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    283 playfab jobs fundet

    ...multiplayer game development Knowledge of multiplayer frameworks: Photon (PUN / Fusion) Mirror Unity Netcode Experience integrating Unity with: Flutter Android (Unity as Library) iOS (Unity Framework) Understanding of mobile performance optimization Familiarity with REST APIs / Firebase / WebSockets (plus) Git version control experience Preferred (Bonus Skills) Experience with Firebase / PlayFab / custom backend Experience in real-time chat, matchmaking, or leaderboards Prior work on social / casual / real-time multiplayer games Experience working with startup or MVP-based projects Project Details Platform: Android & iOS Frontend App: Flutter Game Engine: Unity Game Type: Multiplayer (real-time / online) Engagement: Contract / Long-term (if performance i...

    €479 Average bid
    €479 Gns Bud
    94 bud

    ...multiplayer game development Knowledge of multiplayer frameworks: Photon (PUN / Fusion) Mirror Unity Netcode Experience integrating Unity with: Flutter Android (Unity as Library) iOS (Unity Framework) Understanding of mobile performance optimization Familiarity with REST APIs / Firebase / WebSockets (plus) Git version control experience Preferred (Bonus Skills) Experience with Firebase / PlayFab / custom backend Experience in real-time chat, matchmaking, or leaderboards Prior work on social / casual / real-time multiplayer games Experience working with startup or MVP-based projects Project Details Platform: Android & iOS Frontend App: Flutter Game Engine: Unity Game Type: Multiplayer (real-time / online) Engagement: Contract / Long-term (if performance i...

    €179 Average bid
    €179 Gns Bud
    92 bud
    Free Fire top up
    Udløbet left

    ...• Monetisation: season pass, character skins, emotes, and limited-time offers that can be managed from a simple back-office panel. • Live-ops basics: daily rewards, push notification hooks, and the ability to roll out balance patches without full client updates. Deliverables 1. Playable alpha build covering one full match loop. 2. Server-side architecture diagram and basic backend (Firebase, PlayFab, or a comparable solution) for authentication, matchmaking, and player data. 3. In-app purchase integration tested on both Google Play and Apple App Store sandboxes. 4. Leaderboard and basic analytics dashboard. 5. Source code with clean documentation so my team can continue updates. If you have shipped a mobile shooter or handled real-time multiplayer netcode before, I&rs...

    €280 Average bid
    €280 Gns Bud
    13 bud

    I need a Unity developer to build a single-player, turn-based political strategy game. Multiplayer is NOT needed (no servers, no Photon/PlayFab). Everything should run locally. Platform: Windows PC (Android later is optional). Core loop: 1 turn = 1 in-game “day”. Player makes decisions → clicks “End Turn” → simulation resolves → shows results/news. Screens/UI: - World map with regions/territories (Risk-style regions, not hex tiles). - Country menu: Economy / Diplomacy / War / News. MVP mechanics: 1) Map & regions: each region has an owner and simple stats (income/resources/population – simplified). 2) Economy: national budget, income/expenses, a few basic actions (taxes/invest/army spending – keep it simple for MVP). 3) Army ...

    €241 Average bid
    €241 Gns Bud
    29 bud

    ...- ------ - ------ - ------ - ------ - ------ - The game is already about **70% finished**. video attached This is **NOT** a game made from scratch. ------ - ------ - ------ - ------ - ------ - ------ - ------ - ------ - ### WHAT IS ALREADY WORKING * Unity multiplayer game * Gameplay similar to Fall Guys * Player movement DESKTOP PC * Main scenes completed * Coin system already working 90% * PlayFab integrated on app launch 90% * Stable multiplayer with 2 players * Shop base structure already created 80% * Rewarded Ads system already implemented 95% ------ - ------ - ------ - ------ - ------ - ------ - ------ - ------ - - ### WHAT IS MISSING (THIS JOB IS ONLY FOR THIS to complete !!!) * Add mobile controls to support PC, phones, and tablets. * Expand from 2 players to 3 and 4 ...

    €18 Average bid
    €18 Gns Bud
    12 bud

    ...slightly isometric look you see in popular Texas Hold ’Em apps—clean 3-D tables, readable cards, and a clear third-person camera angle that keeps the whole layout intuitive on a phone screen. Two game modes need building: a quick single-player option against solid AI for offline play, and real-time multiplayer with simple matchmaking and private tables for friends. A lightweight backend (Firebase, PlayFab, or a comparable service) is fine as long as it handles user accounts, currency balances, and leaderboards securely. Key deliverables • iOS and Android builds, ready for App Store / Google Play submission • Fully functional cosmetic shop tied to Apple/Google in-app purchase flow • Single-player AI tuned for casual and experienced players &bul...

    €149 - €447
    Forseglet NDA
    €149 - €447
    60 bud

    ...implement real-time racing mechanics. * **HUD/UI Enhancements:** Add a **real-time Minimap** on the screen to track the position of all 3 competitors during the race. * **Win Conditions:** * First to cross the finish line wins. * If the **4-minute timer** expires, the player with the greatest distance traveled wins. * **Economy & PlayFab:** * Update rewards: **1st: 300 coins**, **2nd: 100 coins**, **3rd: 0 coins**. * Ensure all stats and coins are synced/saved in PlayFab upon race completion. **Standards & Delivery:** * **Deadline:** Strictly less than **5 days**. * **Code Quality:** Professional folder hierarchy and clean, modular C# code. **No spaghetti code.** * **Platform:** Mobile-first (priority) with Desktop support. --- # 2. Game Design Document (GDD) ...

    €16 Average bid
    €16 Gns Bud
    18 bud

    ...provide the project files—which already have 80% of the infrastructure ready (Matchmaking, Lobbies, and PlayFab )—and a detailed PDF explaining the full workflow. Main Tasks: Implement alternating 30-second turns using Photon Fusion Shared Mode. Limit matches to 8 minutes or 16 total shots (8 per player). Enable movement (using fuel ), turret aiming, and projectile selection (5 types ). Configure the inactive player as an observer during the opponent's turn. Set up camera transitions: aerial start, descent, and projectile tracking until impact. Create a tie-breaker scene with a fixed target where the closest shot wins. Ensure match results (coins, wins/losses) update in PlayFab upon completion. Controls & Platform: Mobile Priority: Co...

    €19 Average bid
    €19 Gns Bud
    14 bud

    ...focus on frame-rate consistency on mid-range devices, latency targets under 120 ms for multiplayer, and crash-free sessions observed in our telemetry for at least 10,000 cumulative games. Console or PC expansion is a future possibility, so structuring the project with cross-platform assets in mind is appreciated, though the immediate scope remains mobile only. Unity, Unreal Engine, Photon Fusion, PlayFab, Firebase or equivalent solutions are all acceptable as long as they achieve the performance and stability goals above. If this full-cycle challenge matches your expertise, I’m ready to review a concise proposal outlining tool choices, timeline and past references in sports simulations....

    €83 Average bid
    €83 Gns Bud
    10 bud

    ...genuinely generate revenue. I already know the genre, so what I need now is a developer—or a compact team—who can take that single-sentence vision and translate it into a fully playable, monetised product. The core of the job revolves around building a real-time (or near real-time) strategy experience that players can enjoy entirely online. I’m open to your preferred tech stack—Unity with Photon or PlayFab, Godot with custom back-end, even Unreal if that fits the scope—as long as the final result is stable, scalable, and easy to maintain. Monetisation is crucial. Please include at least two proven revenue channels such as rewarded ads and in-app purchases, while keeping the player experience fair. Analytics hooks (Firebase, GameAnalytics, or a simi...

    €6542 Average bid
    €6542 Gns Bud
    30 bud

    I’m building a mobile game and now need a fully-functional in-game currency system. Players must be able to earn, purchase, and spend coins seamlessly inside the app, with their balances syncing in real time across devices. Here’s what I’m after: • A lightweight backend (Firebase, PlayFab, or a solution you propose) that stores each user’s coin balance, supports atomic add / subtract operations, and prevents duplication or loss. • Simple REST or GraphQL endpoints plus client-side hooks so I can call “addCoins”, “spendCoins”, and “getBalance” from my Unity project. • Optional admin panel where I can grant promotional coins, review logs, and adjust balances when needed. • Clear setup instructions ...

    €446 Average bid
    €446 Gns Bud
    48 bud

    ...store ($20) ((3)) PLAYFAB ($10) ((4)) Tiebreak scene ($10) ((5)) Button for mobile controls ($10) WORK REQUIRED (5 TASKS + FIXED PAY PER TASK) ----------------------------------------- (1) Automatic ADS System — USD $10 
Implement Ad-based rewards.
Players must watch ADS to obtain coins and special weapons.
Integrate rewarded video logic (Unity + mobile platforms).
Must include callbacks to deliver coins/items after watching. ------------------------------------------ (2) In-App Purchases + Store — USD $20 
Implement IAP to buy:
• Additional coins
• Player skins
Store UI already exists; you only implement functionality.
Must work for Android & iOS. ------------------------------------------ (3) PlayFab Sync — USD $10
 Sync and update the fo...

