
In Progress
Posted
Paid on delivery
I’m handing over a detailed 3ds Max car model that looks great but is far too heavy for real-time use and slightly off in a couple of areas. Textures and lighting are already dialed in, so the only work required is on the geometry itself: lower the polygon count while preserving the silhouette, and correct the proportions to match the reference blueprints I’ll supply. The job in a nutshell • Retopologize or cleverly decimate the mesh so it runs efficiently in game engines without obvious loss of detail. • Tweak wheelbase, panel spacing, and overall scale so the model lines up perfectly with my reference. • Keep existing UVs, object names, and layer structure intact; no changes to materials unless absolutely unavoidable. Deliverables • Cleaned-up 3ds Max (2022 or earlier) .max file • FBX export for quick tests • Short change log noting key fixes and the final triangle/quad counts If this sounds straightforward, let me know your estimated poly target and turnaround time, and we can get started right away.
Project ID: 40619820
39 proposals
Remote project
Active 6 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs

Hey, I'm confident I can do all the modification you've listed for your car. You can check some of my hard surface game related work @ [login to view URL] . If you are interested contact me and we can take it from there.
$65 USD in 3 days
7.2
7.2
39 freelancers are bidding on average $110 USD for this job

Hello, With profound expertise in 3D visualization, I, Ahmed of Art Studio Agency, can flawlessly undertake your project of optimizing the geometry for your 3ds Max car model. Over the years, I have demonstrated an unwavering commitment to providing my clients with visually stunning creations intertwined with uncompromised functionality; exactly what you need! Retopologizing or cleverly decimating the mesh without compromising on its intricate details is my forte. Preserving realism while sharpening efficiency is an art I've mastered over time. I'll skillfully ensure no notable details are lost during the reduction process and align everything perfectly with the reference blueprints you've initially provided. Accuracy is paramount, and keeping existing UVs, object names, layer structure intact while supplying a change log tracking key fixes will be ingrained in my process. Moreover, your project's dimension corresponds directly to my skill set and my passion for transformative aesthetics. At Art Studio Agency, we deliver beyond expectations, even under pressing deadlines. Embark with me on this artistic endeavor, where I'll Concatenate expertise-driven craftsmanship and swift turnaround into delivering clean .max file and FBX exports for quick tests. Let's infuse life into your model and optimize it to be game-ready without delay! Thanks!
$155 USD in 4 days
7.7
7.7

With over a decade of experience in 3D design and animation, I possess the finesse and intuition necessary to expertly maneuver your detailed 3ds Max car model into peak efficiency for real-time use without compromising any cherished detail. Alongside proficiency in software like Adobe Photoshop,Illustrator , AutoCAD ,Maya Blender ,SketchUp,Cinema4D,solid works etc ,I have an added advantage of being fully adept in game-ready asset creation which I believe adds extra suitability to tackle your project. Let me breathe life into your designs in ways that surpass your imagination! May we get started on this incredible journey?
$161 USD in 7 days
7.3
7.3

Hi, I read your job brief, I understand that you looking for " 3D Car Geometry Optimization Needed ". Please come to chat to discuss in details. Portfolio link: https://www.freelancer.in/u/sahildogra222 Thanks Sahil D.
$30 USD in 1 day
6.6
6.6

Hello, Your 3ds Max car model cleanup is exactly the kind of geometry-focused work I can help with: reducing poly count for real-time use while keeping the silhouette accurate and fixing proportions against your blueprints. I’ll work directly on the mesh in 3ds Max, preserving UVs, object names, layers, and materials wherever possible. I’ll retopologize or optimize the geometry carefully, then align the wheelbase, panel spacing, and scale to the reference so the model stays game-engine friendly and visually consistent. What poly target would you like me to aim for? Please have a look at our Freelancer portfolio through the links given below. https://www.freelancer.com/u/CreativeDesign50 Deliverables: .max, .fbx, and a short change log. Best regards Kirandeep K.
$30 USD in 1 day
6.4
6.4

