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I need an experienced 3D artist who can take a character concept and turn it into a fully-realised, engine-ready game asset. The work is strictly 3D modeling and animation, aimed at a video game release, and the asset in question is a playable character. Here’s what I’m after: • High-quality topology suitable for real-time rendering • Clean UVs and texture maps (albedo, normal, roughness, metallic) • A production-ready rig that supports fluid motion and facial expressions • A concise animation set: idle, run, jump, basic combat loop • Export in a format that drops straight into Unreal or Unity without extra fixes You’re free to use your preferred pipeline—Blender, Maya, ZBrush, 3ds Max, Substance Painter—as long as the final files import cleanly and the scale matches common engine defaults. I’ll review progress in hourly milestones, so clear, ongoing communication is essential. If you have portfolio pieces that show real-time characters in action, send them over; that will help us hit the ground running.
Project ID: 40628672
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Active 6 days ago
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I will create 3D work and Animation for zlender and do my best to give the best i can and deliver on time. u may award us the project and lets get started
₹156 INR in 84 days
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7 freelancers are bidding on average ₹405 INR/hour for this job

⚡ I HANDLE THIS TYPE OF WORK REALLY WELL. I have just completed a 3D character model for a game that required high-quality topology and smooth animation. You want a character that looks great and moves fluidly in-game. I'll ensure clean UVs and textures, plus a rig that supports expressions. Capturing the essence of character motion is vital. I will keep everything clear and simple, so you’re never left guessing about progress. REACH OUT, LET'S SEE IF WE ARE A GOOD FIT. Regards, Stefan.
₹155 INR in 14 days
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Hello, With over 16 years of experience in the creative field, specifically in 3D modeling, rendering, and animation, I am confident in my ability to meet and exceed your expectations for this project. Throughout my career, I have specialized in adhering to precise 892/1000 industry standards and delivering top-quality work that's ready for real-time rendering. And speaking of delivering what clients need, allow me to introduce you to the fact that we don't just claim on-time delivery; we strictly deliver our projects within the stipulated timeframe. Acting as not only the head of a skilled team but also a full-stack developer and creative design expert myself, I believe I can tick all the boxes from clean UVs to fluid motion with facial expressions. Our competence ranges from Autodesk Maya to Blender to ZBrush and many more software suites tailored specifically for such endeavors. To ensure continuous communication and transparency on the project's progress, we maintain seamless interaction with our clients throughout the process, aligning our strategy with their desired outcome. In conclusion, selecting my team and I ensures employing proven talents capable of handling projects of various sizes. And from a musician at heart who freelances as a programmer now maybe it translates into the rhythm necessary for realistic character animations. With tailor-made solutions, scalable approach, secured measures, high coding & design standa Thanks!
₹1,901 INR in 1 day
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Hi there. This is an interesting project. Before anything else, one area I'd pay particularly close attention to is ensuring the topology is optimized for real-time rendering, as this can significantly impact performance in-game. I see you're looking for a playable character with detailed animations. Maintaining clean UVs and proper texture maps is crucial for achieving high visual fidelity. I’ve successfully handled similar character modeling projects, focusing on fluid motion and detailed facial expressions, which I can demonstrate in my portfolio. For ongoing collaboration, I suggest regular updates to align on progress. What specific style or theme do you envision for the character? Looking forward to engaging. Even if we don't end up working together, you'll still walk away with valuable insights from our discussion. Regards, Riyaaz
₹155 INR in 7 days
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Ethan here, from South Africa. Your project immediately caught my eye. I'm really excited to partner with you. Creating a fully-realized, engine-ready game asset is crucial for your video game release. In a similar project, I developed a playable character that not only met the high-quality topology standards but also featured a seamless animation set, resulting in a character that players loved. To ensure the best outcome, I would focus on clean UVs and texture maps while maintaining a production-ready rig for fluid motion and facial expressions. I'll keep communication open and provide regular updates through hourly milestones, making sure we stay aligned throughout the process. What you truly need is not just the character model, but a captivating asset that enhances gameplay and immerses players. Please feel free to reach out so we can connect and further explore how I can contribute to your project's ABOVE THE REST SUCCESS. Kind regards, Ethan
₹155 INR in 8 days
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⚠️ **IF YOU’RE NOT HAPPY, YOU DON’T PAY.** ⚠️ I have extensive experience in 3D character modeling and animation, helping clients create high-quality assets for video games. My focus is on delivering engine-ready characters with clean topology and optimized UVs, ensuring they are suitable for real-time rendering. I understand the importance of a production-ready rig that supports fluid motion and expressive animations, including idle, run, jump, and combat loops. I can seamlessly export the final files for Unreal or Unity, ensuring they integrate without extra fixes. Clear communication throughout the process is a priority for me to ensure your vision is realized. If you'd like to see examples of my work with real-time characters, please message me. Regards, Daniel
₹155 INR in 7 days
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We have over 5 years experience with similar projects for the gaming industry. You're looking to create a fully-realized, engine-ready character asset with high-quality topology and a clean animation set. I recently completed a project involving character modeling and animation, focusing on detailed rigging and fluid motion. My approach will involve developing a character that meets your specifications while ensuring compatibility with both Unreal and Unity. I will prioritize clean UVs and texture maps so that the asset looks great in real-time environments. Regular updates and feedback will ensure we stay aligned throughout the process. I typically use Blender for modeling and rigging, and Substance Painter for texturing. Revisions are included, and I will maintain clear communication at every milestone. Even if you don't hire me, the worst that will happen is that you'll end with a free consultation, so let's chat about your vision for this character! Regards, Ryan
₹155 INR in 7 days
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BAŞAKŞEHİR, Turkey
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