
Open
Posted
•
Ends in 2 days
Paid on delivery
I’m taking my current 2D battle-arena game into full 3D and need a skilled collaborator to make the jump visually stunning. The move is all about giving players a richer, more immersive look and feel. IMPORTANT: Please only make the proposal whether you can really delivery exaclty like in the reference picture. Scope • Build a realistic visual style throughout the arena. • Prioritise three key areas: 1. Character models – believable proportions, clean topology and animation-ready rigs. 2. Environment and scenery – modular architecture, terrain, props and atmospheric lighting that sell the setting. 3. Special effects and animations – impactful VFX (explosions, energy bursts, particle trails) and fluid combat animations that match the new models. I will not share the full backend code due to confidentiality so please give an offer considering you wil create your own code, I will make the UAT and then I will internalize or integrate with my code. What I’ll provide • The existing 2D art, level layout and design docs. • Style references and in-game footage showing timing and scale. What I’d like back • High-quality 3D assets (FBX/OBJ/GLB or similar) with PBR textures. • A short in-engine scene or turntable videos demonstrating assets in motion. • Source files so my team can tweak or expand later. • Clear notes on shader use, material setups and any third-party plug-ins. Bonus points if you can: • Optimise assets for real-time performance on mid-range PCs and current-gen consoles. • Suggest workflow improvements for faster iteration as we continue adding content. If you have shipped or significantly contributed to a realistic 3D game—especially one that began in 2D—please share links, reels or playable builds. Let’s give this arena the spectacle it deserves.
Project ID: 40379372
32 proposals
Open for bidding
Remote project
Active 56 yrs ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs