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actual bids not holding bids I have coded an entire browser-based game in a single HTML file using plain JavaScript and the HTML5 canvas API—no engines, frameworks, or external libraries. The core mechanics are solid, but the visuals and animations still look like programmer art. I now want the game to reach a publishable quality level. Here is what I need from you: • Pixel-perfect sprites and animations that replace my placeholders. • Smooth, readable character movement cycles wired directly into the existing update loop. • Fresh background tiles and set pieces that match the overall palette. • Redesigned bosses with improved attack frames and clearer telegraphs, fully integrated so their behaviours remain unchanged. I’ll supply a folder of reference im...
I’m developing a Mixed Martial Arts game in Unity that spotlights pure stand-up action—jabs, kicks, elbows, and fluid footwork. The locomotion prototype is in place; what remains is the heart of the fight loop: tight, responsive striking that feels authentic and looks believable. The work centres on two priorities: realistic animations and razor-sharp control response. Every punch or kick must flow from the animation rig, blend cleanly through Mecanim, register on hit with precise physics-based detection, and let the player chain attacks without noticeable latency. I’m using the latest Unity LTS with C#, the new Input System, and standard animator controllers; all code needs to slot neatly into this stack. Deliverables • Full striking controller: input buffering,...
I need android app game like arrow puzzle
gta v mods and my pcs obs streaming studio
I'm seeking an experienced game developer to create an immersive third-person RPG for PC. Key Requirements: - Expertise in RPG mechanics - Proficiency in 3D modeling and animation - Strong storytelling and world-building skills - Experience with game engines, especially Unreal or Unity Ideal Skills: - Background in software development (C++, C#) - Previous RPG projects in portfolio - Knowledge of AI and user interface design - Ability to collaborate and communicate effectively Please share your portfolio and relevant experience. Looking forward to your bids!
I am seeking an elite JavaScript/game-modding specialist with proven expertise in browser-based real-time games to develop a comprehensive enhancement suite for moomoo.io. Core Requirements: Develop and integrate a full set of client-side hacks and quality-of-life features, including: Hack functions (toggleable via in-game menu): speed boosts, resource multipliers, vision/range enhancements, and additional combat utilities. Auto-heal system that operates reliably client-side with minimal server interaction to avoid detection/flags. Versatile placing tools: auto-placers, smart building helpers, and streamlined construction macros. Restoration and improvement of previously patched mechanics such as Katana + Musket combos, duals (dual wielding), and related combat exploits. Packet intercept...
I already have the source code for three simple games and now need to turn them into a cohesive, gaming-focused website. The work starts by refactoring each game so it can run smoothly in a browser, then wiring them together through a common lobby that handles matchmaking and real-time multiplayer. Core platform features I must see working: • Matchmaking and private room creation • Server-side anti-cheat measures • Know-Your-Customer (KYC) flow before players can join public matches • Integration of an in-site digital currency for entry fees and rewards Once those pieces are in place, I also want user accounts, leaderboards, and a clean front-end that makes jumping between the three titles effortless. Please send a detailed project proposal explaining: ...
Preciso de uma análise abrangente de PvP para todos os Pokémons no ModPack Pixelmon do Minecraft. Esta análise deve incluir: - Estatísticas de combate detalhadas - Melhores combinações de ataques - Pontos fortes e fracos de cada Pokémon - Recomendações sobre quais Pokémons trocar Habilidades e experiências ideais incluem: - Profundo conhecimento do ModPack Pixelmon - Experiência em análises de PvP de Pokémon - Familiaridade com mecânicas de combate e estratégias de Pokémon Seria algo apenas para o competitivo, e se possivel separar pelas tiers que estariam atuando, possui um site chamado smogon que possui todos os detalhes necessarios
## Experienced Unity Developer Needed for Isometric Action RPG / RTS Gameplay Prototype I'm looking for an experienced Unity developer (or someone proficient with another suitable 3D game engine) to help build a gameplay prototype for a new game concept. The objective is to rapidly prototype and playtest core mechanics before moving into full production. This is not a polished game development project. Instead, I want a functional prototype that demonstrates the gameplay systems and allows me to evaluate whether the mechanics are enjoyable and work well together. Placeholder assets are completely acceptable as long as the gameplay is smooth and easy to test. If the collaboration goes well, I expect to continue development through multiple prototype phases that could eventually lead...