    €33 Average bid
    €33 Gns Bud
    4 bud

    I’m building a 3D mobile title in Unity and need another developer who is willing to trade immediate cash for a clear, contract-backed equity share. From the first dollar the game earns, you receive the agreed percentage, so our interests stay perfectly aligned. Where we are • Core game loop is prototyped, art style locked, and a small backend running on PlayFab. • I handle design, project management, and light coding; a part-time artist supplies models and animations. Where you come in Your focus will be gameplay programming and feature integration inside Unity, helping us push the prototype to a fully playable beta and then live operations on iOS and Android. Expect typical 3D mobile work—input handling, UI hooks, optimisation for low-mid devices, and...

    €5 Average bid
    €5 Gns Bud
    6 bud

    I’m looking for a Unity developer to improve only the automatic lobby flow. The game is already complete, fully functional, and already performs 1v1 matchmaking correctly. I only need the lobby to be fully automatic, exactly like in the reference video. When the game loads, it must retrieve from PlayFab: Email Name Icon Coins won Ranking These values must be stored locally during the session, and after each match the updated ranking and coin balance must be saved back to PlayFab. When pressing PLAY MULTIPLAYER: Player 1 enters a simple lobby showing name, email, icon, and ranking, plus the text “Searching for another player…”, with no buttons. When another player presses PLAY MULTIPLAYER, they enter the same lobby showing their name, email, ...

    €35 Average bid
    €35 Gns Bud
    5 bud

    ...customization: skins, emotes, stat modifiers. • In-game chat (quick messages + optional voice). • Achievements and a rewards track that feeds into progression and monetisation. • Server-side logic to prevent cheating and keep matches fair. • Cross-platform play so Android and iOS users face off seamlessly. Tech & delivery expectations Unity or Unreal with a solid networking stack such as Photon, PlayFab, or Epic Online Services is fine—just outline the approach you’re most comfortable with. I’ll need: 1. A playable prototype demonstrating movement, shooting, special attack, and box pickups. 2. Scalable architecture for additional game modes and heroes. 3. Optimised builds submitted to TestFlight and Google Play Internal T...

    €2996 Average bid
    €2996 Gns Bud
    80 bud
    Project for jonna88
    Udløbet left

    We are looking for someone who can help us with customer support for our mobile game. Tasks include communicating with customers and helping with their issues. Looking for someone who is interested in long term work for us. Experience with Mobile Games or Playfab is a big plus. Must have good English.

    €3 / hr Average bid
    €3 / hr Gns Bud
    20 bud
    Project for @jgtf96
    Udløbet left

    We are looking for someone who can help us with customer support for our mobile game. Tasks include communicating with customers and helping with their issues. Looking for someone who is interested in long term work for us. Experience with Mobile Games or Playfab is a big plus. Must have good English.

    €3 / hr Average bid
    €3 / hr Gns Bud
    10 bud

    ...secure trading or resale of rare pets or items. We’ll discuss balance and approach once core systems are established. Future Expansion Multiplayer or social hub (friends, gifting, trading) Player marketplace system Mini-games and side missions Cross-platform builds for PC, Xbox, Nintendo, and PlayStation Preferred Tech Stack (Flexible) Unity (preferred) or Unreal Engine 5 Backend: Firebase, PlayFab, or AWS GameLift Art tools: Blender, Maya, Substance Painter, or similar Must support modular updates and admin content control Timeline Prototype Phase: 1 – 2 months (basic playable demo) Full Mobile Game: ~6 – 8 months after prototype approval Cross-Platform Expansion: Planned after mobile soft launch You may propose your own staged timeline (Prototype &rarr...

    €4473 Average bid
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    38 bud

    I’m putting together a never-before-seen gacha title for PC that blends deep strategy with a powerful sense of team-building. Gameplay is my top priority: every hero...events, and anti-cheat) built for long-term scalability. I’ll supply early design docs, lore outlines, and rough wireframes. From you, I need a full development plan, milestone breakdown, and a working prototype that proves the AI-driven combat loop feels rewarding. Unity or Unreal is fine—as long as you can demonstrate mastery of whichever engine you choose and integrate backend services (Photon, PlayFab, or a comparable solution) without fuss. If you’ve shipped strategy or gacha titles before and have artists, animators, and net-code specialists in your corner, let’s talk and make thi...

