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    65 vulkan jobs fundet

    ...experience with C++ Experience in mobile game development (Android and/or iOS) Solid understanding of game engines, rendering pipelines, and performance optimization Experience with online / networked multiplayer games Ability to work with large existing codebases Preferred Qualifications Prior experience porting PC games to mobile Familiarity with MMORPG systems Experience with OpenGL, Vulkan, Metal, or similar graphics APIs Additional Notes Source code and assets will be provided after NDA, if required The project is expected to take multiple months; unrealistic short timelines are not acceptable Milestone-based development is preferred Long-term collaboration is possible based on performance Please include relevant previous projects or portfolio links This proje...

    €6191 Average bid
    €6191 Gns Bud
    66 bud

    ...clean, future-proof API for downstream applications. My end goal is to abstract away vendor-specific quirks so a data-scientist, graphics engineer, or researcher can tap into raw parallel power without worrying about whether the machine is running Windows, Linux, or macOS, or whether it ships with NVIDIA, AMD, or Intel silicon. You’re free to recommend the optimal blend of CUDA, ROCm, OpenCL, Vulkan, or even a custom compute layer—what matters is performance, portability, and clean code that’s easy to extend. I’m open to focusing on a single workload first (machine-learning kernels, real-time graphics effects, or heavy scientific simulations) if that helps us validate the core, then scaling outward. Deliverables I’m expecting: • A docume...

    €160 Average bid
    €160 Gns Bud
    40 bud

    ...available - Rendering technology: OpenGL 4.1 - Graphics and animation system are already implemented - The goal is to reuse and preserve the current visuals and animations 2. Technical Requirements - Rendering & Engine ❌ No Unity / Unreal / Godot / Cocos / similar engines ✅ Native graphics APIs only: - OpenGL / OpenGL ES - Vulkan (for newer devices) - Metal (for iOS / macOS) - Ability to support both old and new devices - Older devices: OpenGL ES - Newer devices: Vulkan / Metal ✅ Performance - Fix existing bugs in the PC version - Optimize performance and memory usage ✅ Target: - Stable 60 FPS on mobile devices - Up to 120 FPS where hardware allows ✅ Graphics - Must keep the original graphics quality and animations - No visual downgrade unless strictly required for pe...

    €6141 Average bid
    €6141 Gns Bud
    44 bud

    I have an existing C++17 code-base that embeds a Vulkan renderer inside a PyQt6 window. The Windows and Linux paths already work; the missing piece is a MoltenVK path so the same application starts and renders correctly on macOS. What I need you to do • Replace / extend the current surface-creation code so that a Metal-backed VkSurfaceKHR is set up through MoltenVK while keeping the Windows and Linux logic intact. • Update the CMake project (and any Python build hooks) with the necessary MoltenVK / Metal frameworks and compile flags. • Adjust swap-chain, image-view, and render-pass creation only where required; the majority of the renderer should stay unchanged. • Provide a minimal demo scene and a short README that shows the build steps and the Python s...

    €4103 Average bid
    Fremhævet NDA
    €4103 Gns Bud
    19 bud

    ...it takes focus away, worse, grabs keyboard and mouse focus. What I need is a clean way to keep custom graphic elements—mainly semi-transparent PNG images plus a few lines of text—visible above any fullscreen window on Windows while leaving all input and focus with the underlying application. I am happy to stay in Python if the goal can be reached with the right combination of Win32, DirectX, or Vulkan hooks, but I’m open to C, C++, C#, or any language that clearly demonstrates stability and very low latency. The finished code should render at least 60 FPS, support per-pixel alpha, and cope with DirectX 9/11/12 as well as OpenGL titles without stuttering or flicker. Deliverables • Source code and a minimal compiled example that draws a test image and a s...

