...The Theme is serious/realistic. Please see the styles of my own characters I have made near the bottom of the included document. • The Game Engine is Unity. • Need to be a Maya compatible format. • I would like the texture maps to be in PNG format. At least 1 Normal map and 1 Colour map, other PBR style maps like Specular/Gloss and Occlusion would
...[log ind for at se URL] [log ind for at se URL] [log ind for at se URL] The 4 main webpages in the [log ind for at se URL] hosted by Hostgator plus a couple in the maya-gaia subdomain hosted at [log ind for at se URL] are written in HTML5/CSS. All 100 or so web pages in the 3 subdomains hosted at [log ind for at se URL] plus the webpages in one subdomain
...multiple outfits. Animations for the characters includes morphing for some parts of the body. 30+ 3D objects that will be used inside the game, like knives, bottles and refrigerator, etc.. - We require all 3D modeling in Low poly. - All deliverable will be in FBX format. If you have the capacity and ability to work on this project, contact us for further
You will model a historical object, a Stoner Theater Candy Vending Machine. The reference files are located here: [log ind for at se URL] The target machine is the one in B&W photos from 1963. You will need to take parts (glass window, knobs, decals, etc.) from several files. My job (and yours) is to bring that scene to a colorful, much nicer present
I have 3d design of menstrual cups and sileucase, i would like you make sn initial draft and script about how you will introduce our new product and demostrate practical side of the product, with SIleucase you can carry your tampons/menstrual cup in your bag or when you travel. You can see pictures here: [log ind for at se URL]
...christmas greeting card. I attached a 2D picture of a wooden sign we like to have in 3D so we can use it in Unity. As said in the title: - It should be low poly - The textures should be optimized for Mobile / AR usage. - Deliver in FBX format - Deliver in Max3D / Maya or even better Blender format Please take a look at the attached example picture in
... The Theme is serious/realistic. Please see the styles of my own characters I have made at the bottom of the attached document. • The Game Engine is Unity. • Needs to be a Maya compatible format. • I would like the texture maps to be in PNG format. At least 1 Normal map and 1 Colour map, other PBR style maps like Specular/Gloss and Occlusion would
Écrire un texte en français sur l'histoire de Cancun, au Mexique de 8000 mots (maya jusqu'à la civilisation actuelle) Inclure des mentions d'immeubles, maisons, roches, temples à voir dans l'histoire
Making fixes on [log ind for at se URL] and maya objects - ongoing project
...looking for a 3D modeller and texture artist to produce 3D models for the nursery rhyme “Wheels On The Bus.” All together you will need to produce the bus and 2-3 characters for the bus (people and/or animals). The bus and characters need to be rigged and animated ready for a Unity project. The files that you produce should therefore be fbx or a Unity
I have several game assets that I created in blender. I have the .blend files and .fbx, but I will need you to create pbr textures. The intent is to use these models in the game engine unity. These models are basic items(desks, etc). You will have to create albedo texture, normal map, height map, etc.
Creating realistic wrinkles and folds for the provided 10 cloth models I have 8 female clothes and 2 male cloths in fbx format, the have uv maps. I need someone to make white texture for them which will have natural wrinkles and folds according to nature of the each garment.
Please see the attached picture of a puppy. I need to recreate this puppy perfectly for a music video I'm producing. Here are the requirements from ...requirements from my director 1 - modeling: It has to be the same shape and exact same likeness as the puppy 2 - we need it to be rigged in cinema 4d or maya (body+face) 3 - cinema 4d format or Fbx
Hi! We require several product renders. Budget varies on complexity of render. We require you to know 3DSMAX, Rhinoceros, Mechanical Desktop, Maya, Solid Works, Vray. If you are interested send your CV and portfolio and we'll contact you really soon! Javier
Wippit is a disruptive 3D printing software start-up located at Imperial College Innovations Hub White City London we are looking for a 3D printing designer for a 6 month in house Contract Modifying exiting Maya/3DSmax files into printable STL files and Designing unique printable 3D files must have Expertise in 3D printing Slicing software e.g: Cura
The project needs you to do a Tree generator, the generator can do the functions below: adjust the trunk's direction, twist degree, height, top and base volume, there should be a button that can place the branches averagely and randomly. and user can re-push the button to get a new result of branch placement instead of the old one. (delete old one and create a new one while pushing the butto...
