ModdingJobs
I am looking for a skilled freelancer ...looking for a skilled freelancer who can help me with modding the BGMI OBB file. I am specifically interested in increasing the damage in the game. The ideal candidate should have experience in direct editing of the OBB file. Requirements: - Increase the damage in the BGMI game - Mod all game aspects, including weapons and game modes - Direct editing of the OBB file is preferred Skills and Experience: - Proficient in modding the OBB file - Strong knowledge of the BGMI game mechanics - auto headshot 80 % - Experience in modifying game parameters, specifically damage - Familiarity with the BGMI game weapons and game modes If you have the necessary skills and experience, please submit your proposal along with examples of your previous ...
...with a strong upper body, narrow waist, and a fuller, more powerful lower-body silhouette. My priorities are: - accuracy to visual references - clean topology and edge flow - clean seams - good deformation potential for posing and animations - compatibility with an existing UV/material ecosystem rather than building a completely new framework from scratch - practical usability inside the FFXIV modding pipeline This is a private-use commission. I may consider follow-up work later if the first stage goes well, but any future work would be discussed and quoted separately....
I need a Minecraft modpack focused on Technical and Automation. The modpack should include essential technical mods like IndustrialCraft, BuildCraft, and Thermal Expansion, along with a variety of additional mods. Key Requirements: - Ability to add a wide range ...Automation. The modpack should include essential technical mods like IndustrialCraft, BuildCraft, and Thermal Expansion, along with a variety of additional mods. Key Requirements: - Ability to add a wide range of existing mods. - Develop custom mods, including: - Custom machinery or devices - New ores and resources - Unique automation tools Ideal Skills: - Extensive experience with Minecraft modding. - Proficiency in creating and integrating custom mods. - Strong knowledge of technical and automation-focused Minec...
I need an experienced Minecraft modder t...ideas. Requirements: - Design and implement new biomes, specifically deserts and wastelands. - Create a variety of custom items and weapons, including: - New tools and utilities - Advanced technology weapons - A mix of old and new world items (details will be provided) - Craft unique mobs and AI behaviors to enhance gameplay. Ideal Skills and Experience: - Proficiency in Minecraft modding, especially with biome and item creation. - Strong coding skills, particularly in Java. - Experience with custom AI development. - Creativity and ability to bring complex ideas to life. - Good communication for idea refinement. Looking for someone who can turn my vision into a fully functional mod. Please share your portfolio and relevant e...
I'm looking for a skilled Minecraft Bedrock modder to create a custom item that transforms players into a lich. The lich transformation should include: - Magic attacks - A soul-bound phylactery - Summonable minions Ideal skills and experience: - Expertise in Minecraft Bedrock modding - Experience with custom item creation - Knowledge of game mechanics related to magic and summoning If you want an in depth description contact me on discord @ xfaintcomicx
I’m building an Arma Reforger project that must stay completely independent of any RHS assets, so I need a clean, reusable folder architecture plus a first wave of custom content to drop straight in. Folder structure • A logical, developer-friendly hierarchy that separates data, scripts, and art assets • Clear naming conventions and...scenario that showcases the new assets. Everything has to build in Workbench and load in game with NO RHS warnings and no broken references. When you hand it over I should be able to: • Open the workspace, hit “Publish,” and see a green build. • Drop the published .mod into a fresh Reforger install and run the sample mission error-free. If you already have proven techniques for dependency-free modding i...
I need a straightforward, stable mod for the VR title “Animal Company” that lets players spawn weapons and tools at will while in-game. The core goal...disruption to performance or existing save data • Easy install/uninstall: single drop-in file or patcher I will test the mod in both single-player and any co-op modes to be sure it doesn’t trigger anti-cheat or desync issues. Please include brief instructions, source code or decompilation notes if legally permissible, and a short read-me outlining controls. If you have prior Unity-based VR modding experience, especially with input mapping or in-game consoles, that will help us move quickly. I’m ready to answer technical questions and can provide any game logs you may need. Please make sure the mo...