    €273 Average bid
    €273 Gns Bud
    87 bud

    ...Client-facing prototypes + integration. • Pipelines: Qt/QML, LVGL, Flutter Embedded, OpenGL/Vulkan. • Touch calibration, gestures, feedback. • Translate modes/sensors/AI/3D into intuitive flows. • UX research, accessibility, design system. • Sync with firmware/hardware/AI/FPGA for status/RGB/OTA. • Prototype animation/latency/power; ensure clarity across 2D/3D, HDR, VRR. Requirements • 3+ yrs embedded/OS-level UI; BS/MS in HCI/CS/ID or equivalent. • Strong: Qt/QML, LVGL, Flutter Embedded, TouchGFX. • Figma/Framer/XD → production UI code. • Touch/multitouch, sensors, displays, real-time rendering. • Excellent collaboration + documentation. Nice to Have 3D/depth UX, AI visuals, embedded Linux/Android, OpenGL/Vulkan...

    €375 Average bid
    €375 Gns Bud
    17 bud

    ...(Oboe/AAudio), and Kotlin UI. Requirements: • 5+ years C++ (C++17) and 2+ years Android NDK (Gradle+CMake) • Shipped at least one low-latency audio or high-performance NDK app • Strong DSP numerics (FFT, convolution) and multithreading (atomics, lock-free) • Kotlin/Compose proficiency; coroutines; clean architecture • Experience with NEON, Perfetto/simpleperf, and crash/ANR reduction Pluses: • Vulkan/OpenGL ES visualization or compute • Experience replacing desktop deps with mobile-friendly ones • Past work in acoustics, spatial audio, or scientific computing Deliverables: • Android Studio project (app + :physics-native) with Gradle + CMake • libphysics exposed via thin C API and Kotlin bindings • Sample projects (mesh + co...

    €217 Average bid
    €217 Gns Bud
    21 bud

    ...Target platform: Windows (desktop environment, recent 64-bit builds). • Input: HLS streaming video only; local files or other protocols are out-of-scope for this first release, though a clean architecture that could later plug in RTSP or DASH would be appreciated. • Performance: true real-time operation is essential—no buffering that drifts the stream. Leveraging GPU acceleration (CUDA, DirectX, Vulkan, OpenCL, or similar) is encouraged if it helps hit frame-rate. • Quality: the upscaled feed should be measurably sharper than basic bilinear/bicubic resizing. If you plan to use AI or deep-learning models (e.g., ESRGAN, Real-ESRGAN, TensorRT, ONNX Runtime) please outline which model, how it will be packaged, and its VRAM footprint. • UI/UX: a simpl...

    €7 / hr Average bid
    €7 / hr Gns Bud
    12 bud

    I need a real-time frame-rate upscaler that can lift 30 FPS sources to a stable 60 FPS while the content is running. The tool has to work for both general desktop applications and games, so think middleware rather than a one-off hack. Platform. I’m still weighing PC, console, and mobile; let me know which target you recommend first and why (DirectX 12, Vulkan, Metal, OpenGL ES, Unity, Unreal—use what makes sense). What matters most • Real-time performance with minimal latency on consumer-grade hardware (GPU or dedicated AI cores). • Smooth motion handling when the source rate wobbles or the camera pans suddenly. • A small demo scene or sandbox app that lets me toggle the effect on/off for side-by-side benchmarking. • Clean, well-commented co...

    €4 / hr Average bid
    €4 / hr Gns Bud
    14 bud

    I’m creating a cross-platform desktop application that opens, edits, and saves CorelDRAW (.cdr) 2-D vector graphics with the fluidity designers expect from tools such as Illustrator or Corel itself. The codebase must be pure C++ and Qt; rendering and live previews should be off-loaded to the graphics card, so familiarity with OpenGL or Vulkan inside the Qt framework is essential. Core features • CDR import/export with full fidelity • Real-time shape manipulation, colour adjustments, text editing—essentially “edit anything” on the canvas without lag • Zoom, pan, and selection tools running at GPU frame rates • Layer support and undo/redo history Workflow expectations I’ll supply sample CDR files and UI wireframes. You stru...