With an in-depth understanding of game optimization and 3D modeling, I can expertly tackle your project. As a seasoned 3D Modeling & 3D Printing Specialist, I've consistently endeavored to optimize my designs for real-world scenarios, and reducing polygon count while retaining detailed silhouettes is something I have considerable experience with. My extensive skills in using software like 3ds Max, Blender, SolidWorks, and AutoCAD indeed make me proficient in cleverly decimating or retopologizing meshes for efficient use in game engines without sacrificing any critical detail. Additionally, my adeptness with vehicle proportions will enable me to fine-tune your car's wheelbase and panel spacing to perfection. I strive to keep the existing structure intact, making minimal changes only when truly necessary—an approach that aligns perfectly with your requirements. Overall, my portfolio demonstrates a flair for not just precision but also maintaining compatibility across different formats. From accessibility in game engines (FBX being one of my specialties) to seamless workflows with CAD and CAM tools, I ensure that all deliverables are valuable for you. Let’s work together to optimize your car model efficiently and effectively!
$37 USD in 2 days
5.5
5.5

Hi, I see you need a 3ds Max car model optimized for real-time with corrected proportions. We have 8+ years of experience. I'd suggest using clean retopology to preserve the silhouette while achieving game-ready performance. Ready to start now and deliver early. Portfolio: https://www.freelancer.com/u/mahadhasan012 Thanks, PIXORA STUDIO
$30 USD in 1 day
5.1
5.1

Hello, I understand that you require optimization of a detailed 3ds Max car model to reduce polygon count for real-time use while maintaining the silhouette and correcting proportions. My expertise in 3D Design, 3D Graphic Design, 3D Modelling, 3D Rendering, and 3D Visualization equips me well for this task. You can view my portfolio here: https://www.freelancer.com/u/Neelamr1991 Effective communication is key, and I am committed to keeping you updated throughout the project. I am excited about the opportunity to work on this project and am looking forward to hearing from you. Best regards, Neelam R.
$99 USD in 3 days
4.2
4.2

Hi there, I understand you need assistance with optimizing a detailed 3ds Max car model for real-time use. I can efficiently lower the polygon count while maintaining the silhouette and correct any proportions based on the reference blueprints provided. My expertise lies in retopologizing or cleverly decimating meshes to ensure optimal performance in game engines without compromising detail. I will also adjust the wheelbase, panel spacing, and overall scale to align perfectly with your reference. Rest assured, I will preserve existing UVs, object names, and layer structure, making minimal changes to materials. I will provide you with a cleaned-up .max file, FBX export for testing, and a concise change log detailing key fixes and final triangle/quad counts. Please feel free to share the files and details to kickstart the project. Best regards, GenZ Solutions
$30 USD in 1 day
3.8
3.8

Hi, I understand the project requirements for optimizing the 3D car geometry in 3ds Max. With my experience in 3D Design and 3D Rendering, I assure you of professional quality work, fast communication, and clean file delivery. I have worked on similar tasks involving geometry optimization and maintaining model details. In approaching this project, I would carefully retopologize or decimate the mesh to ensure efficient performance in game engines while preserving the silhouette. I will also adjust the proportions to align perfectly with the provided reference blueprints. Throughout the process, I will maintain UVs, object names, and layer structure as per your specifications. I would love to invite you to review my portfolio: https://www.freelancer.com/u/laibaamir1 Please feel free to message me for further discussion or to see samples related to your project. Thank you, and I look forward to working with you. Best regards, Laiba
$65 USD in 3 days
3.4
3.4

Optimizing a heavy 3D car model can be tricky, especially when it comes to maintaining the look while reducing the polygon count. If the geometry isn’t handled properly, it could lead to performance issues in real-time applications, making the model less effective in gameplay or visualizations. I can help you retopologize the mesh and reduce the polygons without sacrificing detail. My focus will be on ensuring the silhouette remains intact while tweaking the wheelbase and proportions to align perfectly with your reference blueprints. This way, your model will not only run efficiently but also look amazing in the final product. I’m dedicated to delivering high-quality results, and I always include revisions to ensure you’re completely satisfied with the outcome. What is your target polygon count for the final model? Also, what is your expected turnaround time for this project?
$100 USD in 7 days
3.5
3.5

