|pre-production game engine
||Pre-production isometric 2d/3d style rts engine made using delphi and and gamedev rad kits.
The preproduction phase includes the simple engine and key components.
Optimized 2d pathfinding, binary sorted search, dirty rectangle render, basic netcode.
Parts are made and delivered in chunks with pay per subdelivery.
More details and performance targets are available upon request.
||PHP, Windows Skrivebord, Delphi, Ingeniørarbejde, Spil Design, Software Arkitektur, Software Testning, Microsoft, MySQL, Spilkonsoller
||Jul 31, 2005
||Jul 31, 2005Udløbet