I am going to make 30~40s animation
As a 3D Animator, you will breathe life into the 3D models by creating realistic animations.
Manipulate the bones to reflect movement by humans, animals, mechanical entities, and even vehicles.
Connect real world experiences into the digital realm through your efforts.
Create animations across a broad range of subjects
Fulfill visual expectations, and elevate to highest standards
Collaborate with design, and art departments
3 years of experience as a 3D Animator or similar role
2 years of animation experience in UE4
Proficient in Maya, Motionbuilder a plus
Strong understanding of game development processes and limitations
Great interpersonal, oral, and written skills
Participate with the Tech Char Artist in identifying additional rig and skeleton needs, to improve quality of animations
Adaptable to evolving corporate culture
Understanding of skinning and rigging requirements
Mocap experience a plus