    €488 Average bid
    €488 Gns Bud
    61 bud

    ...so the NGO can secure its next round of funding. I will share the current project (Unity 2021) and a stripped APK for testing. A clean, minimal approach is fine as long as it: 1. Inserts lightweight tracking into the present C# flow without breaking current game play. 2. Persists events locally (SQLite, JSON or ScriptableObject) and, if you prefer, pushes them to any simple cloud dashboard (PlayFab, Firebase, Unity Analytics, Metabase, etc.) so the figures can be queried quickly. 3. Produces a human-readable report—CSV, Excel sheet or basic web dashboard—illustrating the five metrics above. 4. Is delivered fast; the sooner I can demo it, the sooner the project is funded. Please outline the minimum cost you need for this first demo and your estimated turnaround...

    €56 Average bid
    €56 Gns Bud
    48 bud

    ...for Freelancer Goal Build a modular UI + cosmetics system for Glitch Glide City that plugs into PlayFab for user accounts and inventory. System must be easy to integrate into the main project later. The player loads straight into the game. The ui opens when the player presses the left controller menu button, the UI should pop up, like an in-game world space iPad. Deliverables 1. UI System Main Menu UI Left controller menu button opens the menu UI. Shop button. Settings button (volume sliders, placeholder toggles). Shop UI Displays a grid of items (at least 10 placeholder cosmetics: hats, trails, shells). Each item shows: name, price, preview thumbnail. Purchase button → calls PlayFab purchase API. Inventory UI Displays owned cosmetics. Equip/unequip button &rar...

    €22 Average bid
    €22 Gns Bud
    17 bud

    ... • Core and meta-game flowcharts covering multiplayer battles, alliance systems, and story-driven missions. • 3D art direction guidelines, including environment mood boards and unit style sheets that feel authentic yet device-friendly. • Wireframed UI/UX for base management, army deployment, and on-boarding. • Technical recommendations (Unity or Unreal, backend services such as Photon, PlayFab, or similar) that match the scale of real-time mobile PvP. • A sprint-ready roadmap with milestones, risk assessment, and KPIs for retention and ARPDAU. The design should prioritise: – Fast, synchronous PvP battles that remain fair on mid-range devices. – Deep building and resource management that rewards strategic planning, not grinding....

    €15 / hr Average bid
    €15 / hr Gns Bud
    76 bud

    ...Admin panel or back-end dashboard so I can tweak drop rates, run promotions, and ban cheaters Visual direction: a light-hearted, cartoony look—think bright palettes, lively table animations, and playful sound effects—while keeping the card faces instantly recognisable to Baloot veterans. Tech preferences: I’m happy with Unity or any cross-platform engine you trust; backend could sit on Firebase, PlayFab, or a custom Node/AWS stack as long as it scales. Feel free to propose what you do best. There’s no fixed deadline, so we can plan realistic milestones: prototype, alpha with core gameplay, closed beta for balancing, then public launch. Share links to past multiplayer card or board games you’ve shipped and outline the toolchain you’d use. I&r...

    €2194 Average bid
    €2194 Gns Bud
    109 bud

    ...games (required). Loves tight iteration on controls and game feel. Comfortable working for profit share/equity at startup pace. Communicates clearly, meets agreed milestones, and asks good questions. Bonus Mobile performance wizardry (profiling, batching, lightmaps). Tech art/shaders (scanlines, neon, motion trails, bloom done right). Procedural level gen, analytics/AB testing, or backend (PlayFab/Firebase). Multiplayer/time-trial ghosts, leaderboards. What You’ll Get Revenue share + equity. Example model (transparent & negotiable): Dev Pool: 35% of net game revenue until initial milestones ship + marketing recoup, then 20% ongoing. Equity Pool: 10% company options allocated across long-term contributors (with standard vesting/cliff). Ownership & credit...

