Openscenegraph direct3dJobs

Filtrér

Mine seneste søgninger
Filtrer ved:
Budget
til
til
til
Slags
Færdigheder
Sprog
    Job-status
    228 openscenegraph direct3d jobs fundet, i prisklassen EUR

    ... Required Skills/Experience · BSc or MSc degree in Software Engineering, Computer Science or equivalent practical experience · 5+ years of professional software development experience, including at least 2 years of C++ development · Strong math skills, particularly linear algebra and geometry (computer graphics) · Experience with 3D graphics, preferably Direct3D or OpenGL · Strong C++ skills · Experience with error tracking tools, e.g. JIRA · Deep knowledge of Unix/Linux · Familiarity with agile development · Proven analytical skills · Excellent written and oral communication skills · Willing to...

    €23 / hr (Avg Bid)
    €23 / hr Gns Bud
    2 bud

    ... Required Skills/Experience · BSc or MSc degree in Software Engineering, Computer Science or equivalent practical experience · 5+ years of professional software development experience, including at least 2 years of C++ development · Strong math skills, particularly linear algebra and geometry (computer graphics) · Experience with 3D graphics, preferably Direct3D or OpenGL · Strong C++ skills · Experience with error tracking tools, e.g. JIRA · Deep knowledge of Unix/Linux · Familiarity with agile development · Proven analytical skills · Excellent written and oral communication skills · Willing to...

    €23 / hr (Avg Bid)
    €23 / hr Gns Bud
    6 bud

    International software development company needs someone who is able to find qualified sales leads. Our services: web-mobile-standalone applications development, staff augmentation. Lead criteria: 1) Company needs to start software development (staff augmentation or fixed price project with estimated duration more than 3 ...Rails, Scala, Java Standard Edition, Java Enterprise Edition, Multiple Java Frameworks and Libraries, ASP.Net. Frontend: React.js, Angular.js, Vue.js, , jQuery, Ajax, HTML5, CSS, CSS Generator, CSS Framework (Bootstrap, Skeleton, etc), WebGL. Mobile: iOS, ObjectiveC, Swift, Android, Android Java, Kotlin, Android JDK, Xamarin. Other: .NET Framework, C#, C++, 3D Graphics, OpenGL, Direct3D, Unity, WebGL and Web 3D Libraries like (, , etc).

    €336 (Avg Bid)
    Haster
    €336 Gns Bud
    4 bud
    Write some Software Udløbet left

    ... I need the code updated to work with visual studio 2017, So I need this engine updated, there are errors when trying to build, and this is the full list of whats programmed in. Just was wandering if you can update this list. Features Core: Clean C++ Object-Oriented Core Cross-Platform Platform Layer HTML-based Logger Rendering: OpenGL Rendering Backend (Direct3D possible in the future) Modern Shader-based design (no OpenGL deprecated features) Object Properties are defined via Materials (like OGRE) Scene: Component-based Scene and Game Objects (similiar to XNA and Unity) Hierarchical View Frustum Culling Existing Components: Transform, Geometry, Billboard, Camera, Grid, Light, Model, Projector, Dynamic Sky Do...

    €155 (Avg Bid)
    €155 Gns Bud
    4 bud
    3D Modelling Udløbet left

    1) Merging Multiple 3D model(.obj) file to single .obj file. 2) Merging multiple Quake II (.md2) file format to single OpenSceneGraph(.osg) file. Please contact us for detailed requirement. The work needs to be taken up at the earliest, so please bid if you are aware of the concept

    €598 (Avg Bid)
    €598 Gns Bud
    14 bud

    Create a simple console program demonstrating proper use of FFmpeg APIs "d3d11va" hwaccel to decode H.264 using Direct3D 11 Video APIs. Make an LGPL build of FFmpeg 3.0.2 with --toolchain=msvc and --enable-hwaccel=h264_d3d11va. The following may be helpful: files ffmpeg_dxva2.c and qsvdec.c from FFmpeg,