    €2785 Average bid
    €2785 Gns Bud
    45 bud

    ...least possible delay. The goal is true real-time processing—while the original video is still running, the viewer should already see (or record) the higher-resolution version. High-quality upscaling is more important than brute-force resizing. An AI or advanced interpolation engine that preserves detail, avoids ringing, and limits artifacts is the expectation. GPU acceleration via DirectX, CUDA, Vulkan, or OpenCL is fine as long as the final build runs on standard Windows 10/11 machines without a complicated setup. Where you rely on pre-trained networks such as ESRGAN, Real-ESRGAN, or waifu2x, please bundle the weights or automate their download. If you train a bespoke model, include reproducible steps so I can swap or fine-tune it later. Deliverables • Stand-alon...

    €3 / hr Average bid
    €3 / hr Gns Bud
    15 bud

    ...sharper, cleaner footage without long pre-render waits or visible artifacts. Here’s what I have in mind: • A software stack—whether built around Real-ESRGAN, Topaz, or a custom PyTorch / TensorFlow model—that accepts common SD formats (DV-AVI, MPEG-2, old MP4) and upscales on the fly to 1080p or 4K. • Hardware acceleration is essential. My PC is equipped with an NVIDIA RTX-series GPU, so CUDA/Vulkan or TensorRT support will likely be the fastest path, but I’m open to your suggestion if it keeps playback smooth at 25–30 fps. • A lightweight UI or command-line script that lets me browse a folder, hit play, and output directly over HDMI to my TV. FFmpeg integration for decoding/encoding is fine as long as latency stays under a secon...

    €92 Average bid
    €92 Gns Bud
    28 bud

    ...sets without touching the core code—think light/dark modes today, brand colours tomorrow. Drag-and-drop loading is essential, whether a single file or a whole folder for batch processing, and the same code path should allow optional upload to a connected cloud bucket so models remain accessible across sessions. Deliverables • Windows desktop application (.exe) using a proven 3D engine (OpenGL, Vulkan, DirectX, or a cross-platform wrapper like Qt3D, Three-Native, etc.) • Web build leveraging WebGL/ or similar, with feature-parity to the desktop version • Source code, build scripts, and a brief README covering how to add new UI themes and configure the cloud endpoint • A small sample OBJ set demonstrating pan, zoom, rotate, show/hide, colour chang...

    €359 - €717
    Haster Forseglet NDA
    €359 - €717
    1 bud

    - Proficient in C++ with prior experience porting PC games to mobile platforms - Proven experience in porting games from PC to Mobile/Mac. - Experience with OpenGL / OpenGL ES / Vulkan / Metal for rendering. - Implement cross-platform client development with a unified codebase. - Maintain the same graphics and animations as the PC version - Detail-oriented with strong bug/error control skills - The release build must be ready for players to run online, with no critical bugs, crashes, or issues that hinder gameplay - Final deliverable: a working client for Windows, Android, iOS, and macOS using the same source code.

    €7860 Average bid
    €7860 Gns Bud
    38 bud

    We are seeking...OpenCV, and deep learning frameworks (PyTorch/TensorFlow). 3D Rendering: Proven experience with Blender (Eevee, Cycles), shader optimization, and GPU utilization. Performance Optimization: A track record of successfully reducing rendering times in real-world projects. Deployment: Hands-on experience with Docker. GPU Optimization: A good understanding of technologies like CUDA, TensorRT, or Vulkan. Game Engines: Familiarity with Unity or Unreal Engine for real-time rendering. Problem-Solving: Strong debugging skills to tackle performance bottlenecks. Nice-to-Have Skills Knowledge of video processing pipelines (FFmpeg, GStreamer). Experience with cloud GPU systems (AWS/GCP/Azure). Familiarity with 3D graphics formats (GLTF, FBX). Exposure to AR/VR rendering ...

    €21080 Average bid
    €21080 Gns Bud
    21 bud

    ...will be provided). - The goal is to create a remastered version for PC that features: - Updated rendering (lighting, shadows, shaders raytracing, etc.) - High-resolution textures (4K-capable where possible) - Widescreen UI support - Recompiled and optimized 64-bit engine - Optional: Vulkan/DX12 backend for improved compatibility Developer Requirements: - Strong C++ experience (especially low-level graphics/engine code) - Familiarity with DirectX 9, 10, 11, 11_1 & 2, 12 & 12_1, OpenGL, or Vulkan - Experience with remaster or reverse-engineering/modding old PC games - Ability to debug legacy codebases and modernize them Bonus if experienced with: - Havok Physics (as used in F.E.A.R.) - LithTech or other Monolith engines - Shader porting and post-processin...

