I've successfully developed an app for Oculus Go headset (deploys, textures work), but want to work on an Android tablet version. It is a very simple 360 video player where there are several spheres for selection and a large sphere for projection. All textures are 'unlit' and no lights are present in the world. Everything works when exporting to
Hello, I'm looking for a 3d game designer that will be able to create, design a world for my game. My game will be made in unreal. - Must be able to do high-quality work. - Must be able to design stores, buildings, islands. - Must have experience in this field. - Must have a portfolio. If you have what it takes, let me know!
Scope of Work For Gardening plantation game. This particular game is a 3D virtual reality game that allows people to do planting at the given virtual garden. It starts by putting HTC Vive Kit on, along with its headphones for the sound effects. And then the user must selects the “’START” point and enter the language of his choice. In this specific
... I'm looking for someone who has experience rendering scenes on command line/headless via cloud servers (e.g. Amazon EC2, GCE, Azure, etc) using Unreal Engine, preferably with your own implementation of the Unreal Engine into your own program (not using the stock editor/binary that comes with the package). I need someone who can write us a simple
I am looking for an Unreal Engine expert who can transform my SketchUp model into walk-able Unreal engine standalone file. I would also like to have material options available to me as supported by the unreal engine. The freelancer may take the same materials as used by me in the SketchUp file or may have similar looking Hi-res textures. He/she may
I need someone who has enough experiences in unreal game. My previous developer tried but failed. I want to complete this less than 25 days. Please send me unreal game experiences(url link) that you have made. Only expert bid. I will in detail document by chat. Thank you.
Hello! I'm looking for someone who has experience rendering scenes on command line/headless via cloud servers (e.g. Amazon EC2, GCE, Azure, etc). We'd like to: (1) set up a scene with your help (can use a Windows/Mac/Linux machine with a screen for this part) (2) save it out and transfer it to some flavor of a headless Linux server (Ubun...
I'd like a terminal similar to the one in The Talos Principle ([log ind for at se URL]) developed. I'd also like the to customize the options and text that display on the terminal, so it has to be developed in such a way as to allow me to add options and remove options. For Instance: Terminal: Hello, how are you ? User : A) .....
...files ready to be used on the unreal engine to develop a scenario of: Plantation which will have 3 different categories: Planting seasonal plants Planting fruits Planting vegetables Design level is done and we can share files all we need to do is the the actions on unreal engine and develop the game which is simple a scenario of 7 questions and each
We need a Virtual Try-on application that loads a 3D model (FBX) on runtime and shows it with various clothes. The application should be able to show the 3D model dressed in a realistic manner with high quality. In addition, a heat map view should show how well a dress fits the given avatar. The cloth should be as realistic as possible. Functions to
We are looking to create a 3 minute 42 Second long video with our own soundtrack for a high quality highly detailed and explosive animation for a trailer. We are looking for a complete built from ground up for our develverable. You must be a highly skilled artist with a strong history of building high resolution ...
I need 2 FPS melee attack animations, both for the arms and the 3D animation of the character I will provide both the arm models and the character models, Need to be ready to use with Unreal Engine
I have a bvh animation exported from the Perception Neuron motion capture suit. I need to export this animation with its root motion to unreal engine. I tried exporting the animation from blender as fbx and importing to unreal, but when I enable root motion process in unreal the animation goes nuts. P.s.: I can provide the bhv animation when contacted