Hey Folks, I am looking for around 4 min of 3D Character Animations and HD Video creation including all the rendering and post-production work. We will provide you all the Rigged Characters and Other 3D File. More detail will be discussed with the shortlisted Team/individual. Note: 1 - Script is for 1-2 min only. You need to stretch it to 4 min
I...tree Your tool should allow for randomization of your tree's features Your tool should have an easy to follow GUI to be used in tree generation I have a simple blocked tree maya file and sketch here, I want the tree shape to look pretty cartoon and the leaves is no need to be real leaves, it could be a polygon instead of a large group of leaves.
A) I need 3D model of a good looking FLASHLIGHT in style of <<Clash Royale>> B) The 3D model will be the base of a FULL APP DESIGN, the Android App will have only one screen: the flashlight image and the code functionality. C) In therms of functionality it would be similar to this one: [log ind for at se URL]
Animation of 2 existing animations into a 10-second clip. Animation of a guy climbing onto a desk and throws something at the camera. Need it to be done within 10 hours. Climbing animation and Throwing animation is completed already.
We need two files to integrate into a Unity 3D project. 1 Snowman animated like this video: [log ind for at se URL] (1.21 min) the animation must last about 15 seconds and must do as in the video 1 Santa Claus animated like this video: [log ind for at se URL] (1.34 min) the animation must last about 15 seconds and must distribute
...just simple textures I can use as a guideline). Please say 'Orange Soda' In your proposal so I know you actually read the instructions. I also need to open them in Maya 2015 in an fbx format, so if you are using blender you need to have knowledge of how to make the files compatible (sometimes I get files with missing UVs, wrong scale etc.) You will
We searching senior programmer who working with threejs library. Which can programing new scenes from FBX or OBJ. In new scene need load objects and change. Than change texture on this objects. This threejs scene must have all atributes what have threejs, with posibilities change that. Most important is high quality scene, lights sourcers with atrobutes
I'm in need of a good Maya or 3Ds artist to design and model me a two small to medium sized scenes I'll need for a project I'm working on. (It's Sci-fi) What's needed is designing, modeling, lighting and rendering to match the art style I already have in other scenes. All files must be rendered in 1920 by 1080. I have references for the scenes but
Using Maya 2015 Create a scene exporter script using Python. All of the model groups in the scene have to be exported to a specific format such as Model Unique ID, Location, Type, Size, Rotation, model path and other custom values. More information in the attached file such as exporting format and example.
We want to keep the “Low Poly” style and colors of the model. Please find here after an idea of the style, details and motion we are aiming for the griffon. [log ind for at se URL] Motion: 1 : The griffon is on the ground, and start prancing, like the Ferrari horse 2: the griffon start to flap its wings 3: The
En primera versión sería crear unas gráficas en 3D (Maya con MEL) las cuales se nutran los datos de una base de datos y que se pueda proyectar.
need to be rigged I already made some joints arms and legs didnt bind skin yet need to double check if anything wrong, still need to create joint to neck and heads. as for the circle they are for the ik control please parent it with the joints
...I have found a person here to create a facerig model for me. Sadly the software itself wasn't familiar with the creator. He has prepared the model, rigged it and tried to put it into facerig, but facerig somehow doesn't see it. I need a person who can fix that! What I need from you is to turn my model into a facerig working character. The task shouldn't
please complete the job in Maya 2018
hi, we have antivirus name : Maya Antivirus , u can download it from [log ind for at se URL] it uses [log ind for at se URL] we need debug this app. this app will crash and we need to solve all issue. first we need it will work update virus definition. u can visit [log ind for at se URL] and it uses safe virus definition for update
We are changing our software from Maya to Poser and need to convert a 3D character from .ma to Poser in order to work. This will require rigging in Poser as well.
We need a reproduction of virus model on the picture attached for Unity. It will be used on a mobile VR application so it should be performant as mush as possible. - Virus shape must be spiral like (not straight like in the sample photo). Request shape will be given an FBX file. - All the roughness and deformations on the virus shell must be modelled
For a long terms collaboration and many interesting projects, I'm Looking for a super talented video editor who controls p...collaboration and many interesting projects, I'm Looking for a super talented video editor who controls perfectly in: Photoshop Premiere After effects Maya (Or a different 3d software) must have experience with 3d simulations.