    €362 Average bid
    €362 Gns Bud
    104 bud

    Job Description: Senior Embedded Linux Developer with AOSP...systems, such as Soong and make. • Expertise in debugging tools and techniques for embedded systems. • Experience with GPU, multimedia, and camera subsystem integration is a plus. • Exposure to AI accelerators and frameworks such as Tensor Flow, ONNX or related technologies. Preferred Skills: • Knowledge of secure boot, trusted execution environments, and OTA update mechanisms. • Familiarity with Vulkan/OpenGL ES and hardware acceleration for graphics. • Understanding of wireless technologies such as Wi-Fi, Bluetooth, and LTE. Soft Skills: • Excellent problem-solving and analytical skills. • Strong communication and teamwork abilities. • Proactive attitude and ability to work in...

    €8 / hr Average bid
    €8 / hr Gns Bud
    10 bud

    I'm looking for a skilled game developer who can enhance my 3D game by adding textured enemies that spawn randomly and move toward the player. The enemies ...designated spawn area. - Set up collision detection to reduce player health upon enemy contact. - Gradually increase the enemy spawn rate over time. - Establish a win/loss condition based on a 30-second timer. - Submit a screen recording demonstrating both outcomes of the game. - Provide a separate zip folder containing only your modified or newly created files. Ideal Skills: - Proficient in C++ and Vulkan. - Experience in 3D game development. - Familiarity with creating and implementing cartoonish game textures. - Knowledge of game mechanics related to health reduction and spawn rates. - Able to create a timer-based win/...

    €130 Average bid
    €130 Gns Bud
    29 bud

    I am looking for an experienced programmer with considerable expertise in Vulkan, Qt, and C++ to help enhance the user interface of an existing application. Key Requirements: - Improving the layout and design of the application to make it more visually appealing and user-friendly. - Enhancing interactive elements to provide a smoother and more engaging user experience. Ideal Skills: - Strong background in C++, Vulkan, and Qt. - Experience in UI/UX design and implementation. - Ability to improve usability and accessibility of the application.

    €47 / hr Average bid
    €47 / hr Gns Bud
    17 bud

    ...ARM Mali GPU drivers. Experience with Direct Rendering Manager (DRM) and Frame Buffer Device (fbdev). Knowledge of Wayland, X11, or Android HAL (Hardware Abstraction Layer) is a plus. Experience in low-level graphics rendering, pixel manipulation, and pipeline optimization. Preferred Qualifications: Experience working with Rockchip, Mediatek, or Exynos Mali GPUs. Familiarity with OpenGL ES, Vulkan, or other graphics APIs. Experience in real-time rendering and display optimization...

    €346 Average bid
    €346 Gns Bud
    9 bud

    I'm in need of a seasoned QT developer to build an instrument cluster UI using QT/QML. All ...and high-performance rendering. - Fine-tune the UI for embedded hardware, as needed. - Troubleshoot and enhance the application according to feedback. Required Skills: - In-depth knowledge of QT/QML and C++. - Previous experience in developing instrument clusters or similar real-time UI applications. - Proficient in multithreading, data handling, and API integration. - Comfortable with OpenGL, Vulkan, or GPU acceleration for seamless rendering. - Familiarity with Linux-based embedded systems is a plus. Design Assets: I have provided APIs and UI/UX design. Deployment: The instrument cluster will be used on embedded systems. Hardware: There are specific models to consider, but flexibil...

