
Closed
Posted
Paid on delivery
3D GLB Asset Requirement – Khelo Mitra Live Chess We are looking for a 3D Artist / Blender Freelancer to create optimized GLB/GLTF assets for our Khelo Mitra Live Chess game. This is not a standard chess game. Our chess board will have real users represented by avatars sitting/riding on the chess pieces, so the models must be designed keeping avatar placement, animations and web performance in mind. Assets Required We need a complete 3D chess asset set including: * Chess Board * King * Queen * Bishop * Knight * Rook * Pawn Both sides should be visually distinguishable through materials/colors while maintaining the same premium design language. Important Character / Avatar Requirement Every chess piece should have a properly designed position/seat/slot for displaying a user’s avatar or profile image. For example: * King should prominently display the main player’s avatar. * Other pieces can display avatars of users who join that troop/piece. * Avatar/profile placement should remain clearly visible when the chess piece moves around the board. * The model should still look good if no real user has joined that chess piece. The avatar itself will be handled programmatically by our development team, so the artist mainly needs to provide a suitable anchor/placement area or named object/node inside the model. Animation Requirements The models should support smooth game animations. Where applicable, we would like animations such as: * Idle animation * Move / walk animation * Attack animation * Hit / damage reaction * Defeat / destruction animation * Victory / celebration animation * King special animation Animations should be embedded in the GLB wherever practical and should have clear animation clip names. Example: Idle Move Attack Hit Defeat Victory The developer should be able to trigger these animations independently from [login to view URL] or another WebGL engine. Art Style We are looking for: * Premium stylized 3D * Game-ready appearance * Slightly fantasy / futuristic feel * Attractive for Gen-Z users * Not excessively realistic * Strong silhouettes so each chess piece can be identified quickly * Suitable for a mobile-first multiplayer game Avoid extremely heavy cinematic models. Technical Requirements Final assets must be provided primarily in GLB format. Requirements: * Game-ready low/medium-poly models * Optimized topology * Optimized textures * Reasonable polygon count * Proper UV mapping * PBR materials * Correct pivot/origin * Correct scale across all chess pieces * Properly named meshes, bones and animation clips * No unnecessary hidden geometry * Minimal draw calls where possible * Mobile/WebGL optimized * No external texture dependency if textures can be embedded inside the GLB Models should work smoothly inside a web-based 3D multiplayer chess game. Avatar Anchor Each troop model should contain a clearly named anchor such as: AvatarAnchor or PlayerSlot This position will be accessed by the development team to dynamically attach the live user’s avatar/profile element to that chess piece. Deliverables We require: * Individual GLB files for every chess piece * Chess board GLB * White/Blue side material configuration * Black/Red/opponent side material configuration * Animated GLB versions * Original Blender .blend source files * Texture files/source files * Commercial usage rights * Documentation mentioning model scale, animation names and avatar anchor names Performance Since this game will run primarily on mobile devices, optimization is extremely important. Please avoid unnecessarily large: * Polygon counts * Texture sizes * Materials * Bones * Animation data The complete chess scene should be practical for loading over the web. Freelancer Skills Preferred We are looking for someone experienced with: * Blender * GLB / GLTF * Game-ready 3D modeling * Rigging * Character/object animation * PBR materials * Low-poly optimization * [login to view URL] / [login to view URL] compatible assets * Mobile/WebGL asset optimization Experience creating assets for multiplayer games, board games or mobile games will be preferred. Before Starting Please share: 1. Previous 3D game assets or GLB work. 2. Examples of animated GLB models. 3. Approximate polygon count you recommend per chess piece. 4. Whether you can provide rigged + animated models. 5. Confirmation that original .blend files and commercial usage rights will be included. We may first ask for one sample chess piece (preferably the King) before proceeding with the complete set.
Project ID: 40706545
8 proposals
Remote project
Active 2 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
8 freelancers are bidding on average ₹720 INR for this job

Hi There My Self Sharon and I am a highly enthusiast 3D artist building projects using Blender and Autodesk Maya. I've been freelancing since 2 years and I've done several related projects for multiple clients. I am highly adaptable and is consistent across my work. Thanks.
₹1,000 INR in 2 days
4.4
4.4

Hi there, I understand that you're looking for a skilled 3D artist to create customized GLB assets for your innovative Khelo Mitra Live Chess game, which features avatars sitting on chess pieces. This unique concept requires not just visually appealing designs but also models that support smooth animations and are optimized for web performance. My approach would involve crafting premium, stylized 3D chess assets that are both aesthetically pleasing and functional. Each chess piece will be carefully designed to include dedicated slots for user avatars, ensuring visibility during movements. I will ensure that the models maintain a low to medium polygon count to keep them web-friendly, while still looking striking and maintaining a distinct appearance for each side. In addition, I will embed various animations such as move and victory animations, named intuitively for your development team to implement seamlessly. You can expect flexible delivery in GLB format with all necessary source files, ensuring smooth integration into your multiplayer chess experience. Could you share any additional preferences regarding the art style or specific features for the avatars? https://www.freelancer.com/u/proggon Best regards, Wahaj Barlas.
₹910 INR in 10 days
2.0
2.0

Hi! I just saw your project, and I think I can help you. I am a 2D and 3D modeler and designer with over 10 years of experience. You can view part of my portfolio on my Freelancer profile.
₹650 INR in 7 days
0.0
0.0

Bhondsi, India
Payment method verified
Member since May 18, 2015
₹600-1500 INR
₹1500-12500 INR
₹600-1500 INR
₹12500-37500 INR
£250-750 GBP
$30-250 USD
$750-1500 USD
₹12500-37500 INR
$30-250 USD
₹1500-12500 INR
₹1500-12500 INR
$30-250 USD
$10-100 USD / hour
$10-30 USD
$25 USD
£10-20 GBP
$10-30 USD
$10-30 CAD
£250-750 GBP
₹400-750 INR / hour
$30-250 USD
$750-1500 USD
€8-30 EUR
£20-250 GBP