    €9 / hr Average bid
    €9 / hr Gns Bud
    57 bud

    ...Lightship VPS – Precise location anchoring Echo3D – 3D asset delivery Firebase – Real-time DB, auth, analytics TensorFlow Lite – On-device AI recommendations Inworld AI – AI influencer avatar dialogue GPT-4o API – Natural language personalization Banuba – Face filters & beauty AR MediaPipe – Body/gesture tracking OpenCV – Object detection Agora – Real-time influencer streams PlayFab – Gamified quest management Shopify SDK – Product catalog sync Google Identity SDK – Unified login Apple HealthKit – Reward health-related activities Google Maps API – Geofence AR missions Custom LLM – Brand tone modeling Snap Kit API – Sharing AR clips TikTok SDK...

    €2620 Average bid
    €2620 Gns Bud
    125 bud

    ...with experience in 2D mobile game development, real-time multiplayer using Photon or similar solutions, and UI/UX implementation optimized for mobile devices. Familiarity with game logic systems such as card cooldowns, upgrades, or class-based abilities is a plus. Bonus points for experience with AI logic (e.g., fallback bots), as well as working knowledge of backend platforms like Firebase or PlayFab. Key features include 3v3 multiplayer battles (both co-op and competitive), matchmaking, path voting, a round-based roguelike progression system, a card engine with drag-and-play functionality, and a cosmetic system involving hats, pets, and animations. All core art and audio files will be provided during the late stages of development. To expedite development and reduce scope cr...

    €6766 Average bid
    €6766 Gns Bud
    32 bud

    ...list + “add to review” feature Audio pronunciation for words (text-to-speech or preloaded) Flashcard-style review system Platform Support Cross-platform (iOS prioritized, Android to follow) Clean and responsive Japanese-language UI Built using Unity (preferred) or Flutter Required Skills Unity game development (C#), or Flutter/Dart Real-time multiplayer networking (Photon, Firebase, or PlayFab) Japanese localization / multilingual app support Experience with educational or word/puzzle games is a plus Timeline & Budget Hourly Rate: $20–$40/hr (depending on experience) Expected Project Duration: 8–12 weeks Weekly check-ins with deliverables Clear hourly tracking expected via Upwork's tracker Open to expanding scope if MVP goes well ...

    €19 / hr Average bid
    €19 / hr Gns Bud
    30 bud

    I'm seeking an experienced 3D mobile game developer to create a desert-themed strategy game similar to Whiteout Survival for both iOS and Android platforms. ) Project Title: Desert Survival – Mobile Strategy MMO Game Project Description: Desert Survival ...and MVP global wars. • Store & Monetization: In-app purchases, monthly VIP systems, weapon bundles, gear stones, and more. • Cross-Language Chat: Built-in auto-translation chat for global communication. • Fully 3D Engine: Immersive graphics with animated cities, dynamic battles, and cinematic effects. ⸻ Technology Stack (Suggested): • Frontend: Unity (3D) • Backend: Node.js / Firebase / PlayFab • Database: Firestore or MongoDB • Hosting: Google Cloud or AWS • Plat...

    €1517 Average bid
    €1517 Gns Bud
    74 bud

    ...Experience integrating ads (AdMob, Unity Ads, etc.), in-app purchases (IAPs), leaderboards, and analytics SDKs - Familiarity with multiplayer features, networking (Photon, sockets), and mobile real-time sync (if required) - Experience with version control tools like Git - Ability to communicate clearly in English and work independently or collaboratively Nice to Have: - Experience with Firebase, PlayFab, or other mobile backend services - Knowledge of AI behaviors, procedural content generation, or mobile-specific gameplay loops - Experience publishing and maintaining apps on App Store and Google Play - Familiarity with cross-platform builds and testing across different screen resolutions and OS versions - UI/UX animation experience using Unity’s Animator, Spine, or simila...

    €2393 Average bid
    €2393 Gns Bud
    107 bud

    ...WalletConnect, or similar) into the game. Allow users to connect, sign in, and possibly perform transactions (token transfer, balance check, etc.). Ensure secure authentication and interaction with blockchain APIs (preferably EVM-compatible). Live Chat System Implement a real-time chat feature (group and/or direct messaging). Should support Unity UI, be scalable, and ideally use Firebase, Photon, PlayFab, or a similar backend. Include features like user presence, typing indicators, and message history. Requirements: Strong proficiency in Unity C# development. Experience integrating blockchain/crypto wallets with Unity. Familiarity with Web3, MetaMask, or similar crypto tools. Ability to implement and manage real-time networking features. Clean, maintainable, and well-d...