Hi, I have carefully reviewed your project requirements and I am confident that I can optimize the 3D car geometry to meet your specifications. My approach involves expertly retopologizing or intelligently decimating the mesh to ensure optimal performance in game engines while maintaining the essential details. Additionally, I will adjust the wheelbase, panel spacing, and overall scale to align perfectly with the provided reference blueprints. Rest assured, I will preserve the existing UVs, object names, and layer structure, making minimal changes to materials. With over 3 years of experience in 3D Animation and 3D Design using 3ds Max, I am well-equipped to deliver a cleaned-up .max file and FBX export with a detailed change log highlighting key fixes and final triangle/quad counts. I am excited to discuss your project further and collaborate on achieving your desired outcomes. Please feel free to reach out so we can refine the details together. Looking forward to the opportunity to work on this project with you.
$50 USD in 1 day
2.5
2.5

Hi there, After reviewing your project, I am confident in my ability to optimize the 3D car geometry smoothly and professionally. I have experience in retopologizing meshes and ensuring efficiency without compromising detail. I will carefully adjust the proportions to match your reference blueprints while keeping the existing UVs and structure intact. Your goal of having a lighter model for real-time use aligns well with my skills. For deliverables, you can expect a cleaned-up 3ds Max file and an FBX export for testing purposes. I will provide a change log detailing the fixes made and the final triangle/quad counts. I assure you of clear communication, timely delivery, and a structured approach to this project. I am ready to start working on this optimization task and look forward to further discussing the poly target and turnaround time with you. Best regards, Ameema 3D Modeling Specialist
$30 USD in 7 days
0.0
0.0

Hello, I went through your project description and understand that you need optimization of a detailed 3D car model in 3ds Max. I have experience in 3D modeling and optimization, ensuring efficient performance in game engines while maintaining the model's visual appeal. I can expertly retopologize the mesh, adjust proportions to match the provided blueprints, and deliver a clean .max file with FBX export and change log as requested. I am confident in my ability to meet your requirements and would love to discuss the project further. How soon would you like to start collaborating on this exciting optimization task? Best regards, Aqsa
$45 USD in 3 days
0.0
0.0

Hi there. This is an interesting project. Before anything else, one area I'd pay particularly close attention to is maintaining the integrity of the car's silhouette while reducing the polygon count, as this is crucial for achieving smooth real-time performance. Your focus on preserving UVs and object structures is vital. I can efficiently retopologize the mesh to lower the count without sacrificing detail, ensuring it aligns with your reference blueprints. A practical consideration will be performing iterative tests in the game engine to make sure everything functions as intended. What’s your target polygon count for the optimized model? Looking forward to engaging. Even if we don't end up working together, you'll still walk away with valuable insights from our discussion. Regards, Riyaaz
$100 USD in 7 days
0.0
0.0

Hi, I can optimize your 3ds Max car model for real-time performance while preserving the original visual quality and silhouette. I will focus on efficient retopology/optimization, correct the geometry based on your reference blueprints, and keep the existing UVs, materials, object names, and layer structure intact. I will deliver: Optimized 3ds Max file (.max) FBX export for testing Updated triangle/quad count report Short change log with all adjustments made I will carefully reduce unnecessary geometry while maintaining important details such as body lines, proportions, wheel placement, and panel accuracy. Please share the model and blueprint references so I can review the current poly count and suggest the ideal target for your intended game engine. Best regards, Izaz Ali
$140 USD in 7 days
0.1
0.1