    €825 (Avg Bid)
    €825 Gns Bud
    5 bud
    OpenVDB application Udløbet left

    Create a simple application that converts points to polygon meshes using OpenVDB (). Milestone 1: Build documentation / CMake programming Document the steps necessary to build OpenVDB on Windows as a 64bit library with Visual Studio 2013 (Community edition is fine). This...defined and documented for setting them. At your discretion, this program could alternatively be a Qt GUI application that allows input parameters to be specified and displays the resulting mesh for inspection in addition to writing to a file. I can provide a simple Qt application with a Qt Widget that uses OpenSceneGraph to display 3D Geometry. To get on my shortlist, your proposal you should describe any experience you have with any of these: CMake, OpenVDB, OpenGL, OpenSceneGraph, Qt.

    €260 (Avg Bid)
    €260 Gns Bud
    2 bud
    Write some Software Udløbet left

    This is a coding project in C++ with OpenGL. Some background in OpenSceneGraph will be required. A basic understanding of the Qt GUI framework is helpful. I have an existing implementation of Screen Space Ambient Occlusion (SSAO) for OpenSceneGraph that I use in a Qt application. I need it to render properly in Qt's new QOpenGLWidget (which expects GL to render to a framebuffer object that Qt composits). The SSAO implementation renders properly in the legacy QOGLWidget. The existing SSAO implementation uses OSG PRE- and POST- render passes only to do the rendering work. The primary render pass produces an empty scene, which is likely why it doesn't work with QOpenGLWidget. The code to be improved is available on at iraytrace/ The primary work should be acc...

    €719 (Avg Bid)
    €719 Gns Bud
    14 bud

    Create a Qt application for Windows that allows the user to open a file containing points and associated normals and produce a polygonal mesh. Construct a Signed Distance Field using OpenVDB (http://ww...and ExternalProject capabilities of CMake). The build system should be capable of using Visual Studio Community 2013. Bonus points: The application should display the resulting mesh in a 3d window and allow the user to inspect it to determine if it is of sufficient quality or if grid resolution needs to be adjusted to obtain the desired mesh. This display can be accomplished with an OpenSceneGraph display Widget that I can provide. The application should allow for adjusting grid resolution and obtaining a new version of the mesh. An example input file is provided as &q...

    €177 (Avg Bid)
    €177 Gns Bud
    4 bud

    I have an existing implementation of screen-space ambient occlusion (SSAO) for OpenSceneGraph that I use in a Qt application. I need it to render properly in Qt's new QOpenGLWidget (which expects GL to render to a framebuffer object that Qt composits). The SSAO implementation renders properly in the legacy QOGLWidget. The existing SSAO implementation uses PRE- and POST- render passes only to do the rendering work. The primary render pass produces an empty scene, which is likely why it doesn't work with QOpenGLWidget. The code to be improved is available on at iraytrace/ The primary work should be accomplished in the SSAONode.h and source code.

    €178 (Avg Bid)
    €178 Gns Bud
    1 bud

    I need the project in OpenSceneGraph with cpp in Visual Studios .

    €107 (Avg Bid)
    €107 Gns Bud
    8 bud

    We are in need of an experienced programmer working with OpenGL or Direct3D and the .NET framework. We have an existing application that outputs data to a simple viewer to show the position of a ocean vessel and the shape of cables behind the vessel. We need a developer to take our input and display it on a attractive three-dimensional looking view. We would like the ability to add x,y,z gridded data for the seafloor and have a shimmery ocean surface. We would like the cable itself to look 3D instead of just a drawn line. More info can be found in the attached file.

    €10616 (Avg Bid)
    €10616 Gns Bud
    14 bud

    ...C++ Developer  Good Maths skills, and OpenGL or DirectX experience  C++ Developers with knowledge of common open source tools and libraries  4+ years of strong C++, debugging, and object oriented programming skills  Must have DirectX or Direct3D skills  1+ years experience with some Windows UI framework such as Win32, MFC, WinForms, or WPF  Strong 3D math and geometry skills  Thorough understanding of the modern rendering pipeline  Experience writing vertex and pixel shaders  Fluent in at least one modern rendering API like Direct3D 11 or DirectX 11  Knowledge of how to find bottlenecks and optimize for modern GPU architectures  Experience with fundamental rendering techniques such as lighting, deferred rendering, shadow mapping, normal mapping, anima...