Job Description: Need a skilled Farm Simulator 25 map modder to improve an existing PC game map. This project is focused on editing and enhancing a current map, not building one ...in-game. Preferred qualifications: -Strong experience with GIANTS Editor 10 -Previous work on Farm Simulator / Farming Simulator map edits for PC -Ability to modify terrain, place objects cleanly, and improve map visuals -Good communication and ability to follow provided references When applying, please include: -Your experience with FS25 and GIANTS Editor 10 -Examples of similar map editing or modding work -Your estimated timeline -Your price for the project More detailed instructions and references will be shared after project discussion. Reliability, experience, and clean execution matter most for...
... customer videos, and expert reviews help you decide. Enjoy lightning-fast search, wishlist saves, and AR previews to visualize fits. **Why Choose Us?** Competitive pricing (up to 40% off MSRP), free shipping on orders over $99, 30-day returns, and 24/7 live chat support. Join 500K+ satisfied customers who've customized their cars. Exclusive deals, seasonal sales, and DIY install guides make modding accessible. Rev up your style—shop now and unleash your car's potential! (Word count: 248 – expanded with vivid details for immersion.)...
...source files) Short installation guide and changelog Confirmation that the build runs without errors on a dedicated test server Acceptance Criteria: Features function exactly as described in the briefs No critical errors or performance issues (minimum 30-minute stress test) Clean, well-structured, and commented code If you are confident with Enfusion scripting, experienced with Arma Reforger modding, and able to deliver quality work consistently, I am ready to provide all documents and set up a test environment immediately. Check the file Systems_overview...
...source files) Short installation guide and changelog Confirmation that the build runs without errors on a dedicated test server Acceptance Criteria: Features function exactly as described in the briefs No critical errors or performance issues (minimum 30-minute stress test) Clean, well-structured, and commented code If you are confident with Enfusion scripting, experienced with Arma Reforger modding, and able to deliver quality work consistently, I am ready to provide all documents and set up a test environment immediately....
I’m building out an Arma Reforger project and I need an experienced hand to move it from concept to in-game reality. The scope is still fluid, so I’m open to discussing whether your strengths lie in scripting, modding, multiplayer configuration—or a blend of all three. Here’s what I know so far: • The project will require custom work inside Enfusion. • Clean, well-documented code or mod packages are essential so I can continue iterating after delivery. • I’m happy to share a detailed brief, current build files, and a private Git repository once we establish we’re a good fit. If you have shipped solid Reforger content before—whether that was mission logic, AI behaviours, fresh assets, or seamless mod integrations—...
I run a dedicated Arma Reforger server and want to enrich it with fresh, well-built mods. At a minimum I’d like gameplay tweaks, a selection of new missions, and—if you have an existing project or the time to build one—a custom map that fits smoothly into the current rotation. All work must be compatible with the Enfusion engine and deploy cleanly through the Workshop so my players can join without extra setup. Here’s how I picture the collaboration: • You review the current server config, flag any conflicts, and outline the best way to inject your changes. • Mods are packaged, signed, and pushed to a Workshop collection I can update later. • A brief read-me explains load order, dependencies, and any server-side settings I need to keep an eye on...
I want a desktop application, running on my Windows PC, that acts as a network bridge to my PlayStation (and sometimes my Xbox) over a direct Ethernet link. Its only goal is gaming enhancement through game-modding: injecting, swapping, and removing custom-content mods without touching the console’s firmware or violating network security. Here’s what I’m envisioning: • The PC side hosts a clean GUI where I can browse, enable, disable, and reorder mod packages. Drag-and-drop support for .zip or folder-based mods is a must. • Behind the scenes the tool repackages those assets and streams them to the console, hooking into the game’s file system or memory so changes appear instantly at the next load screen. • Ethernet communication must be roc...
I need an experienced mobile developer who can safely unpack the Free Fire APK, adjust its internal resources, and rebuild it so the game launches exactly as before—only now it shows my own logo, custom textile styles, and a refreshed visual design. The visual work is concentrated on icons and butt...and, if necessary, tweaking the XML / JSON that controls how those elements are drawn. Once the assets are in place, compile, sign, and send back a ready-to-install in form of ipa file for ios (plus the modified resource folder for future updates). I’m looking for a clean, bug-free build that installs over the current version without triggering security flags or bans. If you’ve done similar modding, especially with Garena titles, let me know—your experience...