    €51 Average bid
    €51 Gns Bud
    15 bud

    Busco un desarrollador experimentado en Unity 2D, Photon y PlayFab para crear un juego de Truco argentino multijugador para Android. Requisitos: Interfaz 2D: - Esquema de navegación práctico con menús claros y accesibles. Conexión multijugador: - Usando Photon. Registro de usuarios: - Correo electrónico y contraseña, seguridad con PlayFab. Sistema de torneo: - Llaves automáticas, eliminación directa y descuento de monedas al unirse a un torneo y premios de 80% al campeón. Alta seguridad: - Encriptación de datos, monitoreo en tiempo real, revisión manual de partidas sospechosas. Panel de creación de mesas: - Torneos de 8 equipos o 4 equipos, 1vs1. Privadas/públicas con contrase&n...

    €1095 Average bid
    €1095 Gns Bud
    9 bud

    Estoy buscando un desarrollador experimentado en Unity 2D, Photon y PlayFab para crear un juego de Truco argentino multijugador para Android. Requisitos: - Interfaz 2D: Esquema de navegación ya preparado. - Conexión multijugador: Usando Photon. - Registro de usuarios: Correo electrónico y contraseña, seguridad con PlayFab. - Sistema de torneo: Llaves automáticas. Eliminación directa y descuento de monedas al unirse a un torneo - Alta seguridad: Encriptación de datos, monitoreo en tiempo real, revisión manual de partidas sospechosas. - Panel de creación de mesas (torneos de 8 equipos o 4 equipos, 1vs1): Privadas/públicas con contraseña. - Todo en español o disposición a trabajar en espa...

    €1128 Average bid
    €1128 Gns Bud
    10 bud

    ...control. Requirements: Minimum 5 years of Unity development experience. Experience with multiplayer implementation and networking, specifically with Photon. Experience with 3D arena fighter games. Familiarity with SOLID principles and Agile methodologies. Strong understanding of multithreading in Unity. Proficiency with Git for version control. Experience with PlayFab or Azure. Experience integrating mobile game services (in-app purchases, push notifications, analytics). Optional Skills (At least one required): Photon Quantum experience. Proficiency with Unity Mecanim. Strong understanding of game physics and mathematics. Knowledge of server deployment pipelines. Proficiency in iOS development. About me: I am a ...

    €1116 Average bid
    €1116 Gns Bud
    64 bud

    I'm seeking a Technical Support Specialist to assist our mobile game players on iOS and Android. You will primarily address: - In-app purchase issues - Complex Player account issues on Playfab - Problems with granting in-game items Key requirements: - Proficient in C# - Zendesk Bonus Requirements - Familiar with PlayFab (strongly preferred) - Game customer support experience

    €8 / hr Average bid
    €8 / hr Gns Bud
    28 bud

    ...I'm looking to flesh out the game mechanics and add the needed game features (connecting to playfab servers, implement IAP and Ads). Entire game does not have to be in DOTS. but the backbone must be. The rollback netcode depends on DOTS to minimize bandwidth and server processing/memory. Players can select their own level with each level multiplying # of mobs, so level 100 will have 100x enemies as level 1. Debuffs stacking and AOE is already implemented in DOTS too, but looking to flesh out the powers in gameplay. Goals missed or not tested from last milestone: Android build and input controls Server select win conditions Delete tower Use item inventory Next milestone: (hours : goal) 2 Playfab/azure server 5 currency, Ads and iap 7 Ink and RPG flags and RPG stats...

    €1158 Average bid
    €1158 Gns Bud
    8 bud

    ...Power-ups (Faster cooking, Magic Serve, etc.) Offline Progression / Idle mechanics Target Platform: Android (initial launch) Art Style: Cute, cartoonish 2D (Cooking Madness meets Royal Match) Fantasy-themed kitchens (forest, candy, volcano) Animated food items, customers, chefs Tools & Technologies: Unity (preferably 2022 or later) C# scripting AdMob or Unity Ads integration Firebase or PlayFab (optional for progress saving) Deliverables: Complete Unity project + source code Playable APK for testing and final release All scenes, prefabs, and animations used Organized asset structure for scalability Link:

    €468 Average bid
    €468 Gns Bud
    29 bud

    ... Ability to work independently and meet deadlines. Good communication skills and attention to detail. Portfolio of previous game development projects is a plus. Preferred Skills: Experience with Unity Asset Store tools and assets. Knowledge of game monetization techniques (e.g., in-app purchases, ads). Experience in integrating Unity with backend systems (e.g., Firebase, PlayFab). Knowledge of virtual/augmented reality (VR/AR) game development (optional). Payment: This is a freelance position with payment based on the scope of the project. Rates are negotiable depending on experience and project requirements. How to Apply: Please provide your resume, a brief cover letter, and links to your previous Unity game projects or portfolio. We are looking for ...