    €21 / hr (Avg Bid)
    €21 / hr Gns Bud
    10 bud

    ...  Good Maths skills, and OpenGL or DirectX experience  C++ Developers with knowledge of common open source tools and libraries  4+ years of strong C++, debugging, and object oriented programming skills  Must have DirectX or Direct3D skills  1+ years experience with some Windows UI framework such as Win32, MFC, WinForms, or WPF  Strong 3D math and geometry skills  Thorough understanding of the modern rendering pipeline  Experience writing vertex and pixel shaders  Fluent in at least one modern rendering API like Direct3D 11 or DirectX 11  Knowledge of how to find bottlenecks and optimize for modern GPU architectures  Experience with fundamental rendering techniques such as lighting, deferred rendering, shadow mapping, normal m...

    €1042 (Avg Bid)
    €1042 Gns Bud
    1 bud

    We are in need of an experienced programmer working with OpenGL or Direct3D and the .NET framework. We have an existing application that outputs data to a simple viewer to show the position of a ocean vessel and the shape of cables behind the vessel. We need a developer to take our input and display it on a attractive three-dimensional looking view. We would like the ability to add x,y,z gridded data for the seafloor and have a shimmery ocean surface. We would like the cable itself to look 3D instead of just a drawn line. More info can be found in the attached file.

    €8780 (Avg Bid)
    €8780 Gns Bud
    19 bud

    I am in need of a window/image overlay that goes on top of applications including full screen applications.

    €16 - €27
    €16 - €27
    0 bud

    Create a simple console program demonstrating proper use of FFmpeg APIs "d3d11va" hwaccel to decode H.264 using Direct3D 11 Video APIs. Make an LGPL build of FFmpeg 3.0.2 with --toolchain=msvc and --enable-hwaccel=h264_d3d11va. The following may be helpful: files ffmpeg_dxva2.c and qsvdec.c from FFmpeg,

    €521 (Avg Bid)
    €521 Gns Bud
    1 bud

    Visual requirements The Rubik’s cube should be rendered correctly and consist of 26 individual cubes, each textured appropriately. Each coloured face should consist of 3x3 cubes. You should note that the cubes are black apart from the coloured labels (red, green, blue, yellow, orange, and white). There are: • S...buffers. • The user can toggle the cube rotating around an axis pressing the ‘R’ key. • The user can dynamically switch rendering between wireframe and solid. • The student exhibits a high level of understanding of the underlying implementation and can confidently explain almost all elements of the implementation. All technical demos must be written in C++ and use Visual Studio 2015, Direct3D 10, HLSL and has to be d...

    €245 (Avg Bid)
    €245 Gns Bud
    1 bud

    Visual requirements The Rubik’s cube should be rendered correctly and consist of 26 individual cubes, each textured appropriately. Each coloured face should consist of 3x3 cubes. You should note that the cubes are black apart from the coloured labels (red, green, blue, yellow, orange, and white). There are: • S...buffers. • The user can toggle the cube rotating around an axis pressing the ‘R’ key. • The user can dynamically switch rendering between wireframe and solid. • The student exhibits a high level of understanding of the underlying implementation and can confidently explain almost all elements of the implementation. All technical demos must be written in C++ and use Visual Studio 2015, Direct3D 10, HLSL and has to be d...

    €167 (Avg Bid)
    €167 Gns Bud
    4 bud
    rubix cube built Udløbet left

    Visual requirements The Rubik’s cube should be rendered correctly and consist of 26 individual cubes, each textured appropriately. Each coloured face should consist of 3x3 cubes. You should note that the cubes are black apart from the coloured labels (red, green, blue, yellow, orange, and white). There are: • Six central pieces which show one coloured face • ...buffers. • The user can toggle the cube rotating around an axis pressing the ‘R’ key. • The user can dynamically switch rendering between wireframe and solid. • The student exhibits a high level of understanding of the underlying implementation and can confidently explain almost all elements of the implementation. All technical demos must be written in C++ and use Visual ...