I need a simple Minecraft mod that closes the anvil GUI when you press the 'X' key. It should be compatible with Java Edition 1.21 and work in both single-player and multi-player modes. Ideal skills and experience: - Proficiency in Minecraft modding, especially for Java Edition - Experience with Minecraft version 1.21 - Knowledge of keybinding and GUI manipulation in Minecraft - Ability to deliver the project ASAP
...SharpPluginLoader with no crashes or error spam. 2. Overlay opens via toggle key, shows current monster name and health, and disappears cleanly. 3. I can pick any monster in the map and control it, perform at least five distinct attacks, then hand control back to the hunter character without soft-locking the quest. 4. Source compiles in one step with the included README. If you have prior experience modding RE Engine titles or have already experimented with MHW memory structures, let me know—those skills will speed this up. Looking forward to seeing how you can bring this feature to life....
I'm looking for a talented developer to create an entire mod for Friday Night Funkin'. The mod should include: - New characters with art and animations - Custom songs and beats - Custom backgrounds and stages I have a general storyline/theme idea, but I need assistance to flesh it out. I may have some sounds for the mod. Ideal skills and experience: - Proficiency in FNF modding - Strong artistic skills for character design - Experience in music composition and beat-making - Ability to create engaging backgrounds and stages - Creative writing skills to help develop storyline/theme Please provide examples of previous work.
I'm looking for an experienced modder to create a new vehicle mod for FS25. Ideal skills and experience: - Expertise in FS25 modding, especially vehicle mods - Proficiency in 3D modeling and texturing - Experience with game performance optimization - Knowledge of FS25 mod integration and testing Please provide samples of past modding work.
I’m looking for someone here in New Jersey who knows The Sims 2 inside out—especially SimPE—and can sit down with me (in person or via screen-share if you’re nearby) to get my game fully mod-ready. Right now SimPE refuses to behave whenever I try modifying in-game items and tools. Packages won’t save correctly, and the objects either disappear or throw errors once I load the lot. I want to understand what I’m doing wrong, fix any corrupt resources, and make sure edited objects show up in-game without glitches. Once SimPE is running smoothly, I also need clear, step-by-step help installing custom mods so everything plays nicely together. What I need from you • Diagnose and repair the SimPE setup, focusing on object modification workflows. &bull...
I'm looking for an experienced server administrator to set up a modded Arma Reforger server. The server will be focused on competitive matches and wil...server. The server will be focused on competitive matches and will include custom maps, weapons, and skins. Key Requirements: - Setup of a private/modded Arma Reforger server - Integration of custom maps, weapons, and skins - Configuration for a competitive gameplay experience - Reliability and low-latency performance Ideal Skills and Experience: - Extensive knowledge of Arma Reforger and its modding community - Prior experience setting up and managing game servers - Strong understanding of competitive gaming environments - Ability to troubleshoot and ensure server stability Please provide examples of previous work and relev...
I'm looking for an experienced developer to assist with setting up my GTA5 FiveM server. Key tasks include: - Installing and configuring resources, specifically: - Custom jobs - Clothes pack - adding in vvs gun pack Ideal skills and experience: - Proficiency in FiveM and GTA5 modding - Experience with server setup and resource configuration - Knowledge of database management and server security Please provide examples of previous work and relevant experience.
I'm looking for an experienced Minecraft Bedrock mod developer to create new items and blocks for the game. The focus of this project is on incorporating special ...experienced Minecraft Bedrock mod developer to create new items and blocks for the game. The focus of this project is on incorporating special abilities or functions for the new items and blocks. Key Requirements: - Develop new items and blocks - Design special abilities or functions - Integrate seamlessly with existing game features Ideal Skills and Experience: - Proficiency in Minecraft Bedrock modding - Strong understanding of game mechanics - Creative design skills for unique items and blocks - Experience with code and scripting in Minecraft Please share your portfolio and relevant experience. Looking forwar...