    €571 Average bid
    €571 Gns Bud
    20 bud

    ...Expertise in Blueprint scripting and C++ programming for networking and gameplay systems. Strong understanding of replication, interpolation, and server-client architecture for multiplayer games. Networking Expertise: Experience with building and managing dedicated servers. Skilled in latency compensation techniques (client-side prediction, server reconciliation). Familiarity with tools like Photon, PlayFab, or Epic Online Services for matchmaking and infrastructure. Gameplay Systems Development: Ability to create fluid, responsive movement and ability systems (e.g., projectiles, hitscan, cooldowns). Experience with physics-based systems and dynamic environments. Optimization: Strong skills in profiling and optimizing gameplay for low-latency, high-performance experiences. Bon...

    €37 / hr Average bid
    €37 / hr Gns Bud
    38 bud

    I need assistance with setting up a PlayFab account for game development. I am not entirely sure what the best configuration would be, so I would appreciate advice on this. Additionally, the account will require integrations with various third-party services, the specifics of which will be provided upon hire. Ideal Skills and Experience: - Extensive knowledge of PlayFab and its configurations - Experience in game development - Proficient in third-party service integrations - Capable of providing sound advice on PlayFab settings

    €89 Average bid
    €89 Gns Bud
    12 bud

    I'm in the process of developing a multiplayer game and I need a skilled professional to help me complete the project. The ideal candidate must have a deep understanding and experience with PlayFab and Photon. Key Requirements: - Proficient in game development with a focus on multiplayer games - Extensive experience and understanding of PlayFab - Proficient in using Photon - Ability to work collaboratively to complete the project - Strong problem-solving skills and creativity in game design

    €1217 Average bid
    €1217 Gns Bud
    12 bud

    ...questions and navigation. 6. Data Security: • Comply with GDPR to ensure data privacy for students. • Secure login via email, Google, or school accounts. Technical Requirements 1. Game Engine • Unity (latest LTS version for stability and performance). • Scripting Language: C#. 2. Backend and Cloud Services • Backend: • Firebase: Authentication, real-time database for quizzes and progress. • PlayFab: Leaderboards, analytics, player profiles. • Cloud Hosting: • AWS GameLift or Google Cloud for scalable multiplayer hosting. • AWS S3: Storage for assets like quiz data, avatars, and achievements. 3. Database • PostgreSQL: • Store user progress, quiz data, and leaderboards. • Securely handle sensitive data (...

    €1234 Average bid
    €1234 Gns Bud
    44 bud

    ...extra in-game currency, energy, or free rewards without needing to spend money. Technology Stack • Game Engine: • Unity or Unreal Engine for robust cross-platform development and high-quality graphics. • Multiplayer Framework: • Photon Engine or Unity’s Netcode to handle real-time multiplayer and matchmaking. • Backend Services: • Scalable cloud platforms like Firebase, AWS, or PlayFab to manage leaderboards, player data, and server-side logic. Vision for the Game The vision is to create a soccer game that stands out for its simple yet strategic gameplay, offering an engaging multiplayer experience with competitive and social elements. The game will emphasize player progression, customization, and quick action, making it ...

    €1881 Average bid
    €1881 Gns Bud
    18 bud

    ...communication and teamwork skills, with experience working in remote teams. Software Knowledge: Familiarity with version control systems (e.g., Git) and project management tools (e.g., Trello, Jira). Preferred Qualifications: Experience with 3D modeling tools like Blender or Maya. Knowledge of analytics tools for mobile games. Experience with cloud services for multiplayer backend (e.g., PlayFab, Firebase,AWS). Why Join Us? Flexible part-time hours with the potential for a full-time position. Work remotely in a secure virtual environment provided by the company. Collaborate with a passionate and innovative team on diverse projects. Be part of an exciting and growing studio pushing the boundaries of mobile and AR/VR gaming. Application Process: Your resume. A portfolio ...