I want my Steam copy of GTA V running LSPDFR with every widely-accepted, quality-of-life add-on the community recommends—plus the latest NPCAI mod—installed, tested, and ready to launch. All plug-ins, callouts, scripts, and supporting files should come from trusted LSPDFR-community sources so I stay within their best-practice guidelines for stability. What I need from you: • A clean mod stack built on the current Steam version, including the required frameworks (RagePluginHook, ScriptHookV, etc.) and any configuration tweaks that keep frame rates smooth. • Seamless integration of NPCAI so traffic, pursuits, and pedestrian behavior feel natural without conflicting with LSPDFR events. • Thoughtful selection of quality-of-life plug-ins—realistic arrest ...
I'm developing a storytelling RPG focused on moral dilemmas and need help creating decision-making mechanics. Key Requirements: - Develop "choice and consequence" mechanics - Design complex, ripple-effect outcomes Ideal Skills: - Experience with RPG development - Strong understanding of moral decision-making in narratives - Ability to create engaging and dynamic game mechanics Looking for a collaborator who can turn intricate moral choices into compelling gameplay.
I'm looking for an experienced game developer to create an arena gladiator fighting game. The game should incorporate RPG elements like leveling, and include weapons and armor shops. Key requirements: - Arena-style gladiator combat - RPG elements: Character leveling - Weapons and armor shops Ideal skills and experience: - Proficiency in game development engines (Unity, Unreal Engine) - Experience with RPG mechanics - Strong background in designing engaging combat systems
Hi I will share the details with the shortlisted candidates. Thanks
You’ve got a base and 325 walls still begging for an upgrade. I’ll handle every last segment until each one reaches the max level for your Town Hall tier, sparing you weeks of mind-numbing farming. JOBS DONE SO FAR: MAX WALLS for TH10, TH13, TH16, TH18 ✅ How I work • Secure login through Supercell ID only; no third-party cheats, bots, or account-sharing services that violate Terms of Service. • Farming elixir/gold ONLY via raids • Builders, runes, hammers, clan war league points and wall rings WILL NOT BE USED • Regular progress screenshots and a quick summary after each session so you always know how much gold/elixir has been invested. Deliverable All 325 remaining walls upgraded to the highest level available or according to your request! Acc...
I need a concise C# script that hooks FMOD into Unity 2020.3 and drives every audible element of the Tiny Tanks 3D main menu. All required audio assets are already organised in an FMOD Studio project; each clip has an event and parameter structure I’ll share (e.g. “UI/Navigate”, “UI/Confirm”, “Music/MenuLoop” with a “volume” parameter). Your job is to wire those events to Unity UI actions so that: • navigating between buttons triggers the “UI/Navigate” sound • confirming a choice fires “UI/Confirm” • a seamless “Music/MenuLoop” starts on menu load and fades out when the scene is closed Deliverables 1. Well-commented C# script(s) placed in a single folder, using UnityEngine &...
I want a full-featured online slot machine built from scratch in an adventure-and-fantasy style, comparable to the polished real-money casino sites you see today. The core game loop, art direction, and sound design should immerse the player in a quest-driven world while still delivering the fast, familiar slots experience. Please make sure the finished game includes: • Bonus rounds that break away from the base reels and introduce interactive mini-games • Free-spin sequences with multipliers or expanding wilds to keep engagement high • A scalable progressive jackpot system that can grow across multiple player sessions or instances The maths model, RTP settings, and volatility must be configurable so I can tweak payout behaviour during testing. Smooth performance on b...