    €152 (Avg Bid)
    €152 Gns Bud
    2 bud

    ...engine, source is available) o Atmosphere scattering (like Proland engine, source is available) o Better shadow techniques o Depth of field. More information about our software can be found here: More information about Proland can be found here: More information about osgEarth can be found here: More information about OpenSceneGraph can be found here: Requirements - -Experienced with C++, OpenGL, osgEarth and OSG. -Understands the flow, knows how to communicate(English) and respond. -At least 3 years of experience. -Can finish the work (entirely!) as per schedule (within 3-4 month). -we will have a fixed price that is accepted by both parties that are needed for the work to be completed

    €6985 (Avg Bid)
    Fremhævet NDA
    €6985 Gns Bud
    6 bud

    ...stays on top of other windows. Our computer will be dedicated to running only this single Command Line Screen Shot maker example (showing how to capture image under mouse for initial generation or comparison); And possibly Example Source for command line image viewer; Monitor and capture mouse events from another program; () I can not distribute the actual embedded

    €1254 (Avg Bid)
    Fremhævet Haster
    €1254 Gns Bud
    15 bud

    We have an existing Windows framework for rendering video using Direct3d. We use Direct3D rather than Direct2D because we make use of pixel shaders to convert YUV to RGB in the GPU. We have based our framework on the Rastertek tutorial (). However, as a result, our code is dependent on D3DX, which is now deprecated and which requires us to install the 5-year-old Direct3D redistributable. We would like someone to remote the dependence on D3DX. As far as I can tell, there are two areas of dependence: 1) Use of D3DX11CompileFromMemory(...). This should readily convert to use of D3DCompile(...) 2) Use of d3dxMath10 - heavy dependence on D3DXVECTOR3, D3DXVECTOR2 and D3DXMATRIX which will need to be migrated to use XMFLOAT* We will supply a

    €31 / hr (Avg Bid)
    €31 / hr Gns Bud
    1 bud

    Web-based client for accessing OpenGL making all functionality ported to the server portal services and physics and graphics work as wanted

    €505 (Avg Bid)
    €505 Gns Bud
    6 bud

    I need to create a windows universal desktop application that has a Direct3D scene in the background and floating WPF controls in the foreground. The 3D scene needs a fly-through camera, lighting, shadows and reflection. 3D objects (buildings etc) will be placed by importing from obj/stl files. The scene should be able to select objects with mouse input (ray intersection) and show information about them on WPF controls and allow modifications via context menus. The application should be universal and may be installed in all windows devices.

    €575 (Avg Bid)
    €575 Gns Bud
    3 bud

    Интересный авиа-проект на C++, Qt, OpenSceneGraph и osgEarth. Ищу опытного программиста. Все подробности по скайпу или e-mail.

    €1876 - €1876
    €1876 - €1876
    0 bud

    I am looking for someone to play my simulation from beginning to end and win. The simulation is a downloadable program for PC and Mac. I am looking for someone to test the PC version. Playing usually takes anywhere from 45 minutes to 2 hours. It is a simulation that teaches stud...send me an email with a screenshot and what you were doing at the time. You don't need to send me screenshots proving that you were playing. Every action is synced with my web server so I already know your progress and how long you played. If you are approved, you will receive download and login instructions. The program is about a 400 MB download. System requirements are Windows 7+ and Direct3D 9+, 4+ GB RAM, 2+ core processor, 256+ MB video memory, and a constant high speed internet connect...

    €8 / hr (Avg Bid)
    €8 / hr Gns Bud
    10 bud

    Programmer required to work under the direction of our developer to fast track a new GeoSpatial server based product. Strong JavaScript , HTML5, CSS knowledge for web application development. Comfortable with Visual Studio, IIS, SQL Management Studio, C# , GIT and Linux. Understand GPU architecture and have significant experience with WebGL, OpenGL ES, OpenGL, or Direct3D. Familiar with spatial data structures, LOD, compression and GIS. We have a timeline to meet specific milestones in the coming month. We will pay hourly rates, work from home, with a discussion on tasks, timeline, probable hours required and hourly rate. Significant future full time work if this initial month works out. Must be Australian resident, preferably in Adelaide, but will consider Canberra and ...