    €561 Average bid
    €561 Gns Bud
    6 bud

    Hello! I Am looking For Rummy Source Code Which is built With Unity And Photon Playfab

    €406 Average bid
    €406 Gns Bud
    6 bud

    Job Summary: What skills are we looking for? Unity 3D Experience Photon Studio Playfab Experience Multiplayer Game Development UI Development As a Unity developer, you will be responsible for the creation, design, implementation, and maintenance of applications and games using the Unity development engine. You will work closely with other members of the development team to carry out software and game projects in line with established goals and deadlines. Your role will be crucial in creating high-quality interactive experiences and optimizing game performance across various platforms. Responsibilities: -Design, develop, test, and implement applications and games using Unity and other relevant programming languages. -Collaborate with designers and artists to create immersive a...

    €19 / hr Average bid
    €19 / hr Gns Bud
    56 bud

    Resumen del Puesto: Que habilidades buscamos? -Unity 3D Experience -Photon Studio -Playfab Experience -Multiplayer Game Development -UI Development Como desarrollador o desarrolladora de Unity, serás responsable de la creación, diseño, implementación y mantenimiento de implementaciones en juegos utilizando el motor de desarrollo Unity. Trabajarás en colaboración con otros miembros del equipo de desarrollo para llevar a cabo proyectos de software y juegos en línea con los objetivos y plazos establecidos. Tu papel será fundamental en la creación de experiencias interactivas de alta calidad y en la optimización del rendimiento del juego para diferentes plataformas. Responsabilidades: -Diseñar, desarrolla...

    €20 / hr Average bid
    €20 / hr Gns Bud
    63 bud

    Resumen del Puesto: Que habilidades buscamos? -Unity 3D Experience -Photon Studio -Playfab Experience -Multiplayer Game Development -UI Development Como desarrollador o desarrolladora de Unity, serás responsable de la creación, diseño, implementación y mantenimiento de aplicaciones y juegos utilizando el motor de desarrollo Unity. Trabajarás en estrecha colaboración con otros miembros del equipo de desarrollo para llevar a cabo proyectos de software y juegos en línea con los objetivos y plazos establecidos. Tu papel será fundamental en la creación de experiencias interactivas de alta calidad y en la optimización del rendimiento del juego para diferentes plataformas. Responsabilidades: Diseñar, desarro...

    €24 / hr Average bid
    €24 / hr Gns Bud
    30 bud

    Resumen del Puesto: Que habilidades buscamos? -Unity 3D Experience -Photon Studio -Playfab Experience -Multiplayer Game Development -UI Development Como desarrollador o desarrolladora de Unity, serás responsable de la creación, diseño, implementación y mantenimiento de aplicaciones y juegos utilizando el motor de desarrollo Unity. Trabajarás en estrecha colaboración con otros miembros del equipo de desarrollo para llevar a cabo proyectos de software y juegos en línea con los objetivos y plazos establecidos. Tu papel será fundamental en la creación de experiencias interactivas de alta calidad y en la optimización del rendimiento del juego para diferentes plataformas. Responsabilidades: Diseñar, desarro...

    €20 / hr Average bid
    €20 / hr Gns Bud
    17 bud

    Resumen del Puesto: Que habilidades buscamos? -Unity 3D Experience -Photon Studio -Playfab Experience -Multiplayer Game Development -UI Development Como desarrollador o desarrolladora de Unity, serás responsable de la creación, diseño, implementación y mantenimiento de aplicaciones y juegos utilizando el motor de desarrollo Unity. Trabajarás en estrecha colaboración con otros miembros del equipo de desarrollo para llevar a cabo proyectos de software y juegos en línea con los objetivos y plazos establecidos. Tu papel será fundamental en la creación de experiencias interactivas de alta calidad y en la optimización del rendimiento del juego para diferentes plataformas. Responsabilidades: Diseñar, desarro...

    €24 / hr Average bid
    €24 / hr Gns Bud
    11 bud

    ...Responsibilities: Design and implement real-time multiplayer functionality using Unreal Engine Optimize gameplay performance for iOS and Android platforms Ensure smooth gameplay for less than 10 players concurrently Integrate player data metrics using Edgegap, Gamelift, Playfab, and Epic Online Services (EOS) Utilize CICD pipelines for deployment using Docker Requirements: Serialization, Databases, and Websockets: Proficiency in data serialization, database management, and implementing websockets Cloud Services: Experience with Edgegap, Gamelift, Playfab for player data management CICD Deployment: Experience with CICD pipelines using Docker Mobile Development: Extensive experience in mobile game development for iOS and Android Multiplayer Game Development: Proven reco...

    €2599 Average bid
    €2599 Gns Bud
    37 bud