    €590 Average bid
    €590 Gns Bud
    22 bud

    I'm seeking a Vulkan layer that can capture the output of any game into inter-process shared memory on my Linux system. This layer needs to work seamlessly with Proton games as well. Key Requirements: - The captured output should be in the form of raw images. - The layer should support all game types, not just specific genres. Ideal Skills and Experience: - Proficiency in Vulkan API and Linux system programming. - Experience with creating or modifying Vulkan layers. - Familiarity with Proton and its workings with Linux. - Knowledge of inter-process communication and shared memory. Please note, the captured game output will be utilized for further processing, so the Vulkan layer needs to be efficient and reliable.

    €87 Average bid
    €87 Gns Bud
    6 bud

    I have a simulation in Python/CuPy of electrons in a wire that I want to translate into Rust (or Vulkan, or OpenCL, or CUDA, or Julia or fix the Python so it uses far less memory, maybe calling PyCUDA) and make a major modification. The simulation calculates the coulumbic forces between all pairs of electrons every delta-t and then after that uses the force to calculate the new positions and velocities. It also outputs a graph showing the density of electrons at each slice of the wire at each delta-t. From this I can see how fast a signal is propagating down the wire in the simulation. I have tried to allow for the propagation delay between the electrons by using the velocity to estimate where the electron would really have been back in time and calculating the force from tha...

    €2063 Average bid
    €2063 Gns Bud
    12 bud

    ...buffer and the screen capture blocking, as it doesn't rely on the standard screen capture APIs. - Integrate WebRTC's rendering pipeline directly with the graphics hardware, bypassing the standard display driver. Accessing the GPU directly makes it possible to capture the frame before it's interrupted or altered by the display driver. This requires deep integration with graphics API (like DirectX or Vulkan) and might involve writing custom shaders to capture the screen content before the display driver processes it. - Create a virtual display adapter that acts as an additional monitor. The remote administration software would control this virtual adapter entirely, unaffected by system-level calls that alter the primary display. WebRTC can be modified to capture th...

    €29 / hr Average bid
    €29 / hr Gns Bud
    80 bud

    C++, Vulkan, imgui & CMake - Basic Custom Map Editor I am looking for a skilled developer to create a custom map editor for game development using C++, Vulkan, imgui, and CMake. Purpose of the Custom Map Editor: - The purpose of this map editor is for game development. I'm working on a new c++ game and this will be the official map editor for it. Ideal Skills and Experience: - Proficiency in C++ programming language - Experience with Vulkan graphics API - Familiarity with imgui library for creating graphical user interfaces - Knowledge of CMake build system If you have the necessary skills and experience in C++, Vulkan, imgui, and CMake, and are interested in creating a basic custom map editor for game development, please bid on this project. Word...

    €655 Average bid
    €655 Gns Bud
    24 bud

    C++m Vulkanm imgui & CMake - Basic Custom Map Editor I am looking for a skilled developer to create a custom map editor for game development using C++, Vulkan, imgui, and CMake. Purpose of the Custom Map Editor: - The purpose of this map editor is for game development. Ideal Skills and Experience: - Proficiency in C++ programming language - Experience with Vulkan graphics API - Familiarity with imgui library for creating graphical user interfaces - Knowledge of CMake build system If you have the necessary skills and experience in C++, Vulkan, imgui, and CMake, and are interested in creating a basic custom map editor for game development, please bid on this project. Word document attached for more details along with all the images in the document. This will b...

    €959 Average bid
    €959 Gns Bud
    24 bud

    C++ Vulkan imgui CMake - Basic Custom Map Editor I am looking for a skilled developer to create a custom map editor for game development using C++, Vulkan, imgui, and CMake. Purpose of the Custom Map Editor: - The purpose of this map editor is for game development. Ideal Skills and Experience: - Proficiency in C++ programming language - Experience with Vulkan graphics API - Familiarity with imgui library for creating graphical user interfaces - Knowledge of CMake build system If you have the necessary skills and experience in C++, Vulkan, imgui, and CMake, and are interested in creating a basic custom map editor for game development, please bid on this project. Word document attached for more details along with all the images in the document.