    €34 / hr (Avg Bid)
    €34 / hr Gns Bud
    11 bud

    We have a simple application framework in Qt that draws 3D objects using OpenSceneGraph. See the attached "" file. We want someone to implement Screen Space Ambient Occlusion (see or ) in the OpenSceneGraph framework to improve the look of objects in our application. The application framework is in the attached zip file. Most work will be isolated to the "OSGWidget" class. The project uses Qt for the application GUI interface, but this should mostly be irrelevant once you have installed Qt.

    €221 (Avg Bid)
    €221 Gns Bud
    2 bud
    Direct3D Expert Udløbet left

    I will need a Direct3D expert. Further details will be given to selected coder.

    €232 (Avg Bid)
    €232 Gns Bud
    4 bud

    I am in search of someone to create a .dll that can be injected into a game that is in beta called Trove that will return prior to all the graphic rendering calls so that it will not put a strain on my computer running multiple at once. All the .dll has to do is inject, reduce the graphic load on the computer by having no renders while still letting the game run it's main loop so that it can function and still communicate with the game server.

    €216 (Avg Bid)
    €216 Gns Bud
    3 bud

    I found in the internet really simple and good looking d3d mouse gui menu. Here is the link for it: ================================================ What i want you to do is: 1) To download the free d3d9 Delphi 7 base i've attached as ZIP. 2) When you use that base, hook only EndScene and Reset as I require. (remove drawindexprimitive) 3) Translate the "sexy menu source" from C++ to Delphi 7 (since i work with that) 4) Implement the same color cheme (if possible) (use sprites only if you can provide your own which look the same, or just use (); or any other color filling) and full functionality with tabs, checkboxes and slidebars with float/integer values. 5) Implement 3 styles of the status of

    €894 (Avg Bid)
    Fremhævet
    €894 Gns Bud
    3 bud
    Direct3D Assignment Udløbet left

    You are required to carry out the coursework to develop a real time 3D graphics application rendering an animated scene implemented by using Microsoft Direct3D – Creating Your Real Time 3D Wonderland. This assignment includes: 1. Generate at least FIVE objects in a 3D interactive wonderland scenario. (25%) In your scene, at least one object is created by using vertex/index buffer, two objects are created by using D3DXCreate* Function, two objects are created by importing meshes. 2. Create your real time 3D scene in the world coordinate system and set up a camera and lights in your 3D scene. A FPS (First Person Shooting) moving camera is desirable. (25%) 3. Enhance the realism or fantasy of your real time 3D world using texturing mapping. (15%) 4. Make at least two objec...

    €999 (Avg Bid)
    €999 Gns Bud
    2 bud
    Direct3D project Udløbet left

    You are required to carry out the coursework to develop a real time 3D graphics application rendering an animated scene implemented by using Microsoft Direct3D – Creating Your Real Time 3D Wonderland. This assignment includes: 1. Generate at least FIVE objects in a 3D interactive wonderland scenario. (25%) In your scene, at least one object is created by using vertex/index buffer, two objects are created by using D3DXCreate* Function, two objects are created by importing meshes. 2. Create your real time 3D scene in the world coordinate system and set up a camera and lights in your 3D scene. A FPS (First Person Shooting) moving camera is desirable. (25%) 3. Enhance the realism or fantasy of your real time 3D world using texturing mapping. (15%) 4. Make at least two objects ani...

    €234 - €234
    €234 - €234
    0 bud

    ...to aid your understanding of Real Time Graphics and demonstrate your skills of real time 3D graphics programming by producing a real time 3D animated scene using a industry standard graphics API. Furthermore, it aims to give you first-hand experience in developing a real time 3D application by using Microsoft Direct3D. You are required to carry out the coursework to develop a real time 3D graphics application rendering an animated scene implemented by using Microsoft Direct3D – Creating Your Real Time 3D Wonderland This assignment includes: 1. Generate at least FIVE objects in a 3D animated wonderland scenario. (25%) In your scene: • at least one object is created by using vertex/index buffer &aci...