...host/client architecture is fine as long as NAT traversal or relay fallback keeps match-making smooth. • PC build first: an easy-to-run Windows executable plus the full Python source. If the architecture is portable enough for Mac or Linux down the road, great, but PC is the only required target right now. • Clean codebase: Python 3.x, well-organised modules, and comments that make future modding straightforward. I have no preference between Pygame, Panda3D, or a slim custom engine—choose whichever supports stable networking and a solid frame rate. • Art & audio placeholders are acceptable while we iterate; I simply need proof of concept assets that you have clearance to use commercially. • Basic UI flow: splash, main menu, settings, lobby, m...
...configure, test, and hand back a fully operational server folder along with a brief changelog so I can see exactly what was modified. Acceptance will be based on: 1. Server boots first-time with no errors 2. All requested gameplay changes are active and observable in-game 3. XMLs/scripts remain clean, commented where necessary, and ready for future tweaks If you have solid DayZ console modding experience and can turn this around quickly, let’s get started....
I need a high-detail 3D model of an MCI 102DL3 bus for import into American Truck Simulator. Requirements: - High detail level for the model - Focus on accurate seats, upholstery, dashboard, and controls - Basic interactivity in the cockpit with limited functional elements Ideal skills and experience: - Expertise in 3D modeling a...need a high-detail 3D model of an MCI 102DL3 bus for import into American Truck Simulator. Requirements: - High detail level for the model - Focus on accurate seats, upholstery, dashboard, and controls - Basic interactivity in the cockpit with limited functional elements Ideal skills and experience: - Expertise in 3D modeling and game asset creation - Familiarity with American Truck Simulator modding - Attention to detail and experience with vehicle...
...source files (JSON / Java if applicable), Brief documentation explaining: File structure, Any non-obvious logic, How values can be adjusted later Future Work - If this first Origin meets expectations, I plan to commission: Many additional Origins (20+ total), Ongoing implementation work as the mod expands, This is intended to be a long-term working relationship. Ideal Freelancer: Experience modding Minecraft Fabric, Prior work with Origins or similar mods, Able to follow detailed specs precisely, Clear communication and reliable turnaround Nice to have (not required): GitHub or portfolio with Fabric/Origins examples. In case it wasn't clear - I am looking for the mod, not a data pack....
I need an experienced .NET / C# developer familiar with reverse-engineering tools or game modding toolchains to build or modify a working version of Gibbed Disrupt Tools specifically for Watch Dogs (PC). Issue: When using the existing public Gibbed Disrupt binary tools, dragging certain XML files into the Disrupt binary converter results in a “type mismatch” error. The tool version appears incompatible with this specific mod’s file structure. What I Need: Either fork the existing Gibbed Disrupt repository Identify why the XML structure causes a type mismatch Modify or rebuild the tool to properly handle this specific mod’s file format Compile and provide working executable (.exe) files Ensure compatibility with Watch Dogs Complete Edition (PC) Requirements...
Custom Neon Mod Menu for Among Us (Latest Version) ⸻ Category: Programming & Tech > Game Development ⸻ Job Description: I am looking for a skilled game mod developer to create...on the menu. ⸻ Deliverables: 1. Ready DLL File: The final mod that works with BepInEx. 2. Full Source Code: Provide the complete source code in a ZIP file or on GitHub. 3. Video Demo: A video showing the settings opened and all features tested in a private lobby. 4. Install Guide: Clear instructions on how to install the mod (drop DLL in the plugins folder). ⸻ Required Skills: • Game Modding Experience (specifically with Among Us). • C# Programming (preferred). • BepInEx Knowledge (for mod integration). ⸻ Budget: $150 fixed (open to bids under $200). Timeline: 3-5 ...
I need help updating an old Minecraft mod for compatibility with version 1.20.1. The mod currently works with 1.18.2 or later. Key requirements: - Update the mod to be compatible with 1.20.1 - Ensure the existing functionality remains intact - Test and verify the m...Minecraft mod for compatibility with version 1.20.1. The mod currently works with 1.18.2 or later. Key requirements: - Update the mod to be compatible with 1.20.1 - Ensure the existing functionality remains intact - Test and verify the mod works without issues on the new version Ideal skills and experience: - Proficient in Minecraft modding - Experience with Minecraft versions and their changes - Strong debugging skills - Familiarity with Minecraft's codebase and modding tools Please provide examples of ...