    €159 Average bid
    €159 Gns Bud
    16 bud
    Twilio expert
    Udløbet left

    ...microservices, server-side rendering Frontend Development: Languages: HTML, CSS, JavaScript Frameworks: React, Angular, Vue.js Skills: Responsive design, WebRTC for real-time communication, UI/UX Machine Learning: Languages: Python Frameworks: TensorFlow, PyTorch Skills: NLP for conversation, neural networks for avatars, object detection Graphics Programming: Languages: GLSL, C++ Frameworks: Vulkan, OpenGL Skills: 3D graphics rendering, shaders, Nvidia CUDA for GPU acceleration Cloud Computing: Platforms: AWS, Google Cloud, Azure Skills: Serverless architecture, database management, auto-scaling, containerization (Docker, Kubernetes) Database Management: Languages: SQL, NoSQL Systems: PostgreSQL, MongoDB, Redis Skills: Database design, caching, query optimization DevOps: To...

    €18 / hr Average bid
    €18 / hr Gns Bud
    66 bud

    ...microservices, server-side rendering Frontend Development: Languages: HTML, CSS, JavaScript Frameworks: React, Angular, Vue.js Skills: Responsive design, WebRTC for real-time communication, UI/UX Machine Learning: Languages: Python Frameworks: TensorFlow, PyTorch Skills: NLP for conversation, neural networks for avatars, object detection Graphics Programming: Languages: GLSL, C++ Frameworks: Vulkan, OpenGL Skills: 3D graphics rendering, shaders, Nvidia CUDA for GPU acceleration Cloud Computing: Platforms: AWS, Google Cloud, Azure Skills: Serverless architecture, database management, auto-scaling, containerization (Docker, Kubernetes) Database Management: Languages: SQL, NoSQL Systems: PostgreSQL, MongoDB, Redis Skills: Database design, caching, query optimization DevOps: To...

    €19 / hr Average bid
    €19 / hr Gns Bud
    84 bud

    ...Components (Rendering, AI, Networking, Navigation, Physics, UI) Experience in optimizing for FPS and memory consumption Solid knowledge of design patterns and coding architectural principle Experience in debugging and profiling large code bases NICE TO HAVE: Shipped at least one PC/Console title Good understanding of cross-platform game development 3D rendering programming experience (DirectX, Open GL, Vulkan, Gnmx) Good understanding of client-server communication & socket-based network protocols Experience using Unit Test frameworks and Integration Test frameworks PERSONALITY Team player Eager to improve yourself Passionate about game quality Open and honest The Reward: A fun and dynamic industry where you can make a difference. Professional and friendly work environmen...

    €35 / hr Average bid
    €35 / hr Gns Bud
    22 bud

    Desired Skills & Qualifications: ● B.Tech./M. Tech. in Computer Science or a related technical discipline (or equivalent) ● Strong C/C++ experience ● Experience in Unreal Engine ● Strong knowledge of 3D graphics fundamentals, experience in OpenGL/DirectX/Vulkan with experience of 2+ years of working in this area ● Experience with PBR rendering, ray-tracing, and techniques. ● Experience working on one or more cloud technologies like AWS, Azure etc ● Strong Data structures and algorithms knowledge ● Good knowledge of 3D Geometry and math ● Demonstrated ability to write clean, readable, portable, and reliable code

    €25 / hr Average bid
    €25 / hr Gns Bud
    6 bud

    I want to create a lightmapping project that calculates lightmaps for 3D Scenes including static meshes, animated meshes etc. It will have a bunch of features which includes: 1. Radiosity and Path Tracing on the GPU and CPU 2. Supports Fixing Light Leaks and UV Seams 3. Supports Sky Lighting via Skybox, HDRI and SkyDome 4. Supports Albedo, Emissivity, Refraction, Projective Texturing and Transparency 5. Supports Directional, Spot, Point, Area Point and Area Spot light 6. Supports Complete and Indirect Lightmap baking and mix of complete and indirect 7. Can produce Shadow masks 8. Supports Directional Baking(HL2 or Custom Directions), Per Pixel Spherical Harmonics, High Frequency Baking 9. Supports Light Probes, Normal Maps, Principal Direction, Spherical Harmonics, Average Value 10. RealT...