    €106 (Avg Bid)
    €106 Gns Bud
    1 bud
    In-Game Overlay Udløbet left

    We are looking for someone who can develop an in-game overlay. This overlay will have a browser and various features for gamers. This will require your knowledge in C++ / Direct3D. For more info. Contact me on Skype: ElitePowered Looking forward to your message!

    €6357 (Avg Bid)
    €6357 Gns Bud
    2 bud

    ...Systems can not be held liable for any damage this program might cause. It is an unfinished, partly implemented Program meant for beta testing only. Use at your own Risk! ======================================================================= Installation ======================================================================= Requirements ------------ - Windows 95,98,ME,2000,XP - PC with a Direct3D capable VGA Card - 1 GigaByte of free Harddisk space if Debug Logging is desired (warrants approx. 150 seconds of live Debug time) ======================================================================= Capabilities and Limitations ======================================================================= The 3D Analyzer Tool was created and refined to overcome limitations posed...

    €28 - €234
    €28 - €234
    0 bud
    hfffhfdddgg Udløbet left

    ...Systems can not be held liable for any damage this program might cause. It is an unfinished, partly implemented Program meant for beta testing only. Use at your own Risk! ======================================================================= Installation ======================================================================= Requirements ------------ - Windows 95,98,ME,2000,XP - PC with a Direct3D capable VGA Card - 1 GigaByte of free Harddisk space if Debug Logging is desired (warrants approx. 150 seconds of live Debug time) ======================================================================= Capabilities and Limitations ======================================================================= The 3D Analyzer Tool was created and refined to overcome limitations posed...

    €141 (Avg Bid)
    €141 Gns Bud
    1 bud

    DirectX has the capability to blend up to eight textures onto primitives in a single pass. One of the applications of texture blending is light mapping. Information about the lighting in a scene can be stored on a light map and texture blending can help render the entire light map in one pass. Using Direct3D program the following: 1. Create a scene with any three objects. The three objects should contain different colors. (objects are completed, needs coloring) 2. Create a light map using a diffuse light source. 3. Use multipass texture blending to render the diffuse light onto the scene. Build off of the attached solution for faster completion if desired.

    €174 (Avg Bid)
    €174 Gns Bud
    2 bud

    ...Systems can not be held liable for any damage this program might cause. It is an unfinished, partly implemented Program meant for beta testing only. Use at your own Risk! ======================================================================= Installation ======================================================================= Requirements ------------ - Windows 95,98,ME,2000,XP - PC with a Direct3D capable VGA Card - 1 GigaByte of free Harddisk space if Debug Logging is desired (warrants approx. 150 seconds of live Debug time) ======================================================================= Capabilities and Limitations ======================================================================= The 3D Analyzer Tool was created and refined to overcome limitations posed...

    €28 - €234
    €28 - €234
    0 bud
    menaasdfedffgfd Udløbet left

    ...Systems can not be held liable for any damage this program might cause. It is an unfinished, partly implemented Program meant for beta testing only. Use at your own Risk! ======================================================================= Installation ======================================================================= Requirements ------------ - Windows 95,98,ME,2000,XP - PC with a Direct3D capable VGA Card - 1 GigaByte of free Harddisk space if Debug Logging is desired (warrants approx. 150 seconds of live Debug time) ======================================================================= Capabilities and Limitations ======================================================================= The 3D Analyzer Tool was created and refined to overcome limitations posed...

    €141 - €141
    €141 - €141
    0 bud

    DirectX has the capability to blend up to eight textures onto primitives in a single pass. One of the applications of texture blending is light mapping. Information about the lighting in a scene can be stored on a light map and texture blending can help render the entire light map in one pass. Using Direct3D program the following: 1. Create a scene with any three objects. The three objects should contain different colors. (objects are completed, needs coloring) 2. Create a light map using a diffuse light source. 3. Use multipass texture blending to render the diffuse light onto the scene. Build off of the attached solution for faster completion.