Character concept: A custom character mod for Slay the Spire 2. A deceptively ordinary-looking survivor with uncanny reflexes and an ability to cheat death — calm exterior, absurd instincts, fights using improvised everyday objects rather than traditional weapons. Build paths (must support at least 3 distinct viable playstyles, not one linear strategy): 1. Death-Loop path A "Resolve" meter builds during combat as the character takes damage or plays loop-related cards. Resets each fight (per-combat, not stockpiled). Once full, it can be spent to survive a lethal hit: 1st use in a run returns ~50% HP, 2nd ~25%, 3rd ~10% (decaying with repeated use). Each use also permanently reduces max HP for the rest of the run — a real trade-off, not a free pass. Dedicated Attack ca...
I'm looking to create an engaging and interactive Roblox fishing game set on a giant ocean platform. Here's a breakdown of the game mechanics and features: **Game Features:** - **Player Count:** 4 players - **Fishing:** Players fish to collect a variety of species. - **Aquarium Collection:** Fish are stored in personal aquariums. - **Economy:** Earn money to upgrade fishing rods. - **Fish Fusion:** Combine fish to create exclusive species. - **Completionist Index:** Complete an index of all fish, species, and rarities. **Visual Style:** - The game should have a cartoony aesthetic. **Fishing Rod Upgrades:** - Upgrades should include luck-boosting attributes to help catch rare fish. **Special Events/Challenges:** - Incorporate admin events, unique fish traits, and dynamic in-ga...
I want my Restaurant Tycoon 3 account sitting in-game for a solid 7–8 hours so the cash keeps rolling in. The only requirement is that the avatar never trips the 20-minute AFK timer. No other interactions, chats, or tasks—just stay online and let the passive income add up. You’re free to use any anti-AFK method you prefer, whether that’s a light movement script, a tiny macro, or simply tapping a key by hand every so often. All I ask is that my account remains safe and connected the entire time. Once the session is finished, send me a quick screenshot or short clip that shows the playtime and the final in-game cash balance so I can confirm the results. That’s it—easy money for both of us.
I am looking for a skilled game developer to create a third-person RPG game for PC. The concept is inspired by open world games like Vice City 2, focused on immersive gameplay and engaging storylines. The game should feature high-quality graphics, smooth mechanics, and character progression systems. Ideal skills include experience in game design, 3D modeling, and RPG game development. Let's create an unforgettable gaming experience!
Hello so as you know call of duty black ops 2 ps4/5 port recently came out and i need help completing the Easter egg on zombies die rise map and buried if possible. I play on ps5 and have no experience in these Easter eggs steps to complete and not that great in zombies so i would go down alot and have no microphone to communicate i hope thats fine
I'm seeking an experienced Minecraft developer to create a plugin and set up and maintain a server. Plugin should include: - Custom commands - Economy system - Player ranks and permissions Server setup and maintenance tasks: - Setting up server infrastructure - Configuring plugins - Regular maintenance and updates Ideal skills and experience: - Strong knowledge of Minecraft server architecture - Experience in plugin development - Familiarity with server management tools - Ability to perform regular updates and maintenance Looking for a reliable and skilled professional to ensure smooth server operation and enhance gameplay experience. Please provide any relevant portfolio or past project experience.
Hi I will share the details with the shortlisted candidates. Thanks
I’m putting together a straightforward yet addictive Roblox experience: players drift through a stylised outer-space map, hunting for scattered power-ups and racking up points. The core loop is intentionally simple—easy to pick up, hard to put down—so the scripting and polish need to keep the momentum alive. Here’s what I need from you: • Build the entire place in Roblox Studio, including a medium-sized zero-gravity environment with planets, platforms, or asteroids to hop between. • Script the collectible and points system in Lua, with a clean on-screen counter and basic leaderboards. • Add light progression (e.g., speed boosts or cosmetic unlocks) to reward high scorers without making the gameplay complex. • Optimise for mobile and desk...
am seeking an experienced developer to create a modern, fully functional custom mod for called "Slither X." The goal is to recreate the comprehensive experience of the classic Slither X mod, optimized for the current version of the game. Core Requirements: "Slither X" Branding: The mod must feature the icon customized with an "X" logo, representing the "Slither X" brand. Custom Skin System: I need a complete skin injection system. The mod must allow for a wide variety of custom skins. The developer should implement a reliable method for the game to recognize and render these custom textures properly. Classic "Slither X" Features: The HUD and overall interface should be a 1:1 recreation of the classic Slither X layout. It needs to incl...