Project Proposal: REFramework Enemy Spawner With Hotkey System for RE4 Remake Project Title Develop REFramework‑Based Enemy Spawner & Hotkey Cheat System for Resident Evil 4 Remake --- Project Overview I am looking for an experienced REFramework, Lua, or RE Engine modding developer who can create a custom system for Resident Evil 4 Remake that allows enemies to be spawned in‑game using configurable hotkeys. The system should integrate directly with REFramework and run as an autorun script or plugin. This project is ideal for someone who has previously worked with REFramework, RE Engine titles, or game memory manipulation. --- What I Need Built 1. Enemy Spawner System - Ability to spawn specific enemies instantly (e.g., Ganado, Chainsaw, Garrador, Regenerador, etc.) - Spaw...
I'm looking for an experienced developer to modify my 2x modded Rust server hosted on Shockbyte. Server Modifications: - Adjust resource gathering rates. - Remove junk from elite and military crates. - Add valuable items to loot crates. - Slow down NPC chase speed. - Reduce NPC health. - One hit and auto loot. - Barrel health set to 1. - A few other minor adjustments. Ideal Skills and Experience: - Prior experience with Rust server modifications. - Familiarity with Shockbyte hosting. - Strong understanding of game mechanics and balancing. - Ability to implement custom scripts and changes as per requirements. - Good communication skills for discussing additional tweaks. Please provide examples of similar work done and ensure you can complete all requested changes.
Estamos buscando um programador experiente para desenvolver um aplicativo móvel para dispositivos baseados em Linux, com foco principal na plataforma Android. O objetivo é criar uma ...uma aplicação que integre funcionalidades relacionadas ao universo Minecraft. As funcionalidades esperadas podem incluir, mas não se limitam a: visualização de informações sobre servidores Minecraft. O profissional deverá ter conhecimento sólido em desenvolvimento em Termux + proot android e também com Linux (especialmente arm64). Familiaridade com o ecossistema Minecraft e suas ferramentas de modding. O projeto visa entregar um aplicativo robusto e intuitivo para a comunidade de jogadores, com o objetivo de ampliar o ...
I need an experienced developer to update existing mods for the game Wurm on a dedicated server. The updates primarily focus on gameplay mechanics. I am looking for someone with: - Proven experience in modding for Wurm or similar games - Strong understanding of gameplay mechanics and how to modify them - Ability to troubleshoot and implement changes effectively In your application, please include your relevant experience. I need a person who wants to stay on this project and not just one who want the job and then is never seen again. im open for a monthly fee
I already have a fully-rigged 3D model in GLB format and I want to turn it into two separate Left 4 Dead 2 add-ons: one that replaces a common infected (zombie) and another that replaces a playable survivor. The model itself is...Source Engine skeletons (infected and survivor each need their own) • Compile the model, materials and animations into L4D2-ready .mdl files, package them into separate .vpk add-ons, and test them in-game • Provide any QC scripts, source files and brief step-by-step notes so I can tweak or update the mod later If you’re comfortable with Blender, Crowbar, StudioMDL, VTFEdit and the usual Source modding toolchain, this should be straightforward. I can supply the GLB and texture immediately; I’ll handle all gameplay balancing once th...
I’ve been running a custom 7 Days to Die world on PC that was originally built on v1.2 and now needs to live happily on v2.5. Your first job is to migrate the map so it boots without errors, preserves player-built structures, and unlocks the new v2.5 mechanics...map loads cleanly in single-player and on a small dedicated server Acceptance criteria – No red console errors on launch – All legacy structures present and intact – At least one test NPC settlement functioning (spawning, pathing, and interacting) – Tutorial materials clear enough for me to repeat the edits solo When you respond, focus on your experience with 7DTD world upgrades, modding, and prefab work; that’s the most important factor for me. Looking forward to playing the...