We have over 5 years experience with similar projects for the gaming industry. You're looking to optimize a detailed 3ds Max car model for real-time use while maintaining its visual integrity and correcting its proportions. I recently completed a similar project where I successfully reduced polygon counts without losing essential detail, ensuring it ran smoothly in game engines. To approach this, I will carefully retopologize the mesh and adjust the wheelbase and panel spacing based on your reference blueprints. This will ensure the model aligns perfectly with your needs while preserving the existing UVs and structure. Clear communication and revisions will be included throughout the process. I’m comfortable using 3ds Max and FBX formats for exporting, ensuring compatibility with your requirements. Even if you don't hire me, the worst that will happen is that you'll end with a free consultation, so let's chat! Regards, Ryan
$100 USD in 7 days
0.0
0.0

Hello, I reviewed your requirements, and the key challenge is reducing the polygon count enough for real time performance while preserving the vehicle's silhouette, existing UVs, and scene organization without introducing visible shading artifacts. The geometry should be optimized strategically around high impact areas, with the proportions refined against the supplied blueprints so the final model remains both game ready and dimensionally accurate. I have worked on similar 3D asset optimization and vehicle modeling projects and can share relevant examples once we connect in chat. Best Regards, Atik
$30 USD in 1 day
0.0
0.0

Hello, I would be happy to help with this project. I have experience working with 3D assets that require geometry optimization while maintaining visual quality and preserving the original project structure. For this task, I will: • Optimize the mesh for real-time use while preserving the silhouette and important details. • Correct wheelbase, panel gaps, proportions, and overall dimensions according to the provided blueprints. • Keep UVs, object naming, hierarchy, layers, and materials intact whenever possible. • Deliver both a 3ds Max file (2022 or earlier compatible) and an FBX export. • Provide a short report outlining the adjustments made and the final polygon count. My preliminary target would be approximately 50k-100k triangles, depending on the current model complexity and intended use. Budget: $140 And it can be increased depending on the complexity of the work. Before starting, I would like to review the model and reference blueprints to confirm the exact scope and ensure the requested optimization level can be achieved while maintaining quality expectations. I look forward to hearing from you. Best regards, [BELAL OSAMA]
$140 USD in 3 days
0.0
0.0

I would love to chat about your project ⚠️THE WORST THAT CAN HAPPEN IS YOU WALK AWAY WITH A FREE CONSULTATION⚠️. We work with a select group of clients to provide focused support and better results. Our 3D geometry optimization services ensure your car model runs efficiently in game engines while maintaining its stunning silhouette. We will retopologize or cleverly decimate the mesh, tweaking the wheelbase and proportions to align perfectly with your provided blueprints. Rest assured that existing UVs, object names, and layer structures will remain intact, with minimal alterations to materials. Deliverables will include a cleaned-up 3ds Max file, an FBX export for quick testing, and a concise change log detailing key fixes and polygon counts. IF YOU'RE NOT HAPPY YOU DON'T PAY. Feel free to message me, and check out our portfolio for similar projects!
$150 USD in 7 days
0.0
0.0

Hello! Your vehicle optimization project sounds like a great match for my 3D modeling experience. Since 2008, I’ve worked with detailed models where accuracy, clean geometry, and efficient workflows were important. One issue I’ve often seen with high-quality automotive models is that they look excellent visually but become too heavy for real-time applications. The challenge is finding the right balance between detail and performance while keeping the original design intent. I can use 3ds Max 2022 to optimize your car model, reduce the polygon count, adjust proportions to match your reference drawings, and preserve your existing UVs, materials, and object structure. I will provide a clean MAX file, FBX export, and a brief change report showing the improvements made. I’d be glad to help prepare your model for efficient real-time use.
$150 USD in 2 days
0.0
0.0

Nantes, France
Payment method verified
Member since Aug 1, 2026
₹12500-37500 INR
$10-30 USD
$30-250 USD
₹400-750 INR / hour
$30-250 USD
$250-750 USD
£250-750 GBP
$750-1500 USD
€30-250 EUR
₹600-1500 INR
₹1500-12500 INR
$10000-20000 AUD
₹12500-37500 INR
₹12500-37500 INR
$30-250 USD
$250-750 USD
£20-250 GBP
$30-250 NZD
$30-250 USD
$120 AUD