I’m building a new, gaming-focused community around a series of Roblox “floating-islands zoo” games and I need two things finished to a professional standard: First, the Discord side. I want a complete server setup that feels polished from day one—clear channel structure, roles, permissions, welcome and verification flows, plus the right mix of bots for engagement and safety. Bot integration should cover essentials such as auto-moderation, leveling, ticket support and fun mini-games, all tuned to match the tone of a friendly gaming hub. Robust moderation tools are non-negotiable; please configure permissions, logging and anti-raid measures so my mod team can step in confidently on launch day. Second, the in-game experience. I need custom Roblox maps that bring a &...
My Roblox game is already live in a partially developed state, but the core scripting and mechanical polish still need expert attention. I’m looking for a team or studio comfortable inside Roblox Studio and fluent in Lua to push the project to completion. What remains: • Tighten and expand character controls so movement, abilities, and physics feel smooth and responsive. • Complete the remaining gameplay logic—round flow, scoring, and data storage—so every match runs without manual oversight. • Polish the user interface, wiring up menus and in-game HUD elements that I’ve mocked up so players always know what to do next. • Address minor tasks like GUI icons and small add-ons to finalize the overall experience. You’ll receive the curren...
I need a reliable way to run Openkore on multiple Ragnarok Online private servers that currently block it with Gepard Shield 3.0. My goal is to log in, select a character and stay connected long-term without triggering any Gepard kicks, bans or hardware locks. Some of the servers I play on have no protection at all, others rotate between different Gepard builds, so the method, patch or loader you create must let me switch targets easily. What I expect from you • A working bypass (executable, patcher or Openkore fork) confirmed on at least one live Gepard 3.0 server. • Clear, step-by-step instructions so I can reproduce the result on other private servers. • A brief troubleshooting/maintenance guide in case Gepard updates its client module. Acceptance criteria 1. ...
I’m looking for a lightweight FiveM mod menu that feels similar to Vanity but is delivered as a single, drop-in Lua file. Core features I need are: • Vehicle Spawner • Map Destroyer (one-click wipe) Both functions should appear in a clean, simple in-game UI—no fancy graphics, just a straightforward list with basic on/off toggles so players can enable or disable each option quickly. Please keep everything scripted purely in Lua; I don’t want additional resources or external dependencies. A quick test file that I can drag into my local server and see working will be enough for proof. Deliverable: one compiled .lua ready for FiveM, plus a brief read-me explaining any commands or keybinds you set. I’m working with a tight $20 budget, so efficiency and cl...
I'm looking for an experienced developer to create a cross-platform checkers game available on iOS and web. The game should support online multiplayer with various social features. Key Requirements: - Platforms: iOS, Web - Multiplayer Mode: Online multiplayer - Social Features: - Chat functionality - Player rankings - Friend lists - Ratings Ideal Skills and Experience: - Proficiency in game development for iOS and web platforms - Experience with online multiplayer integration - Familiarity with implementing social features in games - Strong UI/UX design skills Please provide samples of previous related work.
I'm looking for an experienced developer to create a custom bounty SMP plugin for Minecraft Java Edition on PaperMC. The plugin should include a system called "Bounty Credits." You earn 10 bounty credits for each bounty kill, which is defined as completing a bounty task. Key Requirements: - Bounty Credits System: Award 10 credits per bounty kill. which every 10 credit you get a extra heart until you reach 20 hearts and then you get permanent strength and speed 1 credits cap at 200 - Customizable bounties: Ability to set, manage, and complete bounties. - Multiple management commands: Develop several commands for bounty management. Ideal Skills and Experience: - Proficient in Java and Minecraft plugin development. - Experience with PaperMC and its ecosystem. - Strong command...