I will hand you ...talk through final details I expect a single fixed price for this sprint; no hourly or “starting from” figures. Deliverables (all required for project sign-off) – Compiled mod (.dll or packed folder) compatible with NCMS/NeoModLoader – Complete, well-commented C# source code – Quick install/read-me so players can drop it in and play C#, Unity, and prior Worldbox or similar sandbox-game modding experience are essential. This project can grow into longer-term iterations, so clean, extensible code is a must. I’m ready to share a fuller design brief as soon as we agree on the terms. I shall give you access to my GameBanana account to upload the mod when finish. This is the website where you will be uploading the mod:
I need an experienced modder to help with software modifications on my Xbox 360. The project is urgent and needs to be completed ASAP. Key Requirements: - Install homebrew applications - Set up for loading game backups - Custom firmware installation is a plus Ideal Skills and Experience: - Proven experience with Xbox 360 software modifications - Familiarity with homebrew applications and game backup loading - Ability to complete the project quickly and efficiently Please provide your portfolio and estimated completion time. Thank you!
I want to expand Jujutsu Kaisen: Cursed Clash by adding fresh character skins and turning several NPCs into fully playable fighters. All visuals can rely on the game’s existing animation set; I only need new textures, models, and the code or configuration that unlocks those NPC slots for player control. Here is what I am expecting: • High-quality skins that match the art style and fit flawlessly over current rigs. • NPC conversion so they appear on the character-select screen with functional moves, UI portraits, and voice lines already present in the game. • A simple installation package plus a short read-me explaining folder paths and any mod manager settings. No extra animations or ability reworks are required right now—just visual assets and the necessa...
I need a standalone, minimal-dependency mod for Mount & Blade II: Bannerlord v1.3.14+ (War Sails DLC required) turning the player into a “Dark Lord” with a player-only evil undead faction. Core focus: F...Details • Skeleton Cog • Bone hull, skeleton crew (boarding). • Wraith Galley • Spectral sails, fast/invisible fog (raids). 4. Immersion • Lich King hero start (undead model). • Cursed villages (undead recruits/parties). • Balance: Undead weak to fire/holy (MCM). Relations penalty vs. living. • MCM horde overview (Ctrl+N enhanced). Dark heraldry. Skills Required: C# Programming, XML, Game Modding, Game Development, Unity 3D (for assets), Blender Project Type: Fixed Price Budget: $400 - $600 USD Duration: 2-4 weeks Expe...
I’m refreshing the visual identity of First Quest Mods, new video-game modding site, and need a logo that feels as forward-thinking as the mods we build. The style direction is modern and sleek. Instead of a generic controller or joystick, I want a distinctive custom mod icon that instantly signals “creative tinkering” and programming to gamers and developers. Color is completely open—feel free to experiment—as long as the final mark holds its punch on both light and dark backgrounds. Strong contrast and clean geometry will be key. Deliverables • Vector master files (AI, EPS, SVG) • Stand-alone icon and full word-mark lockup • Horizontal and stacked versions • Transparent PNGs plus a favicon set • Light-theme and dar...
I need the YDM Minecraft mod, which I am a member of, updated from version 1.19.2 to the latest version. Requirements: - Update textures and models - ...a member of, updated from version 1.19.2 to the latest version. Requirements: - Update textures and models - Revise gameplay mechanics - Implement bug fixes and ensure compatibility with the latest version - Enhance the user interface with: - Improved HUD layout - Custom menus and screens - Additional in-game information displays Ideal Skills and Experience: - Proficiency in Minecraft modding - Strong skills in texture and model creation - Experience with gameplay mechanics modification - Knowledge of UI/UX design for games - Familiarity with Minecraft versions and compatibility issues Please provide examples of similar ...
I'm seeking an experienced Minecraft mod developer to create a game mod that introduces new gameplay mechanics. Ideal skills and experience: - Proficiency in Minecraft modding - Strong knowledge of Minecraft's mechanics and systems - Experience with Java programming (Minecraft's primary language) - Ability to design and implement complex gameplay mechanics Please include examples of previous Minecraft mods you have developed.