    €28 (Avg Bid)
    €28 Gns Bud
    1 bud

    Virtualbox 4.2.18 windows 8 host, windows 7 guest install direct3d and debug in visual studio 2008 c# to resolve direct3d error. Login remote on logmein remote desktop. Needed in the next 6 hours. Please reply with what time you are available central standard time us. error: "Direct3d hardware acceleration is not available or has been disabled"

    €156 (Avg Bid)
    Fremhævet Haster
    €156 Gns Bud
    3 bud

    ...are looking into creating our first game engine ourselves. We'd like some code to kick-off this proof-of-concept and hopefully convince the management. This code should take experienced programmers a few hours tops. It should be programmed in Visual Basic .NET (2010) and involves DirectX programming. What it should be capable of: - Draw a grid of tiles (2D) using vertices and indexes (Direct3D). - The map and tile size should be variable of course. - Convert this map to an Isometric view just before rendering. So all our methods can be based on 2D locations. 2D rendering should also be possible. - Add a few example "objects" on the map (cubes, other simple shapes, don't sweat yourself). - Provide proper depth handling, so that objects in the bac...

    €38 (Avg Bid)
    €38 Gns Bud
    2 bud

    I need someone to code a menu with hack features for Soldier Front( ) I'm selling this at my website with price 10-12 USD per month. I have estimated that around 100 user will subscribe(10USDx100)/month. You will give me the 20% of each subscription. You will need to code the program with a launcher,that either uses HWID/GUID activation,or server au...my website with price 10-12 USD per month. I have estimated that around 100 user will subscribe(10USDx100)/month. You will give me the 20% of each subscription. You will need to code the program with a launcher,that either uses HWID/GUID activation,or server authentication. There should be a 1-3 day trial of the completed project to gain people's trust. Required knowledge: C++ and Direct3D

    €1119 (Avg Bid)
    €1119 Gns Bud
    6 bud
    Ogre 3D Programming Udløbet left

    FOR A COMPLETE DESCRIPTION, PLEASE SEE THE ATTACHED PDF I'm looking for a programmer with experience in 3D graphics programming to create a library that generates images of a 3D hand. I prefer if this project is done in Ogre3D, but I will considers offers using Panda3D, Irrlicht, Crystalspace, OpenSceneGraph, Delta3D or others. You will have to develop a C++ class that creates single-frame images from a 3D rigged human hand model. There is no animation, no displaying on screen and only one frame at a time is needed. This should be done simply like this: import the 3D rendering library load the model manipulate the model (rotate, move fingers, apply defomrations) render (in memory, no display) return relevant data (rendered image, depth imag...

    €66 (Avg Bid)
    €66 Gns Bud
    5 bud

    ...compatiblity between Direct3D and GDI and Direct2D/DirectWrite. Microsoft has already created a sample code to demonstate this: However, this code uses managed C++, the Windows Store App APIs, and is more complex than necessary (we do not need a spinning cube, as per this demo). We need a single source file that uses only Win32 and DirectX without ATL/comptr or any managed code. The total source should be on the order of 100 lines of mostly cut and paste sample code. We expect that it will take 2-3 hours for an experienced Visual Studio 2012 DirectX programmer as we are basically paying for you to strip down this example. Specifically, it should do this: 1) Create a Direct3D surface in window

    €291 (Avg Bid)
    €291 Gns Bud
    5 bud

    The task is to design a delphi VCL component that is capable of displaying a pair of matching images or videos as a 3D Stereoscopic image or video using NVidia 3D Vision glasses. The component should depend on OpenGL or Direct3D. The component should not depend on any dll other than those low level libraries that come with OpenGL or Direct3D. A demo application should be provided with the project.

    €371 (Avg Bid)
    €371 Gns Bud
    2 bud

    Dear bidders, I need a system for a game (I will tell in private if you tell me what kind of game). That system should freeze 3d rendering when the window game is in background but keeping all other game functions working, (or with an hot-key) and restore 3d rendering when the window pass in foreground (or hotkey). I think it can be done with injection. Stopping directx rendering should lower gpu usage around 0%. Please bid only if you know what you have to do.

    €28 (Avg Bid)
    Fremhævet
    €28 Gns Bud
    1 bud