well-commented source code, and a brief read-me file for easy modifications. I am committed to providing daily progress updates to ensure transparency and alignment throughout the project. Let's discuss the specifics and get started on this exciting project! Thank you for your time, Ihsan.
$13 USD in 40 days
0.0
0.0

Developing a straightforward mobile game with a ranked-mode concept requires a focus on a core gameplay loop and a robust leaderboard. I can build this prototype in Unity, ensuring simple controls and quick match sessions to keep players engaged. Real-time ranking will be integrated for immediate feedback on performance. To streamline the process, I’ll provide daily progress updates, ensuring transparency and alignment with your expectations. Additionally, the final deliverables will include a well-commented source code and a concise read-me for easy modifications. Could you clarify the specific ranking criteria you envision for the leaderboard? This will help tailor the system to your vision. Looking forward to your response. Best Regards, Charl
$12 USD in 7 days
0.0
0.0

Hello, I’m interested in working on your mobile ranked-mode game prototype. I have experience developing games with Unity and C#, and I can build a clean, lightweight prototype focused on getting the core gameplay loop working quickly. I can handle the core gameplay, simple controls, short match sessions, a basic ranking/leaderboard system, and Android APK packaging. I’ll also provide organized source code with clear comments and a README explaining how to build and modify the project. I’m comfortable working with a focused daily schedule and can provide daily progress updates so you can track the development. I’m also open to discussing additional features once the initial prototype is completed. I’m ready to start and would be happy to discuss the gameplay concept and ranking requirements in more detail.
$12 USD in 35 days
0.0
0.0

Hi, I've read your project description and it's something I can help with. I'm Willem, a developer who builds websites, dashboards, and business tools, and I can start right away. I have experience in mobile game development, particularly with Unity, and I'm confident in my ability to create a simple yet engaging prototype for your ranked-mode concept. Setting up the core gameplay loop and a real-time leaderboard aligns perfectly with my skill set. To give you an accurate price and timeline, could you tell me what the most important result is for you, and whether you have a deadline? Worst case, we have a quick chat and you walk away with a free consultation on your project. Regards, Willem
$12 USD in 7 days
0.0
0.0

As a highly skilled and experienced 2D Unity Mobile Game Developer, I am confident that I am the perfect match for your mobile game development project. My fluency in core gameplay and mechanics; 2D physics, player movement, level design, and C# scripting will ensure your prototype meets your specific lean but playable game requirements. I make sure to keep up with the times and understand the importance of quick sessions and creating a game loop that keeps players engaged. Moreover, my familiarity with a range of mobile-friendly engines including Unity matches your needs to the T. User experience is of utmost importance to me. I excel at UI/UX design for mobile games ensuring clean and responsive Unity UI Canvas layouts. Not to mention, my capability in integrating audio and visuals - from sprite frame animations to tilemaps and sound management - will undoubtedly bring an extra layer of depth to your game. Lastly, my proficiency in Android programming assures that I'll deliver an excellently tailored installable APK for testing along with its corresponding source code – extensively commented for easy modification- upon completion. Rest assured, I value communication as much as you do. Expect daily updates on my progress until we achieve a working build. Don't let the low budget fool you - with me, you get the best quality even without comprising on the cost. Let's start building your exciting new mobile game together!
$12 USD in 40 days
0.0
0.0

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