Mechanics Revision in Unreal Engine Blueprint

  • Status: Closed
  • Præmier: $200
  • Modtagne indlæg: 4
  • Vinder: zufurio

Konkurrence Instruktioner

I would like this Unreal Engine 5.3 blueprint improved.

I need the quadcopter, in the Zipped project folder, to generate thrust from the 4-individual motors. The drone is flown with a drone controller, so if you make the updates using an Xbox/PS contoller, please remember to reset the input controlls to how they were before!

The rest of the blueprint is good as-is, but I would like the force produced from the 4-individual motors, and the PITCH/ROLL/YAW axis, to be initiated via the 4-motors, like in real life.

Please take a look at the videos below, for a better example of how it works in real-life.

If the quadcopter is facing forward
Bottom Right = Motor/Propeller 1
Top Right = Motor/Propeller 2
Bottom Left = Motor/Propeller 3
Top Right = Motor/Propeller 4

If the same amount of thrust is applied to all 4 motors, then the quadcopter will move UPWARD
If the same amount of thrust is applied to diagonal motors (1&4 or 2&3) = YAW (left or right)
If the same amount of thrust is applied to the back motors (1&3) = Pitch Backward
If the same amount of thust is aplpied to the front motors (2&4) = Pitch Forward
If same amount of thrust is applied to the right motors (1&2) = Roll Left
If same amount of thrust is applied to the left motors (3&4) = Roll Right

Please upload a video recording, of the quadcopter moving, with the 4-indivudal motors producing the movement, and also a flyable Demo.

I hope you can help, thank you!

You can find the project file here

You can find documentation here

And the original asset here

Anbefalede færdigheder


“Thank you!”

Profilbillede sprinthurdles, United States.

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Offentlig Præciserings Opslagstavle

  • Morrty31
    • 1 måned siden

    I didn't find any of the freelancers that can design your project so well if you agree with me give me more information about your project and you will never regret!

    • 1 måned siden
  • SheikhSadab
    • 1 måned siden

    Hey, your blueprints aren't compiling - I guess due to missing project config from my side (as I imported your contents into a freshly created project). It would be great if you could share the relevant config for your project as well.

    • 1 måned siden
    1. SheikhSadab
      • 1 måned siden

      All the assets external to the blueprint (like the inputs, widgets etc.) aren't linked properly, like seen in this screenshot:

      Some of the missing inputs can be manually relinked but not all, as some are not clearly understandable without documentation; even with documentation it would be a lot of redundant work... It would be best if you could share the project on GitHub or something similar.

      • 1 måned siden
    2. sprinthurdles
      • 1 måned siden

      Here is the zip-file that I upload into my Content folder. Everything is already setup, so you would only need a RC or gamepad to start flying! You can press [enter] to adjust the sensitivty of the rates thank you!

      • 1 måned siden

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