    €3008 Average bid
    NDA
    €3008 Gns Bud
    5 bud

    We are looking for someone with a lot of experience with webRTC to help our cloud team make some strides. Equity package is available for the developer who outperforms!

    €11 / hr Average bid
    €11 / hr Gns Bud
    9 bud

    Need a logo for our new small Futsal Club. The club is located in an German area known for its volcanoes, so some combination with volcanoes and name "Futsal Akademie Vulkan" would be great I think. But probably you as designers have much ideas, so show me :) Futsal is a small sided football game played indoors, with a smaller football.

    €31 Average bid
    €31 Gns Bud
    40 bud

    ...-Proficiency in Unreal Engine with an understanding of UE5 architecture and rendering pipeline -Great understanding of UE5 SDK including C++ and Blueprints, animations, graphic programming, and optimization Proficiency in C++ or similar object-oriented languages Preferred: Master’s or higher degree in Computer Science or equivalent experience Experience with GPU programming like OpenGL, DirectX or Vulkan...

    €24 / hr Average bid
    €24 / hr Gns Bud
    9 bud

    ...Stereo Rendering Texture Shader to be used on, spheres, planes and other geometry for Video and Stills(pref over under) Working within the Universal Render Pipeline in Unity Version 2020.3.30 Working with the latest Oculus Integration (38.0) In Build (AppLab Specs) and trough Link Multi-view is highly preferred, but if that doesn’t work, Multi-pass is acceptable Ideally supports both OpenGL and Vulkan Nice to have: the shader also works with OpenXR Unity Build Settings: Build Platform: Android (Oculus Quest) Texture Compression ASTC Compression method: LZ4 Color Space: Gamma Scripting backend: IL2CPP API compatibility level: .NET 4x Target Architectures: ARM64 Deliverables: Unity scene based on the provided specifications with a sphere playing a equirectangular stereosco...

    €19 / hr Average bid
    €19 / hr Gns Bud
    7 bud

    ...Stereo Rendering Texture Shader to be used on, spheres, planes and other geometry for Video and Stills(pref over under) Working within the Universal Render Pipeline in Unity Version 2020.3.30 Working with the latest Oculus Integration (38.0) In Build (AppLab Specs) and trough Link Multi-view is highly preferred, but if that doesn’t work, Multi-pass is acceptable Ideally supports both OpenGL and Vulkan Nice to have: the shader also works with OpenXR Unity Build Settings: Build Platform: Android (Oculus Quest) Texture Compression ASTC Compression method: LZ4 Color Space: Gamma Scripting backend: IL2CPP API compatibility level: .NET 4x Target Architectures: ARM64 Deliverables: Unity scene based on the provided specifications with a sphere playing a equirectangular stereosco...

    €684 Average bid
    €684 Gns Bud
    7 bud

    I have a mobile app currently in development. (Related to Artist) The app was built with basic Java, and currently only the Android version is in progress. The problem is that due to the nature of the app, an expert with in-depth knowledge of Vulkan API along with C++ should jump in and complete the project together with the current developer. There will be a lot of other work to be done after the Android version is finished as the app still has a lot of work to do. If you are a candidate, please bid now with experience with C++ and Vulkan APIs. There is an interview process in place to avoid teams, agencies and out sourcers. So, if you are not a solo developer, please do not apply!

    €15 / hr Average bid
    €15 / hr Gns Bud
    24 bud

    Hallo zusammen, ich brauche ein Logo für ein Produkt. Das Produkt heißt ETNA. Auf dem Logo soll der name stehen und ein Vulkan abgebildet sein. Der Name und der Vulkan sollen nebeneinander stehen.

    €48 Average bid
    €48 Gns Bud
    17 bud

    Нужен OpenGL (а еще лучше Vulkan) разработчик, который довести до финала имплементацию 3д облаков в игру как плагин. Вся документация и исходники и тд имеется. Пример разработки: Финальную цену можно обсудить.

    €1063 Average bid
    €1063 Gns Bud
    2 bud

    Hi aleksanderhrabry, You did hdri shader for me a while back. Have you worked with Vulkan api?