I’m looking for a dedicated modder to build a “Costum units” packag...In-game testing to confirm animations, path-finding and AI behaviors behave exactly like vanilla units. I’m relaxed about the timeline—there’s no hard deadline—so we can iterate until the visuals and gameplay feel polished. If you already work with GEM Editor, Blender, Substance Painter or similar pipelines, that’s perfect; please outline your proposed workflow, any prior G o H or Men of War modding experience, and a rough milestone plan for model creation, texturing, export, and in-game tuning. Once everything is stable, I’ll need a short README with install instructions plus a changelog so future patches are straightforward. Let me know your questions or ...
I’ve been experimenting with ways to read the shot meter in NBA 2K directly from the screen and now need a complete, production-ready solution. The program must capture the game window in real time, use OpenCV (or an equally capable computer-vision library) to locate and track the shot-meter graphics, and then generate immediate feedback outside the game. No memory reading or modding—everything has to rely purely on pixels. Core detection target • Shot meter timing: identify the fill level, green window and release point with enough precision that I can act on the feedback while the shot is still in flight. Feedback channel I’m flexible: an overlay drawn back onto the game, a small floating window, or both are acceptable as long as the information appear...
I need a Forge 1.18.2 mod that enhances combat visuals using custom particles. When any entity takes damage, temporary pixelated blood-like splatter effects should appear and then shrink and fade away. Key Requirements: - Custom par...visuals using custom particles. When any entity takes damage, temporary pixelated blood-like splatter effects should appear and then shrink and fade away. Key Requirements: - Custom particle effects for damage visualization - Pixelated blood-like splatter - Apply to all entities (players, mobs, etc.) - Effects should shrink and fade away Ideal Skills and Experience: - Proficiency in Minecraft modding with Forge - Experience with custom particle effects - Strong understanding of Minecraft's damage and entity systems - Ability to create pixelated...
I'm looking for an experienced Minecraft mod developer to create a realistic dragon mod for Minecraft version 1.20.1. The mod should include: - New Dragon Species: I...Minecraft mod developer to create a realistic dragon mod for Minecraft version 1.20.1. The mod should include: - New Dragon Species: Introduce a variety of unique, realistic dragon species. - Dragon Abilities: Each species should have distinct, realistic abilities. - Dragon Habitats: Create immersive, natural habitats for each dragon species. Ideal Skills and Experience: - Proficiency in Minecraft modding, especially for version 1.20.1. - Strong understanding of realistic creature design and behavior. - Experience in creating detailed, immersive environments in Minecraft. Please share your portfolio and relev...
I'm looking for an experienced Minecraft mod developer to create a custom mod that adds a variety of new content to the game. The mod should include: - New mobs: Hostile, Neutral, and Friendly. - A wide range of new weapons, tools, armor, and blocks. - New functional and decorative items. Ideal skills and experience: - Proficiency in Minecraft modding, especially with Forge or Fabric. - Strong programming skills, preferably in Java. - Experience with 3D modeling and texture creation. - Ability to design balanced and engaging gameplay mechanics. Please provide examples of previous work and an estimated timeline for completion.
I'm looking for an experienced DayZ modder to customize my PC server. The project includes balancing loot percentages, adding a variety of clothing, a...adding a variety of clothing, and incorporating helicopters and vehicles. Key Modifications Needed: - Balance existing loot items (e.g., increase rare loot, decrease common loot) - Add a variety of clothing: military uniforms, casual wear, survival gear - Add military and transport helicopters - Include cars, gun mods, and admin tools Ideal Skills and Experience: - Proficient in DayZ server modding - Experience with loot balancing and custom item integration - Knowledgeable about vehicle and aircraft mods - Strong familiarity with server administration tools Please provide examples of previous work and ensure you have the ne...
I'm seeking a talented 3D modeler to create unique monster characters for Minecraft/Hytale. Requirements: - Design and model original monster characters - Ensure models are compatible with Hytale/Minecraft using blockbench. - High-quality, detailed textures Ideal Skills and Experience: - Proficiency in 3D modeling software (Blockbench) - Experience with Minecraft modding and character design - Strong creativity and attention to detail Please provide a portfolio with relevant work.