Unity Jobs
Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.
Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.
Here's some projects that our expert Unity Developer made real:
- Creating interactive 3D games from scratch
- Developing mobile applications
- Developing 2D platforms with multiplayer elements
- Producing compelling video animations for marketing campaigns
- Building realistic simulations of physical environments
- Enhancing existing projects with better UI/UX designs.
An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.
We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!
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Technical artist test task Create an animation block 1. Which is started by calling a method that accepts a position and an array of reward elements (can be created through serialization objects). 2. The method includes the creation of a box (a 3D box with animation is not static) and the departure animation to the center of the screen, then it opens and awards from the list fly out of it (icon + text the value of the award) the awards stand in rows and are centered - lay a maximum of 2 rows of 4 awards. 3. A collection button appears after clicking on which the rewards fly into the counter (add the ability to transfer the end point coordinate and increment animation text field). On the visual part, I would like to see: 1. Bright modern VFX on take off and when collecting rewards from the ...
Put colliders for City Track Map (Unity) - I am looking for a Unity developer(not specific a developer) to add colliders to my City Track Map project. - The colliders needed for this project are Box Colliders. - The colliders should have the characteristic of being Non-Trigger. - The deadline for this project is not specified. Skills and experience required: -Really mention on the details. Make sure the colliders are exactly same as the road track - Proficiency in Unity and experience with collider systems. - Strong understanding of Box Colliders and their implementation in Unity. - Knowledge of Non-Trigger colliders and how to implement them effectively. - Ability to work independently and efficiently. - Attention to detail to ensure accurate collider placement on the City Track Map.
I am looking for a Unity Game Developer who can develop a mobile game called Ludo. I have specific features and mechanics in mind for the game, and I am open to suggestions as well. The ideal candidate should have experience in Unity game development and be familiar with mobile game development.