I need assistance with adding and managing NES/SNES retro console games on Batocera. Key tasks include: - Adding NES/SNES games - Organizing game libraries - Ensuring proper emulator configuration for new games Ideal skills and experience: - Familiarity with Batocera - Experience with NES/SNES games - Knowledge of emulator configuration
I’m building a third-person action-adventure in Unreal Engine 5 and want to collaborate with a studio or tightly-knit freelance team that has already shipped AAA-quality projects. The heart of this game is its cinematic storytelling—a balanced mix of realism and stylization that gives equal weight to deep character arcs and rich, believable world-building. If your reel shows seamless cutscenes that flow straight into gameplay, you’re already speaking my language. Beyond narrative, the project leans heavily on advanced UE5 tech: dynamic snow and wind systems, volumetric clouds, full ray-traced lighting, and motion-matching animation to keep movement fluid. Combat hinges on multi-phase boss encounters featuring reactive terrain destruction, quick-time events, and a dodge-a...
I own a black-and-red Wii Mini and want it professionally upgraded. The job is to open the console, fit a discreet internal hard drive—something under 500 GB is plenty—and preload a complete Wii game library so every title launches directly from that drive. No SD card, no dangling USB, and no visible traces once the shell is closed; the modification must look and feel factory-standard. Here’s what I need from you: • Source and install the smallest, reliable internal HDD that fits the Wii Mini’s tight space. • Soft- or hard-mod the system so it boots straight from the new storage. • Transfer and organise the full Wii catalogue (if you can add Nintendo 64 or GameCube sets too, feel free to mention that as an optional extra). I’ll ship the ...
I'm looking for a PC game developer to create a unique game similar to "Steal a Brainrot" but with an NRL twist. Key Features: - Concept revolves around 'stealing' NRL players. - Engaging and strategic gameplay mechanics. - Develop a captivating storyline. Ideal Skills & Experience: - Experience in PC game development. - Strong background in strategy game design. - Creativity in storyline and gameplay mechanics. Looking forward to your innovative bids!
I'm looking for talented builders, creative minds, and development enthusiasts to construct a cyberpunk-themed Minecraft city that embodies our server's essence. The city should be realistic, shader-friendly, functional, and brimming with unique interactive features. Key Requirements: - Structures: - Skyscrapers and high-rise buildings - Neon-lit markets and shops - Residential areas with a futuristic twist - Unique Interactive Features: - Quests and mini-games - Custom NPCs with dialogue - Functional transportation system - Aesthetic: A blend of industrial and futuristic elements Ideal Skills and Experience: - Proficiency in Minecraft building - Experience with creating quests and NPCs - Familiarity with Minecraft shaders and ensuring performance - Creativit...
I'm seeking skilled Roblox developers to create an adventure game centered around quest completion. The game will feature a cards collection mechanic. Key Requirements: - Adventure theme with quest completion objectives - Engaging cards collection feature - Customizable characters and immersive environments Ideal Skills: - Proficiency in Roblox Studio - Experience in game design and development, especially in adventure genres - Strong creativity and problem-solving skills - Familiarity with implementing collection mechanics If you have a portfolio of similar projects and can bring innovative ideas to the table, I would love to hear from you.
Meu filho de 11 anos está criando um jogo de história no Roblox Studio e precisa de uma mão amiga especificamente na programação de scripts. O projeto já tem um conceito definido e o mapa seguirá um estilo moderno; faltam somente as lógicas que farão portas abrirem, NPCs reagirem e pequenas cut-scenes acontecerem. O que preciso: • Alguém que conheça Lua e as APIs do Roblox Studio para implementar sistemas simples (interações básicas, checkpoints, diálogos). • Orientação passo a passo, com explicações claras para que ele aprenda enquanto codifica. • Disponibilidade nos próximos 3 dias para fazermos sessões curtas por chamada de vo...
Build a fresh, store-ready logic-puzzle game that runs smoothly on both Android and iOS. I need a complete solution—from code to final binaries—so I can submit directly to Google Play and the App Store. Core gameplay • Classic logic-based challenges with a clean, minimalist interface • Adjustable time limits on each puzzle for added tension • Unlockable level packs that open as players advance • A contextual hint system to keep difficulty balanced Mobile engagement • In-app purchases to sell extra hints, premium level bundles, or ad-free play • Push notifications that nudge lapsed players back into the game • Leaderboards tied into Google Play Games and Apple Game Center for competitive replay value Technical expectations Develop ...
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