    €842 - €842
    €842 - €842
    0 bud
    €19 / hr Gns Bud
    14 bud

    Hello I am looking for someone with skills like: a. Highly specialized in 3D frameworks / graphics APIs b. Should be proficient with OpenGL, Vulkan, and/or DirectX (this will be important for one of our companies) c. Vulkan or DX12 experience is required d. Should have experience writing complex material shaders HLSL, GLSL, and/or Metal (this will be important for one of our companies) e. Metal experience is required Please reply if you are interested.

    €31 / hr Average bid
    €31 / hr Gns Bud
    4 bud

    I need a way to use XPlane (flight simulation software) in VR mode (already supported) merged with a real-world video stream acquired from mixed reality cameras for professional application. XPlane uses Vulkan and supports LUA and C++, while cameras has a SDK for Unity, C++ and Python. If you are interested just send me a message, we'll talk better.

    €952 Average bid
    €952 Gns Bud
    4 bud

    I need people who know about electron (node) to be able to modify a project, to work in DirectX Opengl and Vulkan to be able to inject into games.

    €118 Average bid
    €118 Gns Bud
    1 bud

    We provide interactive immersive virtual reality applications and services, with next-generation visual platforms and virtual and augmented reality tools. We are looking for Unity3D developers with VR experience to join our project team with knowledge of object oriented development or other game related paradigms, C# or C++ experience. Knowledge of Physics engines, Photon, graphics (openGL, Vulkan, DirectX, webGL) and parallel programming are a great plus. Proactive and problem solving capabilities.

    €19 / hr Average bid
    €19 / hr Gns Bud
    6 bud

    Cerchiamo developer C++ esperto con esperienza. Gradita la conoscenza di programmazione OpenGL e/o Vulkan e tematiche di game engine. Possibilità di lavoro continuativo.

    €505 Average bid
    €505 Gns Bud
    4 bud
    Nvidia Vulkan dev
    Udløbet left

    WE need a Nvidia Vulkan developer with supporting knowledge in C++ and may be more considered.

    €3405 Average bid
    €3405 Gns Bud
    4 bud

    I need an Android app. I would like it designed and built. ? Features of this app: ★ Boost your device's perform...★ 1080 Resolution: Change the resolution of the game. ★ HDR Game Graphic: Unlock the HDR graphics on low end devices. ★ Extreme FPS: Unlock the Extreme FPS level. ★ Style: Change graphics style setting. ? HUD Monitor ★ Memory Load ★ Storage Load ★ Temperature ★ Network Latency ? Zero Lag Mode ★ Optimized game configuration with Performance. ★ Hardware-Accelerated Rendering: Enable support for VULKAN and OPENGL 3.1+. ★ Graphics Rendering Level: Enhance the quality of graphics. ★ GPU Optimization: Custom OpenGL shaders. ? Other Features ★ Gaming Settings: System wide settings. ★ Quick Boost: Boost you game. ★ Quick Launch: Quickly launch your game.

    €488 Average bid
    €488 Gns Bud
    5 bud

    I need an Android app. I would like it designed and built. ? Features of this app: ★ Boost your device's perform...★ 1080 Resolution: Change the resolution of the game. ★ HDR Game Graphic: Unlock the HDR graphics on low end devices. ★ Extreme FPS: Unlock the Extreme FPS level. ★ Style: Change graphics style setting. ? HUD Monitor ★ Memory Load ★ Storage Load ★ Temperature ★ Network Latency ? Zero Lag Mode ★ Optimized game configuration with Performance. ★ Hardware-Accelerated Rendering: Enable support for VULKAN and OPENGL 3.1+. ★ Graphics Rendering Level: Enhance the quality of graphics. ★ GPU Optimization: Custom OpenGL shaders. ? Other Features ★ Gaming Settings: System wide settings. ★ Quick Boost: Boost you game. ★ Quick Launch: Quickly launch your game.

    €1458 Average bid
    €1458 Gns Bud
    7 bud